Player Matchup

Ratatoskr
Ratatoskr
Clairev0yance
Ratatoskr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,668 Elo+
Party 2
Hachiman
Hachiman
InTheRadioactive
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,672 Elo+
Party 2
Zhong Kui
Zhong Kui
SmittySwift
Zhong Kui
Level 155
God Stats
0W - 1L
1,312 SR
Queue Stats
29W - 24L
1,663 Elo+
Party 2
Ah Puch
Ah Puch
Whysper
Ah Puch
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,628 Elo+
Party 2
Athena
Athena
nkaragias
Athena
Level 29
God Stats
3W - 3L
1,876 SR
Queue Stats
6W - 4L
1,830 Elo+
Party 2
Team Averages
Level 125
1,538 SR
1,692 Elo+

VS

Team Averages
Level 76
1,441 SR
1,596 Elo+
Baron Samedi
Baron Samedi
Bakugo55489
Baron Samedi
Level 28
God Stats
3W - 2L
1,201 SR
Queue Stats
135W - 82L
1,647 Elo+
Party 3
Tyr
Tyr
Kelkaven
Tyr
Level 98
God Stats
1W - 3L
1,189 SR
Queue Stats
30W - 34L
1,481 Elo+
Party 1
Ra
Ra
SentientWisper
Ra
Level 128
God Stats
1W - 0L
1,902 SR
Queue Stats
35W - 33L
1,565 Elo+
Party 1
Cernunnos
Cernunnos
ThockManJones
Cernunnos
Level 122
God Stats
16W - 12L
1,412 SR
Queue Stats
335W - 281L
1,633 Elo+
Party 3
Thanatos
Thanatos
trunkflipper
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Clairev0yance
Ratatoskr
19
8 / 8 / 9
12,205
531
13,852
19,864
7,626
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 6 / 1
11,956
520
9,065
17,645
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
SmittySwift
Zhong Kui
19
9 / 10 / 4
13,055
568
18,265
23,457
14,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Whysper
Ah Puch
18
2 / 6 / 7
11,673
508
18,250
22,253
17,705
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
nkaragias
Athena
15
2 / 7 / 9
9,840
428
3,279
17,658
15,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bakugo55489
Baron Samedi
20
4 / 4 / 24
13,163
572
13,389
17,899
12,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 5 / 10
12,251
533
9,627
20,370
21,921
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 7 / 15
14,349
624
17,880
15,974
5,866
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ThockManJones
Cernunnos
20
15 / 1 / 11
14,344
624
24,202
15,540
6,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
trunkflipper
Thanatos
20
7 / 7 / 13
13,740
597
13,698
22,008
9,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
110
24
Kills
37
37
Deaths
24
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bakugo55489
Baron Samedi
4
4
24
4
L
Ratatoskr
Clairev0yance
Ratatoskr
8
8
9
1.56
L
3
6
1
0.58
W
2
5
10
1.4
W
9
7
15
2.36
L
Zhong Kui
SmittySwift
Zhong Kui
9
10
4
1.1
W
Cernunnos
ThockManJones
Cernunnos
15
1
11
20.5
L
Ah Puch
Whysper
Ah Puch
2
6
7
0.92
L
Athena
nkaragias
Athena
2
7
9
0.93
W
Thanatos
trunkflipper
Thanatos
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,711
Damage
78,796
100,877
Taken
91,791
59,808
Mitigated
56,245
25,968
Healing
43,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bakugo55489
Baron Samedi
13,389
1,189
533
4,364
17,899
12,732
155
7,884
10,006
70,048
6,861
L
Ratatoskr
Clairev0yance
Ratatoskr
13,852
4,295
0
3,918
19,864
7,626
293
5,868
13,996
0
78,270
L
9,065
4,486
0
6,430
17,645
4,955
632
4,656
12,989
0
97,631
W
9,627
2,210
0
2,933
20,370
21,921
992
10,429
9,875
0
58,610
W
17,880
1,315
1,810
5,692
15,974
5,866
980
9,404
6,570
96,341
0
L
Zhong Kui
SmittySwift
Zhong Kui
18,265
1,642
0
4,994
23,457
14,242
0
11,068
12,389
81,266
0
W
Cernunnos
ThockManJones
Cernunnos
24,202
13,309
0
9,536
15,540
6,088
3,615
4,564
10,976
0
112,112
L
Ah Puch
Whysper
Ah Puch
18,250
1,151
0
9,276
22,253
17,705
345
3,083
19,170
86,535
0
L
Athena
nkaragias
Athena
3,279
812
0
1,350
17,658
15,280
0
5,752
11,906
15,553
0
W
Thanatos
trunkflipper
Thanatos
13,698
3,141
0
18,222
22,008
9,638
1,389
7,438
14,570
0
108,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,729
Gold Earned
67,847
601
Minions Killed
687
0
Camps Cleared
0
2,155,029
Distance Traveled
2,344,384
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,163
572
112
5
0
427,247
5
L
Ratatoskr
12,205
531
121
5
0
473,771
9
L
Hachiman
11,956
520
165
7
0
387,672
1
W
Tyr
12,251
533
136
6
0
410,998
1
W
Ra
14,349
624
172
7
0
484,672
3
L
Zhong Kui
13,055
568
137
6
0
378,431
3
W
Cernunnos
14,344
624
129
6
0
487,718
7
L
Ah Puch
11,673
508
151
7
0
441,252
5
L
Athena
9,840
428
27
1
0
473,903
11
W
Thanatos
13,740
597
138
6
0
533,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role