Player Matchup

Cthulhu
Cthulhu
BlackTarzan9898
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,364 Elo+
Party 2
Janus
Janus
LilHughHefner
Janus
Level 108
God Stats
0W - 4L
1,093 SR
Queue Stats
126W - 133L
1,568 Elo+
Party 2
Bakasura
Bakasura
NOVOJ
Bakasura
Level 157
God Stats
1W - 3L
1,287 SR
Queue Stats
251W - 261L
1,520 Elo+
Solo
Medusa
Medusa
Twobit99
Medusa
Level 80
God Stats
0W - 1L
1,336 SR
Queue Stats
65W - 57L
1,513 Elo+
Party 2
Bacchus
Bacchus
ZeusAtWork
Bacchus
Level 129
God Stats
0W - 2L
1,141 SR
Queue Stats
34W - 31L
1,542 Elo+
Party 2
Team Averages
Level 107
1,272 SR
1,501 Elo+

VS

Team Averages
Level 132
1,553 SR
1,529 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Rictrscale
Hades
Level 159
God Stats
15W - 3L
2,098 SR
Queue Stats
284W - 289L
1,534 Elo+
Solo
Serqet
Serqet
XxLilXannyxX
Serqet
Level 119
God Stats
4W - 7L
1,500 SR
Queue Stats
221W - 216L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
Zalera123
Gilgamesh
Level 153
God Stats
7W - 5L
1,381 SR
Queue Stats
225W - 202L
1,588 Elo+
Party 1
Hachiman
Hachiman
kobebean
Hachiman
Level 89
God Stats
3W - 11L
1,285 SR
Queue Stats
270W - 281L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 16
8,864
739
6,150
13,003
10,432
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 5 / 14
10,153
846
14,461
11,298
4,139
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
NOVOJ
Bakasura
17
9 / 7 / 7
10,789
899
14,089
15,027
6,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Twobit99
Medusa
15
9 / 5 / 5
10,064
839
12,146
11,227
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ZeusAtWork
Bacchus
16
1 / 5 / 13
9,583
799
6,619
10,853
12,425
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 2 / 15
10,434
870
9,688
10,728
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
18
6 / 6 / 10
11,193
933
17,943
17,421
8,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
17
8 / 6 / 11
10,574
881
4,107
13,688
17,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Zalera123
Gilgamesh
16
5 / 8 / 11
10,064
839
7,186
15,819
13,741
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
kobebean
Hachiman
18
5 / 3 / 12
10,619
885
13,832
12,358
6,904
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
86
23
Kills
27
28
Deaths
25
55
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
15
5.25
L
1
6
16
1.5
L
3
5
14
2
L
Bakasura
NOVOJ
Bakasura
9
7
7
1.79
W
Hades
6
6
10
1.83
L
Medusa
Twobit99
Medusa
9
5
5
2.3
W
Serqet
8
6
11
2.25
W
Gilgamesh
Zalera123
Gilgamesh
5
8
11
1.31
L
Bacchus
ZeusAtWork
Bacchus
1
5
13
1.5
W
Hachiman
kobebean
Hachiman
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,465
Damage
52,756
61,408
Taken
70,014
37,785
Mitigated
56,128
14,495
Healing
21,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,688
462
2,112
2,874
10,728
9,274
707
3,889
6,783
26,255
0
L
6,150
451
961
788
13,003
10,432
444
4,351
8,330
9,446
0
L
14,461
1,270
526
2,067
11,298
4,139
566
5,538
4,966
30,162
0
L
Bakasura
NOVOJ
Bakasura
14,089
10,324
428
3,788
15,027
6,424
707
7,020
7,365
0
21,440
W
Hades
17,943
409
2,512
5,804
17,421
8,633
1,379
6,607
10,334
37,299
0
L
Medusa
Twobit99
Medusa
12,146
6,300
555
1,806
11,227
4,365
1,741
5,173
5,530
0
19,448
W
Serqet
4,107
697
1,234
479
13,688
17,576
82
5,164
7,649
0
6,451
W
Gilgamesh
Zalera123
Gilgamesh
7,186
1,284
114
460
15,819
13,741
678
6,636
8,762
0
16,849
L
Bacchus
ZeusAtWork
Bacchus
6,619
1,139
899
2,677
10,853
12,425
43
3,662
6,380
16,296
0
W
Hachiman
kobebean
Hachiman
13,832
5,223
1,331
4,195
12,358
6,904
2,292
4,934
7,023
0
26,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
52,884
123
Minions Killed
129
0
Camps Cleared
0
1,084,343
Distance Traveled
1,066,104
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,434
870
30
3
0
268,209
3
L
Cthulhu
8,864
739
10
1
0
216,426
0
L
Janus
10,153
846
33
3
0
192,649
0
L
Bakasura
10,789
899
31
3
0
219,023
1
W
Hades
11,193
933
61
5
0
208,013
0
L
Medusa
10,064
839
25
2
0
221,573
0
W
Serqet
10,574
881
4
0
0
209,429
0
W
Gilgamesh
10,064
839
10
1
0
174,190
0
L
Bacchus
9,583
799
24
2
0
234,672
0
W
Hachiman
10,619
885
24
2
0
206,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role