Player Matchup

Ullr
Ullr
 
Ullr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
LAP_LICANACASH18
Nike
Level 148
God Stats
15W - 6L
1,675 SR
Queue Stats
313W - 338L
1,445 Elo+
Party 1
Chronos
Chronos
lXanthorl
Chronos
Level 69
God Stats
1W - 1L
1,332 SR
Queue Stats
51W - 57L
1,424 Elo+
Solo
Loki
Loki
unicornDva69
Loki
Level 83
God Stats
4W - 4L
1,600 SR
Queue Stats
236W - 217L
1,501 Elo+
Party 3
Ymir
Ymir
xRanoss
Ymir
Level 120
God Stats
12W - 8L
1,500 SR
Queue Stats
687W - 652L
1,515 Elo+
Party 3
Team Averages
Level 112
1,521 SR
1,477 Elo+

VS

Team Averages
Level 104
1,495 SR
1,462 Elo+
Merlin
Merlin
AHTheRiddler31
Merlin
Level 129
God Stats
6W - 13L
1,144 SR
Queue Stats
196W - 260L
1,433 Elo+
Solo
Medusa
Medusa
FaZeJOE
Medusa
Level 86
God Stats
2W - 2L
1,713 SR
Queue Stats
129W - 116L
1,477 Elo+
Party 2
Osiris
Osiris
NoBo638
Osiris
Level 155
God Stats
3W - 3L
1,525 SR
Queue Stats
186W - 165L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
samadamading
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
youngjoker05
Arachne
Level 60
God Stats
23W - 24L
1,595 SR
Queue Stats
463W - 452L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 2 / 2
6,393
533
4,155
7,287
2,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 0
6,513
543
3,397
5,925
2,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
lXanthorl
Chronos
12
5 / 1 / 4
7,151
596
5,071
6,877
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
9 / 1 / 3
7,411
618
6,765
5,902
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
xRanoss
Ymir
11
0 / 0 / 9
5,862
489
4,021
8,265
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,483
540
1,960
5,096
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
FaZeJOE
Medusa
10
1 / 5 / 0
5,824
485
3,673
6,911
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
NoBo638
Osiris
11
2 / 4 / 0
6,863
572
6,243
9,656
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
samadamading
Cthulhu
9
0 / 3 / 1
5,760
480
3,828
7,785
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
youngjoker05
Arachne
10
1 / 3 / 2
6,095
508
2,430
7,718
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
4
4
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
2
2
1
L
0
1
0
0
L
Medusa
FaZeJOE
Medusa
1
5
0
0.2
W
1
0
0
1
L
Osiris
NoBo638
Osiris
2
4
0
0.5
W
Chronos
lXanthorl
Chronos
5
1
4
7
L
Cthulhu
samadamading
Cthulhu
0
3
1
0.17
W
9
1
3
10.5
W
Ymir
xRanoss
Ymir
0
0
9
4.5
L
Arachne
youngjoker05
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,409
Damage
18,134
34,256
Taken
37,166
13,734
Mitigated
17,397
14,616
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,155
1,603
0
2,038
7,287
2,369
0
0
7,287
0
30,880
L
1,960
115
0
500
5,096
1,686
0
0
4,831
37,364
0
L
Medusa
FaZeJOE
Medusa
3,673
1,367
0
854
6,911
1,984
706
2,200
4,561
0
30,565
W
3,397
417
0
4,076
5,925
2,585
0
1,149
4,602
0
42,446
L
Osiris
NoBo638
Osiris
6,243
1,971
0
3,088
9,656
6,542
241
752
8,856
0
40,923
W
Chronos
lXanthorl
Chronos
5,071
2,375
0
2,887
6,877
2,957
161
1,798
5,079
39,055
7,665
L
Cthulhu
samadamading
Cthulhu
3,828
291
0
898
7,785
5,207
290
4,202
3,405
8,132
0
W
6,765
2,170
0
2,404
5,902
1,864
0
912
4,914
0
35,810
W
Ymir
xRanoss
Ymir
4,021
797
0
3,211
8,265
3,959
33
1,679
6,586
22,882
0
L
Arachne
youngjoker05
Arachne
2,430
1,716
0
2,404
7,718
1,978
0
759
6,846
0
33,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
31,025
368
Minions Killed
331
0
Camps Cleared
0
1,218,403
Distance Traveled
1,066,498
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,393
533
66
6
0
233,209
4
L
Merlin
6,483
540
97
8
0
221,078
6
L
Medusa
5,824
485
64
5
0
207,431
2
W
Nike
6,513
543
95
8
0
230,431
4
L
Osiris
6,863
572
90
8
0
192,658
1
W
Chronos
7,151
596
91
8
0
223,050
3
L
Cthulhu
5,760
480
15
1
0
213,271
1
W
Loki
7,411
618
77
6
0
287,882
2
W
Ymir
5,862
489
39
3
0
243,831
3
L
Arachne
6,095
508
65
5
0
232,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role