Player Matchup

Neith
Neith
ImTØAST
Neith
Level 104
God Stats
5W - 3L
1,817 SR
Queue Stats
185W - 168L
1,512 Elo+
Party 1
Yu Huang
Yu Huang
YungDante
Yu Huang
Level 49
God Stats
9W - 8L
1,641 SR
Queue Stats
163W - 185L
1,357 Elo+
Party 1
Chaac
Chaac
gravybavy
Chaac
Level 88
God Stats
1W - 2L
1,715 SR
Queue Stats
206W - 234L
1,384 Elo+
Party 1
Team Averages
Level 80
1,724 SR
1,418 Elo+

VS

Team Averages
Level 69
1,500 SR
1,636 Elo+
Hercules
Hercules
AbsoluteZer0935
Hercules
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 33L
1,636 Elo+
Party 2
Neith
Neith
MCEsco
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,636 Elo+
Party 2
Anubis
Anubis
ishyaboiable
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImTØAST
Neith
18
8 / 6 / 2
14,078
670
21,567
14,502
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
YungDante
Yu Huang
16
2 / 4 / 8
12,640
602
16,897
10,243
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
gravybavy
Chaac
18
2 / 4 / 10
14,325
682
17,754
24,511
28,033
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 1 / 4
14,385
685
16,122
29,460
39,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
MCEsco
Neith
18
1 / 7 / 10
13,642
650
13,151
17,815
7,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
5 / 4 / 8
14,276
680
11,530
20,424
9,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
12
Kills
14
14
Deaths
12
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
1
4
10
L
Neith
ImTØAST
Neith
8
6
2
1.5
W
Neith
MCEsco
Neith
1
7
10
0.86
L
Yu Huang
YungDante
Yu Huang
2
4
8
1.5
L
Chaac
gravybavy
Chaac
2
4
10
1.75
W
Anubis
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,218
Damage
40,803
49,256
Taken
67,699
37,021
Mitigated
56,769
9,078
Healing
25,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
16,122
3,742
0
12,581
29,460
39,962
731
8,223
20,591
0
36,556
L
Neith
ImTØAST
Neith
21,567
9,540
259
2,092
14,502
5,658
1,366
3,467
10,690
0
55,456
W
Neith
MCEsco
Neith
13,151
5,791
0
4,091
17,815
7,323
1,453
3,186
14,417
0
50,807
L
Yu Huang
YungDante
Yu Huang
16,897
1,484
0
216
10,243
3,330
0
3,290
6,703
49,834
0
L
Chaac
gravybavy
Chaac
17,754
1,225
0
6,511
24,511
28,033
266
5,135
18,654
0
52,332
W
Anubis
11,530
1,077
0
9,286
20,424
9,484
818
4,692
15,338
64,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,043
Gold Earned
42,303
227
Minions Killed
208
7
Camps Cleared
6
1,078,648
Distance Traveled
1,058,778
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,385
685
48
2
1
407,669
5
L
Neith
14,078
670
76
4
3
338,794
3
W
Neith
13,642
650
89
4
2
323,251
0
L
Yu Huang
12,640
602
99
5
4
328,770
4
L
Chaac
14,325
682
52
2
0
411,084
6
W
Anubis
14,276
680
71
3
3
327,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role