Player Matchup

Skadi
Skadi
BattierDread
Skadi
Level 66
God Stats
7W - 4L
1,712 SR
Queue Stats
130W - 132L
1,450 Elo+
Party 1
Bellona
Bellona
Enchiladas26
Bellona
Level 43
God Stats
3W - 1L
1,801 SR
Queue Stats
16W - 22L
1,359 Elo+
Party 2
Ymir
Ymir
Viktor4828
Ymir
Level 27
God Stats
1W - 5L
1,126 SR
Queue Stats
65W - 62L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
Wizdaj23
Ne Zha
Level 42
God Stats
1W - 0L
1,422 SR
Queue Stats
11W - 26L
1,177 Elo+
Solo
Zhong Kui
Zhong Kui
trolluisfer
Zhong Kui
Level 116
God Stats
2W - 0L
1,801 SR
Queue Stats
21W - 28L
1,385 Elo+
Party 2
Team Averages
Level 59
1,572 SR
1,357 Elo+

VS

Team Averages
Level 71
1,401 SR
1,398 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Cap_Rebirth
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,378 Elo+
Party 3
Jormungandr
Jormungandr
LordShaxx131
Jormungandr
Level 38
God Stats
54W - 36L
1,494 SR
Queue Stats
428W - 393L
1,381 Elo+
Solo
Pele
Pele
Tenza-Zangetsu24
Pele
Level 146
God Stats
4W - 10L
1,184 SR
Queue Stats
124W - 126L
1,418 Elo+
Party 3
Apollo
Apollo
texas-shooter-ht
Apollo
Level 28
God Stats
9W - 15L
1,325 SR
Queue Stats
24W - 36L
1,312 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 2
9,339
519
10,381
11,880
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Enchiladas26
Bellona
16
1 / 0 / 1
8,879
493
5,294
15,325
15,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 4 / 7
8,082
449
3,580
14,067
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Wizdaj23
Ne Zha
12
1 / 5 / 3
7,561
420
2,510
10,353
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
trolluisfer
Zhong Kui
18
10 / 1 / 2
11,322
629
17,003
13,404
10,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 1 / 1
9,701
539
12,089
11,402
11,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 5 / 2
9,052
503
4,172
7,178
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
LordShaxx131
Jormungandr
12
2 / 2 / 5
8,432
468
7,267
10,152
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 5 / 2
9,663
537
6,022
15,058
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 5 / 5
9,669
537
12,252
13,368
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
18
Kills
15
15
Deaths
18
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
1
2.5
W
6
5
2
1.4
L
2
5
2
0.6
W
Bellona
Enchiladas26
Bellona
1
0
1
1.5
L
Jormungandr
LordShaxx131
Jormungandr
2
2
5
2.25
L
3
5
2
0.8
W
0
4
7
0.88
W
Ne Zha
Wizdaj23
Ne Zha
1
5
3
0.5
L
6
5
5
1.7
W
Zhong Kui
trolluisfer
Zhong Kui
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,768
Damage
41,802
65,029
Taken
57,158
49,328
Mitigated
29,501
18,529
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,089
1,199
78
4,485
11,402
11,071
214
2,577
8,759
0
63,757
W
10,381
4,454
0
3,266
11,880
3,950
878
3,520
8,360
0
60,402
L
4,172
317
0
503
7,178
1,903
0
3,021
4,059
51,289
0
W
Bellona
Enchiladas26
Bellona
5,294
1,692
0
4,857
15,325
15,207
416
1,508
13,817
0
52,382
L
Jormungandr
LordShaxx131
Jormungandr
7,267
2,836
340
1,539
10,152
8,997
120
4,082
5,937
26,863
0
L
6,022
1,599
0
6,238
15,058
3,772
1,004
6,290
8,466
0
58,442
W
3,580
697
0
1,404
14,067
13,493
550
3,105
10,962
18,327
0
W
Ne Zha
Wizdaj23
Ne Zha
2,510
869
0
1,086
10,353
6,124
0
365
9,988
0
34,906
L
12,252
7,029
0
5,935
13,368
3,758
438
3,934
9,354
0
53,625
W
Zhong Kui
trolluisfer
Zhong Kui
17,003
2,939
0
7,916
13,404
10,554
754
2,941
10,463
83,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,183
Gold Earned
46,517
468
Minions Killed
456
0
Camps Cleared
0
1,625,620
Distance Traveled
1,558,990
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,701
539
124
7
0
323,772
3
W
Skadi
9,339
519
109
6
0
319,251
5
L
Janus
9,052
503
103
6
0
296,609
3
W
Bellona
8,879
493
115
6
0
387,784
3
L
Jormungandr
8,432
468
43
2
0
329,039
1
L
Pele
9,663
537
112
6
0
312,757
4
W
Ymir
8,082
449
20
1
0
292,258
1
W
Ne Zha
7,561
420
62
3
0
289,287
0
L
Apollo
9,669
537
74
4
0
296,813
5
W
Zhong Kui
11,322
629
162
9
0
337,040
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role