Player Matchup

Chang'e
Chang'e
RawlbaarHp
Chang'e
Level 28
God Stats
2W - 1L
1,427 SR
Queue Stats
53W - 52L
1,431 Elo+
Party 1
Nike
Nike
ShadowSerpent73
Nike
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,429 Elo+
Party 2
Pele
Pele
Xman-Na
Pele
Level 66
God Stats
23W - 16L
1,263 SR
Queue Stats
171W - 169L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
chiefmbonu
Heimdallr
Level 107
God Stats
1W - 0L
1,758 SR
Queue Stats
75W - 65L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
jabx2010
Cabrakan
Level 80
God Stats
5W - 1L
1,832 SR
Queue Stats
26W - 20L
1,511 Elo+
Party 1
Team Averages
Level 76
1,556 SR
1,476 Elo+

VS

Team Averages
Level 95
1,651 SR
1,445 Elo+
Gilgamesh
Gilgamesh
Aplezorah
Gilgamesh
Level 127
God Stats
14W - 7L
1,564 SR
Queue Stats
610W - 596L
1,559 Elo+
Party 3
Hel
Hel
Blue259
Hel
Level 26
God Stats
6W - 5L
1,519 SR
Queue Stats
17W - 31L
1,373 Elo+
Party 3
Hou Yi
Hou Yi
Pumpernickle927
Hou Yi
Level 133
God Stats
2W - 3L
1,752 SR
Queue Stats
418W - 412L
1,586 Elo+
Party 3
Kuzenbo
Kuzenbo
smentur
Kuzenbo
Level 69
God Stats
2W - 2L
1,831 SR
Queue Stats
127W - 133L
1,391 Elo+
Solo
Kukulkan
Kukulkan
unseasonedbreads
Kukulkan
Level 118
God Stats
9W - 6L
1,588 SR
Queue Stats
346W - 343L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RawlbaarHp
Chang'e
10
5 / 1 / 2
6,258
569
4,672
4,421
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 1
6,561
596
2,757
4,771
2,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Xman-Na
Pele
11
2 / 4 / 2
6,404
582
4,371
7,717
2,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
chiefmbonu
Heimdallr
10
1 / 0 / 2
5,605
510
4,631
6,209
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
jabx2010
Cabrakan
9
3 / 0 / 3
6,227
566
3,893
6,472
4,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aplezorah
Gilgamesh
12
6 / 3 / 0
7,109
646
5,313
8,596
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
9
0 / 5 / 1
5,642
513
859
5,766
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,874
443
3,061
5,400
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
smentur
Kuzenbo
8
0 / 2 / 0
5,101
464
3,377
7,486
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 2 / 0
4,603
418
1,122
3,225
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
6
6
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aplezorah
Gilgamesh
6
3
0
2
L
Hel
0
5
1
0.1
L
0
2
0
0
W
Chang'e
RawlbaarHp
Chang'e
5
1
2
6
W
3
1
1
3.5
W
Pele
Xman-Na
Pele
2
4
2
0.75
W
Heimdallr
chiefmbonu
Heimdallr
1
0
2
2
W
Cabrakan
jabx2010
Cabrakan
3
0
3
4.5
L
Kuzenbo
smentur
Kuzenbo
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
13,732
29,590
Taken
30,473
12,915
Mitigated
12,274
10,727
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aplezorah
Gilgamesh
5,313
2,322
0
1,887
8,596
3,902
0
653
7,907
0
36,886
L
Hel
859
227
31
1,393
5,766
1,569
0
2,336
3,176
28,533
0
L
3,061
1,229
0
720
5,400
1,411
0
1,951
3,449
0
27,522
W
Chang'e
RawlbaarHp
Chang'e
4,672
716
260
2,365
4,421
1,308
0
1,392
3,029
24,258
0
W
2,757
142
0
525
4,771
2,985
31
104
4,667
25
33,649
W
Pele
Xman-Na
Pele
4,371
955
0
1,759
7,717
2,409
125
105
7,612
0
36,589
W
Heimdallr
chiefmbonu
Heimdallr
4,631
1,773
0
2,511
6,209
2,118
0
2,242
3,967
0
35,361
W
Cabrakan
jabx2010
Cabrakan
3,893
760
1,391
1,916
6,472
4,095
0
1,515
4,957
12,554
0
L
Kuzenbo
smentur
Kuzenbo
3,377
1,337
258
1,650
7,486
4,497
0
2,125
5,284
12,038
0
L
1,122
104
0
641
3,225
895
0
1,091
2,092
17,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,055
Gold Earned
27,329
281
Minions Killed
261
0
Camps Cleared
0
1,071,513
Distance Traveled
1,052,168
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,109
646
75
7
0
240,400
5
L
Hel
5,642
513
65
6
0
198,041
1
L
Hou Yi
4,874
443
54
5
0
214,205
5
W
Chang'e
6,258
569
51
5
0
222,617
3
W
Nike
6,561
596
67
6
0
190,248
5
W
Pele
6,404
582
75
7
0
239,546
3
W
Heimdallr
5,605
510
68
6
0
200,756
1
W
Cabrakan
6,227
566
20
2
0
218,346
3
L
Kuzenbo
5,101
464
24
2
0
200,214
0
L
Kukulkan
4,603
418
43
4
0
199,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role