Player Matchup

Jormungandr
Jormungandr
Dovakell
Jormungandr
Level 83
God Stats
2W - 0L
1,490 SR
Queue Stats
10W - 18L
1,281 Elo+
Party 3
Poseidon
Poseidon
ExiledCupid50
Poseidon
Level 157
God Stats
1W - 3L
1,345 SR
Queue Stats
84W - 95L
1,481 Elo+
Party 3
Hercules
Hercules
Ghost25killer
Hercules
Level 155
God Stats
1W - 0L
1,265 SR
Queue Stats
17W - 31L
1,434 Elo+
Party 3
King Arthur
King Arthur
LeaveEmBleeding
King Arthur
Level 107
God Stats
1W - 0L
1,354 SR
Queue Stats
37W - 36L
1,530 Elo+
Party 3
Gilgamesh
Gilgamesh
Treyslayer01
Gilgamesh
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,343 Elo+
Party 3
Team Averages
Level 108
1,391 SR
1,414 Elo+

VS

Team Averages
Level 71
1,415 SR
1,359 Elo+
Thoth
Thoth
Apanda05
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,189 Elo+
Party 2
Tiamat
Tiamat
It Must Be
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,480 Elo+
Party 1
Ullr
Ullr
OneTakeZay
Ullr
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
88W - 100L
1,454 Elo+
Party 1
Hades
Hades
SureShot McPro
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,144 Elo+
Party 2
Persephone
Persephone
kochen2100
Persephone
Level 66
God Stats
5W - 10L
1,293 SR
Queue Stats
425W - 430L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dovakell
Jormungandr
18
7 / 5 / 11
10,981
784
9,050
14,246
16,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
ExiledCupid50
Poseidon
18
8 / 7 / 10
11,569
826
13,253
12,192
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Ghost25killer
Hercules
19
7 / 2 / 13
11,109
794
17,363
20,061
22,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
LeaveEmBleeding
King Arthur
17
2 / 6 / 21
10,700
764
12,908
18,800
19,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Treyslayer01
Gilgamesh
18
5 / 2 / 19
10,734
767
9,507
12,318
11,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Apanda05
Thoth
18
9 / 5 / 7
10,813
772
10,208
12,783
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
It Must Be
Tiamat
16
1 / 5 / 14
9,466
676
13,718
12,379
8,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 7 / 8
10,478
748
11,383
13,491
5,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 11
9,804
700
12,824
20,227
11,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
kochen2100
Persephone
16
3 / 4 / 10
10,016
715
10,731
9,309
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
72
29
Kills
22
22
Deaths
29
74
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thoth
Apanda05
Thoth
9
5
7
2.5
W
Jormungandr
Dovakell
Jormungandr
7
5
11
2.5
W
Poseidon
ExiledCupid50
Poseidon
8
7
10
1.86
W
Hercules
Ghost25killer
Hercules
7
2
13
6.75
L
Tiamat
It Must Be
Tiamat
1
5
14
1.6
W
King Arthur
LeaveEmBleeding
King Arthur
2
6
21
2.08
L
6
7
8
1.43
L
3
8
11
1.06
W
Gilgamesh
Treyslayer01
Gilgamesh
5
2
19
7.25
L
Persephone
kochen2100
Persephone
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,081
Damage
58,864
77,617
Taken
68,189
73,000
Mitigated
32,808
30,302
Healing
22,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Apanda05
Thoth
10,208
537
1,378
2,412
12,783
4,590
153
5,660
6,749
19,061
0
W
Jormungandr
Dovakell
Jormungandr
9,050
957
626
1,197
14,246
16,032
352
7,846
6,400
20,797
0
W
Poseidon
ExiledCupid50
Poseidon
13,253
1,663
329
1,542
12,192
3,790
468
9,962
2,230
29,947
0
W
Hercules
Ghost25killer
Hercules
17,363
2,708
2,608
12,420
20,061
22,037
546
11,744
8,317
0
25,835
L
Tiamat
It Must Be
Tiamat
13,718
451
2,146
2,646
12,379
8,161
0
3,658
8,303
24,568
0
W
King Arthur
LeaveEmBleeding
King Arthur
12,908
1,688
3,125
5,269
18,800
19,290
338
10,022
8,778
0
23,364
L
11,383
6,270
862
1,229
13,491
5,008
420
3,257
9,720
0
21,703
L
12,824
135
1,559
5,976
20,227
11,867
147
7,073
12,686
24,347
0
W
Gilgamesh
Treyslayer01
Gilgamesh
9,507
1,126
1,185
2,001
12,318
11,851
818
7,907
4,411
0
15,347
L
Persephone
kochen2100
Persephone
10,731
312
2,736
1,868
9,309
3,182
204
2,653
6,499
23,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,093
Gold Earned
50,577
125
Minions Killed
119
0
Camps Cleared
0
1,296,962
Distance Traveled
1,198,549
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,813
772
21
2
0
255,375
0
W
Jormungandr
10,981
784
29
2
0
248,475
0
W
Poseidon
11,569
826
32
2
0
220,281
0
W
Hercules
11,109
794
33
2
0
285,918
0
L
Tiamat
9,466
676
19
1
0
250,884
4
W
King Arthur
10,700
764
21
2
0
244,697
0
L
Ullr
10,478
748
18
1
0
195,738
0
L
Hades
9,804
700
32
2
0
233,754
0
W
Gilgamesh
10,734
767
10
1
0
297,591
0
L
Persephone
10,016
715
29
2
0
262,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role