Player Matchup

Gilgamesh
Gilgamesh
Black_RoseReaper
Gilgamesh
Level 123
God Stats
15W - 16L
1,538 SR
Queue Stats
639W - 662L
1,409 Elo+
Party 3
Loki
Loki
Coollov0
Loki
Level 23
God Stats
1W - 3L
1,573 SR
Queue Stats
40W - 47L
1,364 Elo+
Party 3
Ymir
Ymir
ILL_Pulga
Ymir
Level 78
God Stats
3W - 4L
1,639 SR
Queue Stats
53W - 55L
1,495 Elo+
Party 2
Poseidon
Poseidon
Josh_Arlle
Poseidon
Level 85
God Stats
2W - 2L
1,842 SR
Queue Stats
54W - 51L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
escayr
Heimdallr
Level 44
God Stats
1W - 2L
1,463 SR
Queue Stats
29W - 34L
1,368 Elo+
Solo
Team Averages
Level 71
1,611 SR
1,423 Elo+

VS

Team Averages
Level 115
1,506 SR
1,459 Elo+
Hades
Hades
DoctorHawkMD
Hades
Level 125
God Stats
4W - 1L
1,719 SR
Queue Stats
56W - 56L
1,392 Elo+
Party 1
Chaac
Chaac
Drachtma-
Chaac
Level 129
God Stats
6W - 5L
1,560 SR
Queue Stats
212W - 227L
1,473 Elo+
Party 1
Sol
Sol
KiritoLink1
Sol
Level 64
God Stats
6W - 4L
1,738 SR
Queue Stats
80W - 72L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
Sneaky_Sly123
Ao Kuang
Level 127
God Stats
4W - 1L
1,296 SR
Queue Stats
167W - 168L
1,473 Elo+
Party 1
Bellona
Bellona
up0ngirl
Bellona
Level 128
God Stats
6W - 12L
1,217 SR
Queue Stats
177W - 167L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 2 / 0
5,569
557
4,594
7,329
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
6
0 / 2 / 0
4,408
441
724
5,405
1,336
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
7
1 / 3 / 0
4,848
485
1,751
9,689
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Josh_Arlle
Poseidon
8
0 / 1 / 1
4,863
486
1,046
1,688
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
escayr
Heimdallr
8
1 / 3 / 1
5,019
502
4,063
6,187
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,154
615
3,029
4,229
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Drachtma-
Chaac
9
1 / 0 / 5
5,266
527
4,190
5,693
2,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 1 / 1
5,681
568
5,823
5,916
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
Sneaky_Sly123
Ao Kuang
10
4 / 1 / 1
5,835
584
3,179
5,245
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
up0ngirl
Bellona
10
0 / 1 / 1
5,591
559
3,461
5,956
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
2
0
0.5
L
Loki
0
2
0
0
W
3
1
2
4
W
Chaac
Drachtma-
Chaac
1
0
5
3.5
L
Ymir
1
3
0
0.33
L
Poseidon
Josh_Arlle
Poseidon
0
1
1
0.5
W
3
1
1
3.5
W
Ao Kuang
Sneaky_Sly123
Ao Kuang
4
1
1
4.5
L
Heimdallr
escayr
Heimdallr
1
3
1
0.5
W
Bellona
up0ngirl
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,178
Damage
19,682
30,298
Taken
27,039
12,751
Mitigated
12,363
6,637
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
4,594
1,581
0
1,826
7,329
4,661
0
1,129
5,736
0
27,430
L
Loki
724
264
0
582
5,405
1,336
0
1,180
4,192
0
17,291
W
3,029
298
321
2,867
4,229
1,610
0
694
3,535
34,305
0
W
Chaac
Drachtma-
Chaac
4,190
564
0
2,095
5,693
2,989
0
1,155
4,538
0
14,372
L
Ymir
1,751
301
0
2,630
9,689
4,354
0
4,760
4,570
8,054
0
L
Poseidon
Josh_Arlle
Poseidon
1,046
79
0
586
1,688
472
0
1,017
671
28,292
0
W
5,823
2,373
0
3,656
5,916
1,214
1,034
766
5,150
29,518
0
W
Ao Kuang
Sneaky_Sly123
Ao Kuang
3,179
842
0
3,179
5,245
1,383
0
182
5,063
23,921
0
L
Heimdallr
escayr
Heimdallr
4,063
1,932
0
1,013
6,187
1,928
0
3,945
2,137
0
22,563
W
Bellona
up0ngirl
Bellona
3,461
1,417
0
3,123
5,956
5,167
86
0
5,956
0
28,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,707
Gold Earned
28,527
197
Minions Killed
283
0
Camps Cleared
0
860,886
Distance Traveled
997,042
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,569
557
56
6
0
186,301
3
L
Loki
4,408
441
33
3
0
189,057
0
W
Hades
6,154
615
85
9
0
188,019
4
W
Chaac
5,266
527
29
3
0
214,071
0
L
Ymir
4,848
485
16
2
0
148,179
0
L
Poseidon
4,863
486
46
5
0
169,491
3
W
Sol
5,681
568
45
5
0
168,087
2
W
Ao Kuang
5,835
584
56
6
0
233,735
1
L
Heimdallr
5,019
502
46
5
0
167,858
1
W
Bellona
5,591
559
68
7
0
193,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role