Player Matchup

Loki
Loki
DimensionKi11er
Loki
Level 150
God Stats
0W - 4L
1,186 SR
Queue Stats
70W - 114L
1,338 Elo+
Party 2
Cerberus
Cerberus
Extra Kneecap
Cerberus
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 112L
1,369 Elo+
Party 2
Sol
Sol
alybetheve
Sol
Level 106
God Stats
0W - 1L
1,578 SR
Queue Stats
3W - 4L
1,234 Elo+
Solo
Team Averages
Level 93
1,421 SR
1,314 Elo+

VS

Team Averages
Level 129
1,413 SR
1,450 Elo+
Guan Yu
Guan Yu
MajinGambit
Guan Yu
Level 116
God Stats
6W - 2L
1,645 SR
Queue Stats
25W - 35L
1,374 Elo+
Party 1
Shiva
Shiva
XpertxSins
Shiva
Level 125
God Stats
1W - 1L
1,479 SR
Queue Stats
86W - 67L
1,610 Elo+
Solo
Chang'e
Chang'e
findin_nimo
Chang'e
Level 147
God Stats
1W - 1L
1,114 SR
Queue Stats
19W - 29L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,455
621
3,810
8,893
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Extra Kneecap
Cerberus
8
0 / 7 / 1
6,601
550
3,198
15,712
9,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

9
0 / 8 / 0
6,547
546
4,530
11,830
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MajinGambit
Guan Yu
12
2 / 2 / 13
8,284
690
4,119
9,247
7,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
15
11 / 0 / 9
10,153
846
15,362
10,887
4,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
findin_nimo
Chang'e
14
7 / 0 / 11
9,429
786
10,469
8,206
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
20
20
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Cerberus
Extra Kneecap
Cerberus
0
7
1
0.07
W
Guan Yu
MajinGambit
Guan Yu
2
2
13
4.25
W
Shiva
11
0
9
15.5
L
0
8
0
0
W
Chang'e
findin_nimo
Chang'e
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,538
Damage
29,950
36,435
Taken
28,340
15,850
Mitigated
15,262
6,199
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,810
500
0
1,114
8,893
3,357
0
2,124
6,769
0
21,321
L
Cerberus
Extra Kneecap
Cerberus
3,198
149
0
2,743
15,712
9,296
0
4,782
10,930
6,226
0
W
Guan Yu
MajinGambit
Guan Yu
4,119
266
1,484
1,879
9,247
7,688
711
1,615
7,632
0
14,373
W
Shiva
15,362
4,588
242
4,476
10,887
4,786
0
4,281
6,606
777
49,202
L
4,530
1,400
240
2,102
11,830
3,197
242
3,943
7,887
18,229
1,286
W
Chang'e
findin_nimo
Chang'e
10,469
1,295
1,854
3,596
8,206
2,788
1,395
2,113
6,093
33,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,603
Gold Earned
27,866
72
Minions Killed
142
1
Camps Cleared
8
512,155
Distance Traveled
674,069
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,455
621
37
3
1
206,358
2
L
Cerberus
6,601
550
8
1
0
157,552
0
W
Guan Yu
8,284
690
19
2
0
222,163
0
W
Shiva
10,153
846
77
6
6
233,755
1
L
Sol
6,547
546
27
2
0
148,245
3
W
Chang'e
9,429
786
46
4
2
218,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role