Player Matchup

Camazotz
Camazotz
Boat McLovin
Camazotz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,622 Elo+
Solo
Sol
Sol
Enchevetrement
Sol
Level 129
God Stats
1W - 4L
1,290 SR
Queue Stats
218W - 214L
1,507 Elo+
Solo
Chiron
Chiron
HARD2KILLJ
Chiron
Level 157
God Stats
5W - 5L
1,580 SR
Queue Stats
586W - 588L
1,493 Elo+
Solo
Janus
Janus
Squid Jib
Janus
Level 19
God Stats
2W - 0L
1,712 SR
Queue Stats
25W - 8L
1,727 Elo+
Party 1
Fafnir
Fafnir
Supra Jenova
Fafnir
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 63L
1,694 Elo+
Party 1
Team Averages
Level 91
1,516 SR
1,608 Elo+

VS

Team Averages
Level 92
1,409 SR
1,509 Elo+
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NimmitzOP
Ne Zha
Level 148
God Stats
13W - 20L
1,334 SR
Queue Stats
679W - 747L
1,516 Elo+
Solo
Yu Huang
Yu Huang
Wook Ops
Yu Huang
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 185L
1,475 Elo+
Solo
Mercury
Mercury
happyflappy00
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 177L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
ixpluto
Ao Kuang
Level 30
God Stats
1W - 2L
1,212 SR
Queue Stats
200W - 191L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Boat McLovin
Camazotz
14
7 / 3 / 8
8,880
888
6,610
11,350
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
6 / 4 / 4
9,322
932
5,426
9,226
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
HARD2KILLJ
Chiron
14
3 / 1 / 4
8,369
837
5,646
7,778
3,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Squid Jib
Janus
15
1 / 1 / 10
8,575
858
9,462
5,471
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
14
2 / 4 / 10
9,115
912
4,920
14,809
22,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 1 / 8
7,893
789
6,485
4,604
1,602
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
NimmitzOP
Ne Zha
13
4 / 4 / 6
7,540
754
8,982
8,042
3,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yu Huang
Wook Ops
Yu Huang
18
5 / 4 / 4
9,928
993
8,248
6,934
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
13
1 / 4 / 6
7,218
722
3,896
7,085
2,602
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
ixpluto
Ao Kuang
12
1 / 6 / 7
7,133
713
5,842
9,558
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
19
Kills
13
13
Deaths
19
36
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
1
8
6
W
Camazotz
Boat McLovin
Camazotz
7
3
8
3.67
W
6
4
4
2
W
Chiron
HARD2KILLJ
Chiron
3
1
4
5
L
Ne Zha
NimmitzOP
Ne Zha
4
4
6
1.75
W
Janus
Squid Jib
Janus
1
1
10
6
W
Fafnir
2
4
10
1.75
L
Yu Huang
Wook Ops
Yu Huang
5
4
4
1.75
L
Mercury
1
4
6
1
L
Ao Kuang
ixpluto
Ao Kuang
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,064
Damage
33,453
48,634
Taken
36,223
37,881
Mitigated
14,338
17,660
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,485
2,228
280
1,698
4,604
1,602
0
2,551
1,988
0
16,712
W
Camazotz
Boat McLovin
Camazotz
6,610
669
365
5,034
11,350
6,274
231
2,515
8,660
0
10,371
W
5,426
924
212
2,118
9,226
3,456
2,127
2,603
6,555
17,781
0
W
Chiron
HARD2KILLJ
Chiron
5,646
822
2,203
2,895
7,778
3,583
1,714
3,500
4,245
0
17,642
L
Ne Zha
NimmitzOP
Ne Zha
8,982
544
600
1,315
8,042
3,829
0
3,650
4,291
0
14,292
W
Janus
Squid Jib
Janus
9,462
149
1,166
996
5,471
2,328
890
1,172
4,224
21,778
0
W
Fafnir
4,920
901
612
2,059
14,809
22,240
386
3,851
10,887
9,208
0
L
Yu Huang
Wook Ops
Yu Huang
8,248
258
182
514
6,934
2,699
0
4,016
2,815
29,561
0
L
Mercury
3,896
1,384
718
657
7,085
2,602
0
4,392
2,558
0
10,452
L
Ao Kuang
ixpluto
Ao Kuang
5,842
1,447
1,560
1,583
9,558
3,606
0
5,199
4,191
7,982
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,261
Gold Earned
39,712
97
Minions Killed
90
0
Camps Cleared
0
1,007,676
Distance Traveled
919,137
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,893
789
30
3
0
142,125
3
W
Camazotz
8,880
888
7
1
0
211,820
0
W
Sol
9,322
932
31
3
0
183,391
0
W
Chiron
8,369
837
28
3
0
222,789
0
L
Ne Zha
7,540
754
6
1
0
197,089
0
W
Janus
8,575
858
27
3
0
199,428
1
W
Fafnir
9,115
912
4
0
0
190,248
4
L
Yu Huang
9,928
993
39
4
0
189,858
0
L
Mercury
7,218
722
7
1
0
222,218
0
L
Ao Kuang
7,133
713
8
1
0
167,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role