Player Matchup

Sobek
Sobek
ProfessorPatchy
Sobek
Level 139
God Stats
6W - 0L
1,613 SR
Queue Stats
218W - 131L
1,701 Elo+
Party 1
Fafnir
Fafnir
Walyko
Fafnir
Level 119
God Stats
3W - 0L
1,722 SR
Queue Stats
140W - 84L
1,706 Elo+
Party 1
Tiamat
Tiamat
abodchi1277
Tiamat
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
157W - 151L
1,383 Elo+
Solo
Charybdis
Charybdis
zecho0
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 14L
1,797 Elo+
Party 1
Set
Set
ÐCavenger
Set
Level 126
God Stats
1W - 2L
1,114 SR
Queue Stats
255W - 140L
1,760 Elo+
Party 1
Team Averages
Level 86
1,490 SR
1,669 Elo+

VS

Team Averages
Level 60
1,485 SR
1,479 Elo+
Zeus
Zeus
 
Zeus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AlbyRedInk
Neith
Level 28
God Stats
0W - 3L
1,497 SR
Queue Stats
10W - 23L
1,440 Elo+
Party 3
Charybdis
Charybdis
F-I-C-U-S
Charybdis
Level 104
God Stats
2W - 3L
1,406 SR
Queue Stats
240W - 221L
1,488 Elo+
Party 2
Janus
Janus
OnlineGemini
Janus
Level 68
God Stats
1W - 1L
1,523 SR
Queue Stats
62W - 58L
1,563 Elo+
Party 3
Anubis
Anubis
maurice-the-king
Anubis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 14
9,887
899
8,838
15,399
19,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Walyko
Fafnir
15
2 / 2 / 19
9,513
865
4,989
13,512
16,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
16
8 / 2 / 12
9,844
895
7,790
7,737
4,897
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
zecho0
Charybdis
12
3 / 3 / 7
7,907
719
4,146
8,401
2,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 13
9,197
836
10,128
12,972
12,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 6 / 4
8,018
729
12,722
8,317
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
3 / 4 / 7
9,191
836
7,455
8,694
3,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
F-I-C-U-S
Charybdis
14
1 / 4 / 7
8,126
739
5,916
8,638
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 3 / 5
9,902
900
15,672
7,113
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 5
7,475
680
4,004
7,166
2,871
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
22
Kills
12
12
Deaths
22
65
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
4
0.67
L
Neith
3
4
7
1.63
L
Charybdis
F-I-C-U-S
Charybdis
1
4
7
1.13
L
6
3
5
2.83
W
5
1
14
12
W
Fafnir
Walyko
Fafnir
2
2
19
5.75
W
Tiamat
8
2
12
7
L
0
5
5
0.5
W
Charybdis
zecho0
Charybdis
3
3
7
2.17
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,891
Damage
45,769
58,021
Taken
39,928
56,344
Mitigated
15,254
15,915
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,722
625
408
533
8,317
2,978
0
4,366
3,951
21,011
0
L
Neith
7,455
2,054
509
1,736
8,694
3,352
129
5,050
3,644
0
9,642
L
Charybdis
F-I-C-U-S
Charybdis
5,916
3,542
933
1,467
8,638
3,375
1,018
4,758
3,880
0
14,309
L
15,672
940
874
1,300
7,113
2,678
464
3,724
3,389
29,889
0
W
8,838
452
665
4,713
15,399
19,791
657
7,370
7,395
15,907
0
W
Fafnir
Walyko
Fafnir
4,989
1,042
1,079
3,107
13,512
16,058
240
5,530
7,428
8,759
0
W
Tiamat
7,790
168
216
1,166
7,737
4,897
706
4,595
2,845
24,772
0
L
4,004
120
166
1,158
7,166
2,871
0
3,719
3,447
9,603
0
W
Charybdis
zecho0
Charybdis
4,146
2,550
0
1,010
8,401
2,885
1,180
5,396
2,637
0
8,902
W
10,128
3,547
1,269
2,690
12,972
12,713
325
7,080
5,318
0
21,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,348
Gold Earned
42,712
107
Minions Killed
101
0
Camps Cleared
0
1,015,451
Distance Traveled
962,629
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,018
729
18
2
0
187,775
1
L
Neith
9,191
836
10
1
0
192,568
0
L
Charybdis
8,126
739
22
2
0
185,772
5
L
Janus
9,902
900
36
3
0
211,376
0
W
Sobek
9,887
899
17
2
0
219,604
4
W
Fafnir
9,513
865
5
0
0
203,722
0
W
Tiamat
9,844
895
43
4
0
199,493
0
L
Anubis
7,475
680
15
1
0
185,138
1
W
Charybdis
7,907
719
13
1
0
160,809
0
W
Set
9,197
836
29
3
0
231,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role