Player Matchup

Izanami
Izanami
Dark-Scope19
Izanami
Level 24
God Stats
7W - 15L
1,451 SR
Queue Stats
35W - 103L
1,257 Elo+
Party 3
Merlin
Merlin
Jhedyrj
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 29L
1,309 Elo+
Party 3
Achilles
Achilles
PB333
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 27L
1,400 Elo+
Party 3
Da Ji
Da Ji
Tyranitar_TY_31
Da Ji
Level 66
God Stats
3W - 2L
1,478 SR
Queue Stats
332W - 448L
1,403 Elo+
Party 1
Atlas
Atlas
rADDIEcal
Atlas
Level 28
God Stats
13W - 21L
1,560 SR
Queue Stats
443W - 570L
1,395 Elo+
Party 1
Team Averages
Level 26
1,498 SR
1,353 Elo+

VS

Team Averages
Level 82
1,571 SR
1,361 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BUDmade meW1S3R
Nemesis
Level 21
God Stats
9W - 9L
1,520 SR
Queue Stats
21W - 25L
1,397 Elo+
Party 4
Thoth
Thoth
Blueac78
Thoth
Level 109
God Stats
3W - 2L
1,220 SR
Queue Stats
46W - 43L
1,431 Elo+
Party 4
Baron Samedi
Baron Samedi
HOEDAKBLACK-
Baron Samedi
Level 20
God Stats
3W - 2L
1,805 SR
Queue Stats
6W - 26L
1,103 Elo+
Party 2
Bellona
Bellona
saiizaii
Bellona
Level 134
God Stats
1W - 0L
1,811 SR
Queue Stats
55W - 85L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dark-Scope19
Izanami
18
5 / 6 / 0
10,673
712
9,212
14,574
4,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Jhedyrj
Merlin
16
0 / 12 / 1
9,178
612
5,654
15,626
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
PB333
Achilles
15
0 / 13 / 3
9,166
611
3,359
23,085
20,741
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 6 / 1
10,851
723
7,062
16,523
5,594
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
rADDIEcal
Atlas
17
0 / 7 / 3
9,799
653
9,022
26,718
17,565
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
13 / 0 / 11
13,418
895
15,732
11,094
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 2 / 19
12,406
827
14,627
12,151
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
Blueac78
Thoth
20
8 / 1 / 16
12,880
859
19,496
9,818
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
HOEDAKBLACK-
Baron Samedi
18
3 / 5 / 15
11,488
766
12,333
12,776
5,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
saiizaii
Bellona
20
10 / 0 / 11
13,152
877
13,230
11,496
12,760
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
116
8
Kills
44
44
Deaths
8
8
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
0
11
18.5
W
10
2
19
9.75
W
Thoth
Blueac78
Thoth
8
1
16
16
L
Izanami
Dark-Scope19
Izanami
5
6
0
0.83
W
Baron Samedi
HOEDAKBLACK-
Baron Samedi
3
5
15
2.1
L
Merlin
Jhedyrj
Merlin
0
12
1
0.04
L
Achilles
PB333
Achilles
0
13
3
0.12
L
3
6
1
0.58
L
Atlas
rADDIEcal
Atlas
0
7
3
0.21
W
Bellona
saiizaii
Bellona
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
75,418
96,526
Taken
57,335
54,452
Mitigated
32,723
9,391
Healing
32,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,732
4,532
0
15,245
11,094
4,599
642
1,753
8,141
0
64,522
W
14,627
5,765
0
3,316
12,151
5,950
418
3,619
8,532
0
35,479
W
Thoth
Blueac78
Thoth
19,496
1,283
0
4,253
9,818
3,801
4,395
4,608
5,210
58,888
0
L
Izanami
Dark-Scope19
Izanami
9,212
5,618
0
1,725
14,574
4,954
453
3,973
10,529
0
38,334
W
Baron Samedi
HOEDAKBLACK-
Baron Samedi
12,333
2,006
1,147
3,074
12,776
5,613
391
2,855
9,921
36,033
0
L
Merlin
Jhedyrj
Merlin
5,654
478
0
163
15,626
5,598
763
6,032
9,496
31,744
0
L
Achilles
PB333
Achilles
3,359
395
187
1,358
23,085
20,741
146
7,056
15,793
0
7,581
L
7,062
1,603
0
1,766
16,523
5,594
804
5,285
11,166
0
25,755
L
Atlas
rADDIEcal
Atlas
9,022
2,836
0
4,192
26,718
17,565
0
9,001
17,395
32,036
0
W
Bellona
saiizaii
Bellona
13,230
6,450
265
4,765
11,496
12,760
3,708
1,841
9,655
0
50,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,667
Gold Earned
63,344
218
Minions Killed
341
0
Camps Cleared
0
1,240,353
Distance Traveled
1,511,339
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,418
895
77
5
0
355,235
7
W
Nemesis
12,406
827
49
3
0
316,914
5
W
Thoth
12,880
859
91
6
0
280,154
2
L
Izanami
10,673
712
64
4
0
257,991
2
W
Baron Samedi
11,488
766
47
3
0
276,142
1
L
Merlin
9,178
612
64
4
0
221,048
0
L
Achilles
9,166
611
7
0
0
229,780
5
L
Da Ji
10,851
723
39
3
0
290,882
0
L
Atlas
9,799
653
44
3
0
240,652
4
W
Bellona
13,152
877
77
5
0
282,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role