Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AlohaRann
Yemoja
Level 105
God Stats
6W - 13L
1,665 SR
Queue Stats
57W - 58L
1,680 Elo+
Party 2
Hou Yi
Hou Yi
Fiercehawn808
Hou Yi
Level 62
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 5L
1,332 Elo+
Party 2
Awilix
Awilix
TheGassentBoss
Awilix
Level 105
God Stats
2W - 1L
1,820 SR
Queue Stats
79W - 83L
1,590 Elo+
Solo
Tyr
Tyr
xHWNxLEGEND
Tyr
Level 122
God Stats
3W - 3L
1,614 SR
Queue Stats
168W - 151L
1,679 Elo+
Party 2
Team Averages
Level 103
1,567 SR
1,556 Elo+

VS

Team Averages
Level 120
1,590 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
Azkaine
Tsukuyomi
Level 91
God Stats
21W - 9L
1,743 SR
Queue Stats
137W - 133L
1,513 Elo+
Solo
Chaac
Chaac
Lazer_zeam
Chaac
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
241W - 224L
1,568 Elo+
Solo
Ullr
Ullr
PepperoniTe
Ullr
Level 126
God Stats
10W - 9L
1,589 SR
Queue Stats
276W - 254L
1,585 Elo+
Solo
Ganesha
Ganesha
Quan2theflang
Ganesha
Level 127
God Stats
2W - 1L
1,552 SR
Queue Stats
28W - 30L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Spartacus294
Nu Wa
Level 148
God Stats
1W - 0L
1,565 SR
Queue Stats
29W - 31L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 1
5,551
555
3,715
3,779
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
AlohaRann
Yemoja
8
2 / 2 / 2
5,184
518
2,533
5,772
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 3 / 3
5,595
560
5,867
6,013
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 4
5,087
509
3,246
8,453
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
4,835
484
2,421
9,153
5,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azkaine
Tsukuyomi
12
6 / 0 / 0
6,842
684
7,877
6,211
2,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
11
2 / 0 / 2
5,985
599
4,944
6,563
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
4 / 4 / 1
5,753
575
5,107
7,187
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
9
1 / 3 / 4
5,651
565
3,305
7,982
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 0 / 1
5,668
567
2,808
2,369
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
13
13
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Yemoja
AlohaRann
Yemoja
2
2
2
1.5
W
Tsukuyomi
Azkaine
Tsukuyomi
6
0
0
6
L
4
3
3
1.83
W
Chaac
2
0
2
3
W
4
4
1
1.13
W
Ganesha
1
3
4
1
W
0
0
1
0.5
L
0
2
4
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,782
Damage
24,041
33,170
Taken
30,312
12,351
Mitigated
12,855
8,523
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,715
1,069
0
250
3,779
1,156
14
885
2,816
33,752
0
L
Yemoja
AlohaRann
Yemoja
2,533
920
359
1,369
5,772
2,440
0
1,800
3,866
14,244
0
W
Tsukuyomi
Azkaine
Tsukuyomi
7,877
2,225
0
1,532
6,211
2,573
0
506
5,705
0
40,292
L
5,867
3,084
0
1,499
6,013
1,398
0
2,098
3,845
0
25,259
W
Chaac
4,944
1,283
0
3,884
6,563
2,592
0
1,549
5,014
0
36,456
W
5,107
2,775
0
730
7,187
1,965
0
1,559
5,628
0
26,664
W
Ganesha
3,305
228
195
1,650
7,982
5,146
0
1,832
6,150
15,800
3,534
W
2,808
525
0
733
2,369
579
0
802
1,567
33,287
0
L
3,246
1,400
0
2,961
8,453
2,165
0
565
7,824
0
26,010
L
2,421
310
0
2,085
9,153
5,192
0
108
9,025
0
24,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
29,899
256
Minions Killed
304
0
Camps Cleared
0
934,715
Distance Traveled
990,269
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,551
555
70
7
0
180,680
0
L
Yemoja
5,184
518
28
3
0
177,284
2
W
Tsukuyomi
6,842
684
80
8
0
199,802
2
L
Hou Yi
5,595
560
50
5
0
177,504
3
W
Chaac
5,985
599
73
7
0
236,918
4
W
Ullr
5,753
575
65
7
0
172,548
4
W
Ganesha
5,651
565
13
1
0
192,830
1
W
Nu Wa
5,668
567
73
7
0
188,171
2
L
Awilix
5,087
509
60
6
0
220,104
1
L
Tyr
4,835
484
48
5
0
179,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role