Player Matchup

Hades
Hades
Nat3SKIE96
Hades
Level 14
God Stats
7W - 10L
1,318 SR
Queue Stats
36W - 71L
1,247 Elo+
Party 2
Ares
Ares
Rhubix
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,280 Elo+
Party 2
Danzaburou
Danzaburou
YmirAHo
Danzaburou
Level 95
God Stats
1W - 1L
1,600 SR
Queue Stats
42W - 77L
1,308 Elo+
Party 2
Team Averages
Level 50
1,473 SR
1,278 Elo+

VS

Team Averages
Level 134
1,544 SR
1,553 Elo+
Discordia
Discordia
Robalineo
Discordia
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
221W - 114L
1,685 Elo+
Party 1
Jing Wei
Jing Wei
WeelsKIl
Jing Wei
Level 126
God Stats
1W - 2L
1,715 SR
Queue Stats
105W - 72L
1,619 Elo+
Party 1
Chaac
Chaac
xarliealb
Chaac
Level 127
God Stats
11W - 13L
1,417 SR
Queue Stats
397W - 663L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
3 / 6 / 1
8,103
675
6,191
13,546
6,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Rhubix
Ares
9
0 / 6 / 3
7,338
612
4,037
14,882
16,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
YmirAHo
Danzaburou
12
1 / 6 / 3
7,838
653
7,029
12,710
4,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Robalineo
Discordia
16
6 / 0 / 12
9,799
817
13,503
6,920
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
WeelsKIl
Jing Wei
16
9 / 1 / 9
10,281
857
16,476
10,258
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
xarliealb
Chaac
12
3 / 3 / 9
8,465
705
4,702
9,939
8,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
18
18
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
3
6
1
0.58
L
Ares
Rhubix
Ares
0
6
3
0.25
W
Discordia
Robalineo
Discordia
6
0
12
12
W
Jing Wei
WeelsKIl
Jing Wei
9
1
9
13.5
L
Danzaburou
YmirAHo
Danzaburou
1
6
3
0.42
W
Chaac
xarliealb
Chaac
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
34,681
41,138
Taken
27,117
27,540
Mitigated
14,281
7,760
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
6,191
0
379
4,504
13,546
6,553
0
3,665
9,881
31,836
0
L
Ares
Rhubix
Ares
4,037
107
0
1,565
14,882
16,294
0
4,230
10,652
7,115
0
W
Discordia
Robalineo
Discordia
13,503
923
66
2,369
6,920
2,243
243
2,176
4,668
33,005
0
W
Jing Wei
WeelsKIl
Jing Wei
16,476
13,688
0
4,578
10,258
3,803
1,431
4,404
5,692
0
53,580
L
Danzaburou
YmirAHo
Danzaburou
7,029
1,002
0
1,312
12,710
4,693
0
5,839
6,871
0
23,250
W
Chaac
xarliealb
Chaac
4,702
278
0
1,629
9,939
8,235
158
3,848
6,001
0
18,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,279
Gold Earned
28,545
106
Minions Killed
152
2
Camps Cleared
9
596,421
Distance Traveled
647,073
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,103
675
68
6
1
203,590
2
L
Ares
7,338
612
4
0
1
194,563
0
W
Discordia
9,799
817
51
4
2
223,682
3
W
Jing Wei
10,281
857
77
6
4
220,994
4
L
Danzaburou
7,838
653
34
3
0
198,268
2
W
Chaac
8,465
705
24
2
3
202,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role