Player Matchup

Bacchus
Bacchus
BraidEnChina
Bacchus
Level 32
God Stats
5W - 7L
1,696 SR
Queue Stats
8W - 17L
1,499 Elo+
Solo
Agni
Agni
LjDaCreepa
Agni
Level 16
God Stats
12W - 10L
1,490 SR
Queue Stats
175W - 215L
1,274 Elo+
Party 3
Nemesis
Nemesis
S1mpleSh0ts-
Nemesis
Level 92
God Stats
5W - 2L
1,538 SR
Queue Stats
301W - 342L
1,372 Elo+
Party 3
Sol
Sol
SuperSlave69
Sol
Level 120
God Stats
2W - 0L
1,373 SR
Queue Stats
30W - 17L
1,352 Elo+
Party 1
Hades
Hades
Trypyn
Hades
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 14L
1,405 Elo+
Party 1
Team Averages
Level 55
1,519 SR
1,380 Elo+

VS

Team Averages
Level 83
1,478 SR
1,362 Elo+
Ah Muzen Cab
Ah Muzen Cab
FatHippo15
Ah Muzen Cab
Level 103
God Stats
4W - 6L
1,816 SR
Queue Stats
111W - 120L
1,546 Elo+
Solo
Medusa
Medusa
ItsAuroraRose
Medusa
Level 117
God Stats
4W - 5L
1,402 SR
Queue Stats
74W - 74L
1,408 Elo+
Solo
Loki
Loki
Sirironseed
Loki
Level 27
God Stats
1W - 4L
1,272 SR
Queue Stats
6W - 11L
1,237 Elo+
Party 2
Terra
Terra
ThegodRobin99
Terra
Level 72
God Stats
1W - 1L
1,509 SR
Queue Stats
16W - 39L
1,282 Elo+
Solo
Shiva
Shiva
taylordancer22
Shiva
Level 96
God Stats
5W - 5L
1,390 SR
Queue Stats
19W - 20L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BraidEnChina
Bacchus
12
3 / 0 / 8
7,946
568
5,409
7,782
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 5
7,778
556
4,054
3,860
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
S1mpleSh0ts-
Nemesis
13
3 / 1 / 5
7,916
565
3,672
8,376
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
11 / 2 / 2
9,734
695
17,285
14,979
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Trypyn
Hades
12
2 / 1 / 3
7,561
540
3,067
5,688
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FatHippo15
Ah Muzen Cab
11
1 / 5 / 1
6,874
491
10,364
12,502
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 5 / 0
7,158
511
4,737
9,748
2,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 6 / 2
6,376
455
4,732
9,387
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
5,722
409
1,980
11,356
5,598
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 5 / 1
7,439
531
3,570
9,441
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
22
Kills
7
7
Deaths
24
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BraidEnChina
Bacchus
3
0
8
7
L
Ah Muzen Cab
FatHippo15
Ah Muzen Cab
1
5
1
0.3
L
2
5
0
0.4
W
3
3
5
1.83
W
Nemesis
S1mpleSh0ts-
Nemesis
3
1
5
5.5
L
1
6
2
0.33
W
11
2
2
6
L
0
3
1
0.17
W
Hades
Trypyn
Hades
2
1
3
3.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,487
Damage
25,383
40,685
Taken
52,434
20,623
Mitigated
19,200
18,652
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BraidEnChina
Bacchus
5,409
842
0
1,435
7,782
8,068
0
437
7,311
17,001
0
L
Ah Muzen Cab
FatHippo15
Ah Muzen Cab
10,364
5,748
0
5,271
12,502
3,665
0
9,408
3,054
0
46,726
L
4,737
1,903
0
1,009
9,748
2,831
0
5,312
4,228
0
46,196
W
4,054
403
0
485
3,860
1,048
0
0
3,860
28,204
2,775
W
Nemesis
S1mpleSh0ts-
Nemesis
3,672
1,329
0
1,814
8,376
3,745
0
0
8,250
0
50,143
L
4,732
1,498
0
2,405
9,387
2,497
0
3,522
5,741
0
30,593
W
17,285
10,131
0
10,437
14,979
4,626
3,338
1,543
13,399
70,371
0
L
1,980
329
220
983
11,356
5,598
0
6,549
4,807
16,674
0
W
Hades
Trypyn
Hades
3,067
479
46
4,435
5,688
3,136
576
0
5,522
27,578
0
L
3,570
161
32
692
9,441
4,609
312
4,320
4,876
0
24,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
33,569
400
Minions Killed
302
0
Camps Cleared
0
1,358,824
Distance Traveled
1,203,366
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,946
568
32
2
0
311,609
8
L
Ah Muzen Cab
6,874
491
75
5
0
241,266
0
L
Medusa
7,158
511
91
7
0
200,055
0
W
Agni
7,778
556
79
6
0
290,451
3
W
Nemesis
7,916
565
87
6
0
345,630
1
L
Loki
6,376
455
60
4
0
267,256
3
W
Sol
9,734
695
128
9
0
241,144
0
L
Terra
5,722
409
24
2
0
254,514
0
W
Hades
7,561
540
74
5
0
169,990
0
L
Shiva
7,439
531
52
4
0
240,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role