Player Matchup

Morgan Le Fay
Morgan Le Fay
AlexFire20
Morgan Le Fay
Level 65
God Stats
8W - 4L
1,528 SR
Queue Stats
481W - 530L
1,378 Elo+
Party 1
Horus
Horus
GrandWizardDupa
Horus
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 28L
1,235 Elo+
Solo
Pele
Pele
Royzamj
Pele
Level 43
God Stats
36W - 27L
1,306 SR
Queue Stats
165W - 202L
1,307 Elo+
Party 1
Team Averages
Level 56
1,445 SR
1,307 Elo+

VS

Team Averages
Level 57
1,515 SR
1,279 Elo+
Thoth
Thoth
PhonicCashew59
Thoth
Level 85
God Stats
2W - 4L
1,216 SR
Queue Stats
54W - 91L
1,178 Elo+
Party 2
Thor
Thor
RedneckNation86
Thor
Level 18
God Stats
2W - 4L
1,828 SR
Queue Stats
15W - 28L
1,159 Elo+
Party 2
Danzaburou
Danzaburou
SirDabsApuff
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlexFire20
Morgan Le Fay
13
3 / 0 / 14
8,655
787
7,065
5,615
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 2 / 10
9,062
824
8,178
11,297
5,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Royzamj
Pele
14
8 / 2 / 7
9,250
841
4,951
6,904
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,671
606
3,698
8,249
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 1
7,187
653
2,855
7,972
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SirDabsApuff
Danzaburou
11
2 / 8 / 0
7,515
683
3,796
9,016
2,303
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
4
4
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlexFire20
Morgan Le Fay
3
0
14
10
W
7
2
10
6
L
0
6
2
0.17
L
2
4
1
0.63
W
Pele
Royzamj
Pele
8
2
7
5.75
L
Danzaburou
SirDabsApuff
Danzaburou
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,194
Damage
10,349
23,816
Taken
25,237
11,172
Mitigated
7,028
7,493
Healing
1,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlexFire20
Morgan Le Fay
7,065
361
250
2,158
5,615
2,258
1,056
456
5,045
28,231
0
W
8,178
4,016
503
3,540
11,297
5,782
580
1,810
9,143
0
17,662
L
3,698
124
0
960
8,249
2,058
0
2,827
4,897
17,616
0
L
2,855
137
0
0
7,972
2,667
143
2,333
5,120
0
13,042
W
Pele
Royzamj
Pele
4,951
826
189
853
6,904
3,132
446
1,267
5,517
0
28,957
L
Danzaburou
SirDabsApuff
Danzaburou
3,796
1,275
0
196
9,016
2,303
54
1,624
6,839
0
19,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
21,373
126
Minions Killed
82
8
Camps Cleared
2
649,272
Distance Traveled
522,286
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,655
787
55
5
0
213,754
1
W
Horus
9,062
824
20
2
2
217,820
1
L
Thoth
6,671
606
36
3
2
180,511
0
L
Thor
7,187
653
13
1
0
189,564
1
W
Pele
9,250
841
51
5
6
217,698
4
L
Danzaburou
7,515
683
33
3
0
152,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role