Player Matchup

Hun Batz
Hun Batz
CaptainSFX
Hun Batz
Level 78
God Stats
6W - 15L
1,273 SR
Queue Stats
22W - 48L
1,299 Elo+
Party 1
Kukulkan
Kukulkan
HYP0CR1T
Kukulkan
Level 24
God Stats
1W - 4L
1,407 SR
Queue Stats
10W - 26L
1,239 Elo+
Party 1
Sylvanus
Sylvanus
Mawdkepz
Sylvanus
Level 101
God Stats
7W - 20L
1,311 SR
Queue Stats
13W - 30L
1,267 Elo+
Party 1
Team Averages
Level 68
1,330 SR
1,268 Elo+

VS

Team Averages
Level 26
1,352 SR
1,101 Elo+
Cthulhu
Cthulhu
RiizenAssa1n
Cthulhu
Level 16
God Stats
1W - 6L
1,166 SR
Queue Stats
3W - 12L
1,125 Elo+
Party 2
Nemesis
Nemesis
RiizenSkies-
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,051 Elo+
Party 2
Hachiman
Hachiman
RiizenTurtleMan-
Hachiman
Level 48
God Stats
2W - 5L
1,391 SR
Queue Stats
3W - 12L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaptainSFX
Hun Batz
20
7 / 2 / 8
16,384
683
20,644
18,886
9,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HYP0CR1T
Kukulkan
20
6 / 3 / 9
17,074
711
26,358
18,714
11,601
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Mawdkepz
Sylvanus
20
3 / 3 / 10
16,456
686
12,115
27,132
44,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RiizenAssa1n
Cthulhu
20
2 / 3 / 6
14,510
605
21,339
27,763
32,480
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
RiizenSkies-
Nemesis
17
1 / 9 / 3
13,147
548
3,810
23,386
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 4 / 3
15,634
651
23,107
22,088
6,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
8
8
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CaptainSFX
Hun Batz
7
2
8
5.5
W
Kukulkan
HYP0CR1T
Kukulkan
6
3
9
3.5
W
Sylvanus
Mawdkepz
Sylvanus
3
3
10
2.67
L
Cthulhu
RiizenAssa1n
Cthulhu
2
3
6
1.67
L
Nemesis
RiizenSkies-
Nemesis
1
9
3
0.28
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,117
Damage
48,256
64,732
Taken
73,237
65,910
Mitigated
46,358
27,509
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CaptainSFX
Hun Batz
20,644
6,384
0
512
18,886
9,918
474
4,358
14,528
0
82,492
W
Kukulkan
HYP0CR1T
Kukulkan
26,358
1,995
0
3,991
18,714
11,601
1,664
8,256
10,458
95,817
0
W
Sylvanus
Mawdkepz
Sylvanus
12,115
2,016
8,036
14,970
27,132
44,391
698
9,294
17,838
37,566
0
L
Cthulhu
RiizenAssa1n
Cthulhu
21,339
405
1,216
876
27,763
32,480
0
10,734
17,029
60,793
0
L
Nemesis
RiizenSkies-
Nemesis
3,810
1,075
0
1,480
23,386
7,133
42
14,620
8,766
0
22,240
L
23,107
17,438
0
4,426
22,088
6,745
1,243
13,646
8,442
0
92,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,914
Gold Earned
43,291
250
Minions Killed
241
12
Camps Cleared
9
1,284,822
Distance Traveled
1,240,530
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,384
683
87
4
5
459,363
5
W
Kukulkan
17,074
711
120
5
3
443,365
3
W
Sylvanus
16,456
686
43
2
4
382,094
7
L
Cthulhu
14,510
605
73
3
0
484,874
1
L
Nemesis
13,147
548
36
2
3
385,317
7
L
Hachiman
15,634
651
132
6
6
370,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role