Player Matchup

Bacchus
Bacchus
IronAngel421
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 128L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
LoosyGoosy
Baron Samedi
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
186W - 96L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThePotatoGod1
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,621 Elo+
Party 2
Heimdallr
Heimdallr
Tiddlywinks20
Heimdallr
Level 49
God Stats
3W - 5L
1,492 SR
Queue Stats
73W - 71L
1,572 Elo+
Solo
King Arthur
King Arthur
Whittings
King Arthur
Level 126
God Stats
10W - 15L
1,609 SR
Queue Stats
429W - 287L
1,606 Elo+
Party 2
Team Averages
Level 56
1,520 SR
1,559 Elo+

VS

Team Averages
Level 97
1,782 SR
1,745 Elo+
Kukulkan
Kukulkan
Azathone
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 33L
1,747 Elo+
Party 1
Jormungandr
Jormungandr
DKDonnor
Jormungandr
Level 118
God Stats
6W - 5L
1,706 SR
Queue Stats
152W - 57L
1,801 Elo+
Party 1
Zeus
Zeus
ElementalKeys33
Zeus
Level 149
God Stats
6W - 1L
1,718 SR
Queue Stats
33W - 29L
1,521 Elo+
Solo
Skadi
Skadi
KazooKidOfficial
Skadi
Level 25
God Stats
42W - 7L
1,862 SR
Queue Stats
90W - 22L
1,823 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheDemiGodKratos
Ah Muzen Cab
Level 124
God Stats
11W - 5L
2,123 SR
Queue Stats
171W - 69L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IronAngel421
Bacchus
20
2 / 7 / 19
14,003
1,000
10,059
22,992
35,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
LoosyGoosy
Baron Samedi
20
6 / 7 / 15
15,274
1,091
17,724
17,714
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
ThePotatoGod1
Tsukuyomi
20
5 / 11 / 18
14,848
1,061
16,572
26,444
8,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
Tiddlywinks20
Heimdallr
20
4 / 9 / 19
14,823
1,059
19,122
27,264
14,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Whittings
King Arthur
20
9 / 8 / 13
15,408
1,101
16,245
29,463
34,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azathone
Kukulkan
20
8 / 4 / 18
14,991
1,071
17,425
12,582
6,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
DKDonnor
Jormungandr
20
8 / 4 / 24
16,712
1,194
21,584
23,646
36,817
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
6 / 6 / 23
15,315
1,094
24,437
14,258
5,399
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 7 / 29
14,182
1,013
10,858
16,805
9,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
TheDemiGodKratos
Ah Muzen Cab
20
18 / 5 / 16
17,973
1,284
41,672
17,095
7,256
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
152
26
Kills
42
42
Deaths
26
84
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Azathone
Kukulkan
8
4
18
4.25
W
Jormungandr
DKDonnor
Jormungandr
8
4
24
5
W
6
6
23
2.92
L
Bacchus
IronAngel421
Bacchus
2
7
19
1.64
W
2
7
29
2.36
L
Baron Samedi
LoosyGoosy
Baron Samedi
6
7
15
1.93
W
Ah Muzen Cab
TheDemiGodKratos
Ah Muzen Cab
18
5
16
5.2
L
Tsukuyomi
ThePotatoGod1
Tsukuyomi
5
11
18
1.27
L
Heimdallr
Tiddlywinks20
Heimdallr
4
9
19
1.5
L
King Arthur
Whittings
King Arthur
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,722
Damage
115,976
123,877
Taken
84,386
101,111
Mitigated
64,849
12,338
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Azathone
Kukulkan
17,425
782
201
1,094
12,582
6,085
0
4,012
8,569
38,437
0
W
Jormungandr
DKDonnor
Jormungandr
21,584
5,604
0
2,894
23,646
36,817
0
6,025
17,621
36,157
0
W
24,437
4,513
0
2,566
14,258
5,399
0
6,197
8,059
49,649
0
L
Bacchus
IronAngel421
Bacchus
10,059
769
0
165
22,992
35,122
0
12,894
9,859
19,108
0
W
10,858
3,678
0
1,797
16,805
9,292
0
6,053
10,752
0
19,449
L
Baron Samedi
LoosyGoosy
Baron Samedi
17,724
763
2,909
2,803
17,714
8,297
0
10,453
7,130
52,689
0
W
Ah Muzen Cab
TheDemiGodKratos
Ah Muzen Cab
41,672
16,703
0
3,445
17,095
7,256
0
5,496
11,598
0
87,174
L
Tsukuyomi
ThePotatoGod1
Tsukuyomi
16,572
4,266
0
3,245
26,444
8,202
0
12,235
13,993
0
44,883
L
Heimdallr
Tiddlywinks20
Heimdallr
19,122
9,971
0
1,820
27,264
14,732
0
13,673
13,379
0
47,925
L
King Arthur
Whittings
King Arthur
16,245
747
364
1,032
29,463
34,758
0
13,524
15,352
0
32,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,356
Gold Earned
79,173
277
Minions Killed
257
3
Camps Cleared
18
1,298,437
Distance Traveled
1,300,037
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,991
1,071
73
5
3
282,323
0
W
Jormungandr
16,712
1,194
17
1
1
253,730
0
W
Zeus
15,315
1,094
58
4
5
254,863
0
L
Bacchus
14,003
1,000
17
1
0
269,974
0
W
Skadi
14,182
1,013
21
2
2
223,935
0
L
Baron Samedi
15,274
1,091
109
8
0
251,878
0
W
Ah Muzen Cab
17,973
1,284
88
6
7
285,186
0
L
Tsukuyomi
14,848
1,061
55
4
2
269,248
0
L
Heimdallr
14,823
1,059
62
4
0
233,875
0
L
King Arthur
15,408
1,101
34
2
1
273,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role