Player Matchup

Ganesha
Ganesha
KingBaboom
Ganesha
Level 92
God Stats
3W - 2L
1,581 SR
Queue Stats
25W - 19L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LeafFinite
Tsukuyomi
Level 40
God Stats
19W - 15L
1,506 SR
Queue Stats
35W - 27L
1,519 Elo+
Party 2
Ra
Ra
MaxMaxMaxMaxMax
Ra
Level 4
God Stats
1W - 1L
1,585 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 2
Zeus
Zeus
chools
Zeus
Level 126
God Stats
1W - 0L
1,560 SR
Queue Stats
13W - 10L
1,549 Elo+
Party 2
Neith
Neith
ᴬʳᵍᵒⁿᵃᵘᵗ
Neith
Level 68
God Stats
4W - 1L
1,624 SR
Queue Stats
13W - 8L
1,552 Elo+
Party 2
Team Averages
Level 66
1,571 SR
1,470 Elo+

VS

Team Averages
Level 32
1,515 SR
1,309 Elo+
Set
Set
IBreakScrubs
Set
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,477 Elo+
Solo
Olorun
Olorun
RoninSho
Olorun
Level 28
God Stats
5W - 6L
1,604 SR
Queue Stats
51W - 73L
1,324 Elo+
Party 1
Merlin
Merlin
Showstopper414
Merlin
Level 57
God Stats
2W - 5L
1,472 SR
Queue Stats
89W - 98L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
ThePixelPixie
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 3
Susano
Susano
mlpwayne
Susano
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KingBaboom
Ganesha
18
0 / 3 / 36
11,433
1,270
8,617
11,699
14,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
LeafFinite
Tsukuyomi
18
17 / 3 / 18
12,733
1,415
21,485
12,648
5,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 19
11,273
1,253
6,713
7,066
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
chools
Zeus
18
13 / 0 / 25
12,484
1,387
32,536
10,653
4,854
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 6 / 15
11,143
1,238
13,663
10,837
4,352
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 15 / 6
10,066
1,118
13,750
23,634
10,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
RoninSho
Olorun
15
3 / 9 / 5
9,942
1,105
10,139
15,131
5,111
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 6 / 5
10,122
1,125
8,873
19,134
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
14
0 / 9 / 4
8,372
930
6,253
18,991
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
mlpwayne
Susano
14
4 / 8 / 6
9,918
1,102
8,741
12,240
4,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
40
47
Kills
14
14
Deaths
47
113
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
15
6
0.47
W
Ganesha
KingBaboom
Ganesha
0
3
36
6
W
Tsukuyomi
LeafFinite
Tsukuyomi
17
3
18
8.67
W
6
2
19
7.75
L
Olorun
RoninSho
Olorun
3
9
5
0.61
L
3
6
5
0.92
L
Cthulhu
0
9
4
0.22
W
Zeus
chools
Zeus
13
0
25
25.5
L
Susano
mlpwayne
Susano
4
8
6
0.88
W
11
6
15
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,014
Damage
47,756
52,903
Taken
89,130
31,806
Mitigated
37,368
14,062
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,750
7,164
0
3,142
23,634
10,479
0
11,125
12,509
0
22,576
W
Ganesha
KingBaboom
Ganesha
8,617
1,065
352
1,710
11,699
14,181
0
7,064
4,048
17,070
0
W
Tsukuyomi
LeafFinite
Tsukuyomi
21,485
7,365
0
3,662
12,648
5,748
0
6,717
5,796
0
30,281
W
6,713
1,255
1,612
1,033
7,066
2,671
0
1,273
5,712
28,953
0
L
Olorun
RoninSho
Olorun
10,139
4,175
150
798
15,131
5,111
0
9,429
5,702
31,249
0
L
8,873
538
0
0
19,134
5,238
0
11,135
7,999
32,288
0
L
Cthulhu
6,253
623
0
694
18,991
12,245
0
11,380
7,611
15,323
0
W
Zeus
chools
Zeus
32,536
7,255
0
3,047
10,653
4,854
0
5,808
4,657
51,525
0
L
Susano
mlpwayne
Susano
8,741
2,576
0
685
12,240
4,295
0
4,797
7,443
0
11,769
W
13,663
8,230
0
2,646
10,837
4,352
0
3,745
6,911
0
25,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,066
Gold Earned
48,420
155
Minions Killed
120
5
Camps Cleared
4
833,998
Distance Traveled
706,450
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,066
1,118
13
1
2
141,020
0
W
Ganesha
11,433
1,270
0
0
0
174,595
2
W
Tsukuyomi
12,733
1,415
14
2
0
185,635
0
W
Ra
11,273
1,253
66
7
1
159,946
0
L
Olorun
9,942
1,105
49
5
1
147,978
0
L
Merlin
10,122
1,125
42
5
0
158,347
0
L
Cthulhu
8,372
930
15
2
0
136,369
0
W
Zeus
12,484
1,387
42
5
2
177,068
0
L
Susano
9,918
1,102
1
0
1
122,736
0
W
Neith
11,143
1,238
33
4
2
136,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role