Player Matchup

Bacchus
Bacchus
Rdog26
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,321 Elo+
Party 2
Horus
Horus
Squid Jib
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,664 Elo+
Party 1
Hercules
Hercules
Supra Jenova
Hercules
Level 24
God Stats
7W - 2L
1,500 SR
Queue Stats
105W - 63L
1,643 Elo+
Party 1
Persephone
Persephone
chaseekat
Persephone
Level 58
God Stats
2W - 2L
1,159 SR
Queue Stats
63W - 88L
1,375 Elo+
Party 2
Set
Set
xCptBanana
Set
Level 121
God Stats
3W - 3L
1,414 SR
Queue Stats
313W - 289L
1,474 Elo+
Party 2
Team Averages
Level 48
1,415 SR
1,495 Elo+

VS

Team Averages
Level 70
1,495 SR
1,509 Elo+
Terra
Terra
Pundur
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,586 Elo+
Solo
Janus
Janus
ShAdOw3K1nG
Janus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 236L
1,543 Elo+
Solo
Hercules
Hercules
SoulisWyvern
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,556 Elo+
Solo
Pele
Pele
WanderingMonk888
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,453 Elo+
Solo
Mercury
Mercury
greengo509
Mercury
Level 28
God Stats
1W - 9L
1,474 SR
Queue Stats
263W - 297L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rdog26
Bacchus
15
2 / 3 / 14
9,669
806
7,146
12,633
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Squid Jib
Horus
16
1 / 2 / 17
9,744
812
5,815
13,190
13,820
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
Supra Jenova
Hercules
19
6 / 1 / 9
10,654
888
10,090
25,792
19,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Persephone
chaseekat
Persephone
17
6 / 2 / 10
10,693
891
17,043
7,660
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 6 / 10
10,092
841
13,010
12,897
5,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Pundur
Terra
17
3 / 5 / 8
9,091
758
11,036
15,474
17,304
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 6 / 7
9,232
769
15,221
9,097
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SoulisWyvern
Hercules
16
3 / 4 / 5
8,321
693
10,906
24,582
22,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

1
0 / 0 / 0
2,952
246
0
0
0
Mercury
greengo509
Mercury
15
3 / 7 / 7
8,958
747
7,399
10,958
3,946
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
22
Kills
13
14
Deaths
22
60
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Terra
Pundur
Terra
3
5
8
1.4
W
Bacchus
Rdog26
Bacchus
2
3
14
3
L
4
6
7
1.25
L
Hercules
SoulisWyvern
Hercules
3
4
5
1.38
W
Horus
Squid Jib
Horus
1
2
17
4.75
W
Hercules
Supra Jenova
Hercules
6
1
9
10.5
L
0
0
0
0
W
Persephone
chaseekat
Persephone
6
2
10
5.5
L
Mercury
greengo509
Mercury
3
7
7
0.93
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,104
Damage
44,562
72,172
Taken
60,111
59,933
Mitigated
47,067
42,457
Healing
22,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Pundur
Terra
11,036
579
2,885
4,462
15,474
17,304
0
8,067
7,407
24,415
0
W
Bacchus
Rdog26
Bacchus
7,146
422
540
1,979
12,633
17,995
365
4,615
7,797
12,273
0
L
15,221
1,134
732
576
9,097
3,000
132
3,581
5,516
33,874
0
L
Hercules
SoulisWyvern
Hercules
10,906
2,755
586
11,444
24,582
22,817
0
10,036
14,492
163
14,468
W
Horus
Squid Jib
Horus
5,815
1,992
8,956
7,234
13,190
13,820
855
6,438
6,324
0
9,933
W
Hercules
Supra Jenova
Hercules
10,090
2,636
2,603
14,609
25,792
19,187
841
6,278
19,191
0
24,908
L
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
chaseekat
Persephone
17,043
3,087
1,094
1,970
7,660
3,139
1,834
3,213
4,368
37,939
0
L
Mercury
greengo509
Mercury
7,399
3,236
654
983
10,958
3,946
0
2,505
8,425
0
15,197
W
13,010
5,241
629
2,843
12,897
5,792
1,674
5,875
6,993
0
22,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,852
Gold Earned
38,554
117
Minions Killed
100
0
Camps Cleared
0
1,180,154
Distance Traveled
813,071
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,091
758
27
2
0
181,592
0
W
Bacchus
9,669
806
13
1
0
243,423
1
L
Janus
9,232
769
51
4
0
187,282
1
L
Hercules
8,321
693
6
1
0
217,891
0
W
Horus
9,744
812
9
1
0
244,112
0
W
Hercules
10,654
888
31
3
0
259,708
4
L
Pele
2,952
246
0
0
0
0
0
W
Persephone
10,693
891
46
4
0
225,851
0
L
Mercury
8,958
747
16
1
0
226,306
1
W
Set
10,092
841
18
2
0
207,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role