Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IKEAxFRIDGE
Ah Muzen Cab
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
34W - 36L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
X0LEONIDAS0XX
Cthulhu
Level 109
God Stats
2W - 8L
1,500 SR
Queue Stats
124W - 151L
1,698 Elo+
Solo
Thanatos
Thanatos
relyinghalo3275
Thanatos
Level 44
God Stats
0W - 3L
1,275 SR
Queue Stats
31W - 37L
1,371 Elo+
Party 2
Team Averages
Level 72
1,425 SR
1,479 Elo+

VS

Team Averages
Level 132
1,575 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
FakerGabo22
Morgan Le Fay
Level 126
God Stats
5W - 5L
1,676 SR
Queue Stats
32W - 35L
1,414 Elo+
Solo
Fenrir
Fenrir
IMadrid15
Fenrir
Level 135
God Stats
23W - 8L
1,337 SR
Queue Stats
484W - 363L
1,539 Elo+
Party 1
Vamana
Vamana
TheBestAngel11
Vamana
Level 136
God Stats
10W - 6L
1,711 SR
Queue Stats
513W - 379L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IKEAxFRIDGE
Ah Muzen Cab
10
0 / 6 / 2
6,339
634
6,492
8,728
3,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
10
1 / 5 / 3
6,896
690
5,478
10,396
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
11
4 / 8 / 1
7,784
778
5,342
10,522
3,254
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FakerGabo22
Morgan Le Fay
15
7 / 1 / 7
9,403
940
9,457
6,353
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
IMadrid15
Fenrir
12
3 / 4 / 11
8,009
801
7,952
9,229
3,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
9 / 0 / 6
8,928
893
8,217
8,736
7,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
19
19
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FakerGabo22
Morgan Le Fay
7
1
7
10.5
L
Ah Muzen Cab
IKEAxFRIDGE
Ah Muzen Cab
0
6
2
0.17
W
Fenrir
IMadrid15
Fenrir
3
4
11
2.13
W
9
0
6
12
L
Cthulhu
1
5
3
0.5
L
Thanatos
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
25,626
29,646
Taken
24,318
14,237
Mitigated
13,073
5,109
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FakerGabo22
Morgan Le Fay
9,457
948
0
93
6,353
2,284
583
1,294
4,967
41,237
0
L
Ah Muzen Cab
IKEAxFRIDGE
Ah Muzen Cab
6,492
1,266
268
1,104
8,728
3,039
0
3,721
5,007
0
21,548
W
Fenrir
IMadrid15
Fenrir
7,952
1,296
0
601
9,229
3,114
215
1,834
7,282
0
18,760
W
8,217
5,277
0
3,389
8,736
7,675
364
2,427
6,039
0
18,783
L
Cthulhu
5,478
847
53
729
10,396
7,944
0
2,587
7,809
14,666
0
L
Thanatos
5,342
1,270
0
2,955
10,522
3,254
0
3,225
7,297
0
9,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,019
Gold Earned
26,340
73
Minions Killed
142
1
Camps Cleared
8
551,448
Distance Traveled
608,726
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,403
940
93
9
3
194,161
2
L
Ah Muzen Cab
6,339
634
37
4
1
187,903
4
W
Fenrir
8,009
801
22
2
3
208,576
1
W
Vamana
8,928
893
27
3
2
205,989
2
L
Cthulhu
6,896
690
21
2
0
181,387
1
L
Thanatos
7,784
778
15
2
0
182,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role