Player Matchup

Xing Tian
Xing Tian
Platinum II
Marcomcmanman
Xing Tian
Platinum II
Level 159
God Stats
5W - 2L
1,696 SR
Queue Stats
71W - 63L
1,925 MMR
Solo
Shiva
Shiva
Masters
NotReactives
Shiva
Masters
Level 80
God Stats
5W - 6L
1,586 SR
Queue Stats
266W - 210L
2,461 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Sentinel-Champ_
Hou Yi
Platinum I
Level 143
God Stats
2W - 1L
1,829 SR
Queue Stats
164W - 157L
1,893 MMR
Solo
Poseidon
Poseidon
Diamond IV
With Salt
Poseidon
Diamond IV
Level 160
God Stats
21W - 15L
1,677 SR
Queue Stats
485W - 465L
2,133 MMR
Party 1
Cliodhna
Cliodhna
Diamond IV
andrewthomas08
Cliodhna
Diamond IV
Level 160
God Stats
2W - 5L
1,621 SR
Queue Stats
559W - 552L
2,065 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,682 SR
2,095 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,716 SR
2,097 MMR
Bellona
Bellona
Platinum I
CincoBreezo
Bellona
Platinum I
Level 89
God Stats
2W - 1L
1,804 SR
Queue Stats
32W - 19L
2,013 MMR
Solo
Nu Wa
Nu Wa
Masters
Its_Chewgamer
Nu Wa
Masters
Level 153
God Stats
3W - 7L
1,423 SR
Queue Stats
509W - 491L
2,070 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
IvanBlessed
Kuzenbo
Diamond IV
Level 156
God Stats
15W - 11L
1,658 SR
Queue Stats
321W - 308L
2,099 MMR
Solo
Ullr
Ullr
Diamond I
SaladBarSaturday
Ullr
Diamond I
Level 159
God Stats
10W - 6L
1,695 SR
Queue Stats
153W - 128L
2,412 MMR
Solo
Mercury
Mercury
Gold I
black SRG
Mercury
Gold I
Level 159
God Stats
16W - 13L
2,000 SR
Queue Stats
188W - 176L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Marcomcmanman
Xing Tian
7
0 / 3 / 0
4,629
463
2,113
10,046
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 1
4,184
418
2,783
4,353
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 0
4,851
485
1,582
5,320
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
With Salt
Poseidon
10
1 / 4 / 0
5,299
530
2,800
5,518
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
10
0 / 2 / 0
5,437
544
3,537
6,925
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
KaliAtlasThothCabrakan

VS

Bans
ArtioOdinBakasuraPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CincoBreezo
Bellona
12
1 / 0 / 4
6,698
670
6,075
7,021
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 0 / 3
6,606
661
6,740
3,649
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
IvanBlessed
Kuzenbo
8
1 / 0 / 6
5,569
557
2,179
5,724
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 0 / 1
6,671
667
6,795
4,606
1,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
black SRG
Mercury
11
2 / 2 / 1
6,019
602
1,904
6,084
1,817
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
CincoBreezo
Bellona
1
0
4
3
W
5
0
3
6.5
W
Kuzenbo
IvanBlessed
Kuzenbo
1
0
6
4
L
Xing Tian
Marcomcmanman
Xing Tian
0
3
0
0
L
0
1
1
0.5
W
4
0
1
4.5
L
1
3
0
0.33
L
Poseidon
With Salt
Poseidon
1
4
0
0.25
L
Cliodhna
0
2
0
0
W
Mercury
black SRG
Mercury
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,815
Damage
23,693
32,162
Taken
27,084
9,300
Mitigated
14,912
5,858
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CincoBreezo
Bellona
6,075
2,191
0
2,983
7,021
6,337
0
594
6,427
0
44,550
W
6,740
2,444
0
1,315
3,649
960
595
869
2,780
36,926
0
W
Kuzenbo
IvanBlessed
Kuzenbo
2,179
1,132
0
1,507
5,724
4,370
29
1,650
4,074
10,624
1,291
L
Xing Tian
Marcomcmanman
Xing Tian
2,113
162
0
867
10,046
3,906
0
3,089
6,833
11,275
0
L
2,783
1,329
0
531
4,353
1,116
0
1,244
2,989
0
11,771
W
6,795
3,364
0
858
4,606
1,428
657
1,071
3,535
0
40,686
L
1,582
813
0
885
5,320
1,055
0
1,066
4,200
0
22,008
L
Poseidon
With Salt
Poseidon
2,800
387
0
640
5,518
1,256
0
2,172
3,180
35,938
0
L
Cliodhna
3,537
516
0
2,935
6,925
1,967
0
721
6,126
0
34,371
W
Mercury
black SRG
Mercury
1,904
446
0
750
6,084
1,817
0
729
5,355
0
36,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
31,563
238
Minions Killed
362
0
Camps Cleared
0
924,229
Distance Traveled
1,092,749
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,698
670
104
10
0
215,460
0
W
Nu Wa
6,606
661
79
8
0
214,555
6
W
Kuzenbo
5,569
557
19
2
0
208,675
5
L
Xing Tian
4,629
463
16
2
0
196,215
1
L
Shiva
4,184
418
25
3
0
137,499
3
W
Ullr
6,671
667
83
8
0
204,641
3
L
Hou Yi
4,851
485
44
4
0
187,160
3
L
Poseidon
5,299
530
75
8
0
187,907
5
L
Cliodhna
5,437
544
78
8
0
215,448
1
W
Mercury
6,019
602
77
8
0
249,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role