Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
RavenousOutsider
Eset
Level 109
God Stats
3W - 6L
1,741 SR
Queue Stats
531W - 478L
1,546 Elo+
Solo
Osiris
Osiris
SuperCPMetis
Osiris
Level 130
God Stats
2W - 1L
1,515 SR
Queue Stats
161W - 169L
1,565 Elo+
Solo
Chaac
Chaac
TickleMyShlong
Chaac
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 126L
1,523 Elo+
Solo
Susano
Susano
YoloxDolox
Susano
Level 87
God Stats
3W - 3L
1,585 SR
Queue Stats
73W - 71L
1,542 Elo+
Solo
Team Averages
Level 111
1,568 SR
1,535 Elo+

VS

Team Averages
Level 134
1,460 SR
1,538 Elo+
Artemis
Artemis
Alexnav94
Artemis
Level 127
God Stats
6W - 4L
1,809 SR
Queue Stats
398W - 402L
1,546 Elo+
Party 1
Achilles
Achilles
NSNNS
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 203L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
SaggyCh
Aphrodite
Level 145
God Stats
1W - 2L
1,180 SR
Queue Stats
304W - 301L
1,553 Elo+
Solo
Sobek
Sobek
SoloLevelingPvP
Sobek
Level 129
God Stats
0W - 2L
1,307 SR
Queue Stats
18W - 21L
1,526 Elo+
Solo
Bastet
Bastet
Synicus
Bastet
Level 141
God Stats
4W - 3L
1,506 SR
Queue Stats
150W - 122L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
2 / 4 / 15
13,710
762
8,162
26,516
33,867
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 4 / 7
12,843
714
18,889
15,615
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
20
4 / 6 / 9
12,499
694
13,782
23,751
26,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 5 / 10
13,179
732
26,133
27,352
24,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
YoloxDolox
Susano
16
3 / 6 / 2
10,877
604
6,511
11,621
4,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alexnav94
Artemis
19
6 / 5 / 12
12,294
683
21,806
16,583
9,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
NSNNS
Achilles
15
3 / 1 / 10
10,741
597
6,139
12,095
14,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
SaggyCh
Aphrodite
19
4 / 4 / 16
12,014
667
16,380
16,876
14,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 5 / 20
11,893
661
16,452
24,464
38,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Synicus
Bastet
20
9 / 4 / 15
13,411
745
23,591
21,353
9,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
98
19
Kills
25
25
Deaths
19
43
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
4
15
2.38
L
Artemis
Alexnav94
Artemis
6
5
12
2.4
L
Achilles
NSNNS
Achilles
3
1
10
8
W
4
4
7
1.88
L
Aphrodite
SaggyCh
Aphrodite
4
4
16
3
L
3
5
20
2.6
W
Osiris
4
6
9
1.42
L
Bastet
Synicus
Bastet
9
4
15
4.13
W
6
5
10
2.2
W
Susano
YoloxDolox
Susano
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,477
Damage
84,368
104,855
Taken
91,371
94,991
Mitigated
86,210
45,277
Healing
37,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,162
2,466
11,803
8,009
26,516
33,867
834
7,524
18,992
18,159
0
L
Artemis
Alexnav94
Artemis
21,806
11,870
247
2,267
16,583
9,017
1,016
2,390
14,193
0
45,255
L
Achilles
NSNNS
Achilles
6,139
616
677
2,278
12,095
14,547
78
3,923
8,172
0
8,022
W
18,889
547
2,525
3,595
15,615
6,368
1,866
4,245
11,370
54,318
0
L
Aphrodite
SaggyCh
Aphrodite
16,380
2,002
12,061
7,988
16,876
14,587
245
4,496
12,380
45,193
0
L
16,452
1,412
250
4,137
24,464
38,573
411
8,322
16,142
29,396
0
W
Osiris
13,782
5,645
1,475
3,681
23,751
26,286
1,380
9,371
14,380
0
29,202
L
Bastet
Synicus
Bastet
23,591
3,390
622
6,784
21,353
9,486
1,169
7,920
13,433
0
39,299
W
26,133
5,987
1,063
11,250
27,352
24,467
1,863
8,107
19,245
0
55,868
W
Susano
YoloxDolox
Susano
6,511
417
346
1,530
11,621
4,003
0
3,585
8,036
0
14,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,108
Gold Earned
60,353
217
Minions Killed
175
0
Camps Cleared
0
1,476,052
Distance Traveled
1,495,026
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,710
762
26
1
0
300,495
0
L
Artemis
12,294
683
55
3
0
262,492
2
L
Achilles
10,741
597
3
0
0
244,506
3
W
Eset
12,843
714
64
4
0
294,717
1
L
Aphrodite
12,014
667
66
4
0
301,703
5
L
Sobek
11,893
661
25
1
0
314,109
5
W
Osiris
12,499
694
38
2
0
301,775
4
L
Bastet
13,411
745
26
1
0
372,216
0
W
Chaac
13,179
732
70
4
0
344,876
0
W
Susano
10,877
604
19
1
0
234,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role