Player Matchup

Hachiman
Hachiman
CraigslisťDate
Hachiman
Level 118
God Stats
0W - 1L
1,486 SR
Queue Stats
14W - 9L
1,654 Elo+
Party 2
Xing Tian
Xing Tian
Kaiomni
Xing Tian
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,609 Elo+
Party 2
Geb
Geb
Mariofan1ish
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,753 Elo+
Party 2
Janus
Janus
QFASIANMF
Janus
Level 40
God Stats
0W - 1L
1,825 SR
Queue Stats
10W - 6L
1,734 Elo+
Party 2
Nu Wa
Nu Wa
Silentvipur
Nu Wa
Level 154
God Stats
22W - 4L
1,605 SR
Queue Stats
837W - 558L
1,608 Elo+
Party 2
Team Averages
Level 101
1,583 SR
1,672 Elo+

VS

Team Averages
Level 99
1,572 SR
1,561 Elo+
Artemis
Artemis
Brrraxton
Artemis
Level 106
God Stats
13W - 8L
1,650 SR
Queue Stats
351W - 337L
1,564 Elo+
Solo
Anhur
Anhur
ElusiveGl1zzy
Anhur
Level 48
God Stats
1W - 0L
1,288 SR
Queue Stats
2W - 3L
1,705 Elo+
Solo
Ares
Ares
KlngSavage18
Ares
Level 108
God Stats
3W - 0L
1,830 SR
Queue Stats
146W - 142L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Varagarde
Cthulhu
Level 129
God Stats
4W - 0L
1,593 SR
Queue Stats
195W - 186L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zazion
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
6 / 8 / 5
11,920
745
17,597
15,679
7,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Kaiomni
Xing Tian
16
1 / 8 / 11
10,381
649
12,061
26,239
31,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 7 / 8
10,813
676
11,371
24,843
30,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
QFASIANMF
Janus
20
6 / 6 / 6
12,555
785
13,983
14,948
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 6 / 11
10,486
655
26,144
14,977
5,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brrraxton
Artemis
20
10 / 4 / 16
12,797
800
30,947
16,766
7,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
11 / 5 / 13
12,172
761
9,104
15,161
8,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 5 / 21
11,399
712
8,724
20,844
25,273
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Varagarde
Cthulhu
20
5 / 1 / 23
12,382
774
21,345
29,398
26,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Zazion
Ah Muzen Cab
20
5 / 3 / 19
12,998
812
17,890
17,939
8,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
127
18
Kills
35
35
Deaths
18
41
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Artemis
Brrraxton
Artemis
10
4
16
4.5
L
Hachiman
6
8
5
1.06
W
11
5
13
3.5
L
Xing Tian
Kaiomni
Xing Tian
1
8
11
0.81
W
4
5
21
2.9
L
3
7
8
1
L
Janus
QFASIANMF
Janus
6
6
6
1.5
L
2
6
11
1.25
W
Cthulhu
Varagarde
Cthulhu
5
1
23
16.5
W
Ah Muzen Cab
Zazion
Ah Muzen Cab
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,156
Damage
88,010
96,686
Taken
100,108
81,045
Mitigated
76,277
20,954
Healing
36,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Brrraxton
Artemis
30,947
15,004
2,351
5,035
16,766
7,779
1,667
10,484
6,282
0
68,585
L
Hachiman
17,597
6,181
987
1,303
15,679
7,562
0
4,628
10,881
0
25,645
W
9,104
4,312
2,595
1,615
15,161
8,157
1,211
11,126
4,035
0
26,430
L
Xing Tian
Kaiomni
Xing Tian
12,061
815
228
1,764
26,239
31,727
23
5,121
20,753
21,080
0
W
8,724
212
574
1,040
20,844
25,273
0
13,572
7,272
13,746
0
L
11,371
485
2,383
4,362
24,843
30,504
0
7,244
17,245
15,433
0
L
Janus
QFASIANMF
Janus
13,983
370
1,128
4,190
14,948
5,291
0
6,346
8,242
38,832
0
L
26,144
5,761
2,217
2,392
14,977
5,961
134
5,130
9,496
56,142
0
W
Cthulhu
Varagarde
Cthulhu
21,345
386
1,459
13,625
29,398
26,492
150
15,309
14,089
36,465
0
W
Ah Muzen Cab
Zazion
Ah Muzen Cab
17,890
7,838
1,265
6,991
17,939
8,576
3,205
13,068
4,871
0
57,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,155
Gold Earned
61,748
174
Minions Killed
223
0
Camps Cleared
0
1,342,755
Distance Traveled
1,387,550
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,797
800
68
4
0
268,036
0
L
Hachiman
11,920
745
20
1
0
259,677
0
W
Anhur
12,172
761
38
2
0
249,989
0
L
Xing Tian
10,381
649
13
1
0
279,932
5
W
Ares
11,399
712
8
1
0
264,372
2
L
Geb
10,813
676
12
1
0
293,713
0
L
Janus
12,555
785
61
4
0
258,858
0
L
Nu Wa
10,486
655
68
4
0
250,575
0
W
Cthulhu
12,382
774
29
2
0
337,994
0
W
Ah Muzen Cab
12,998
812
80
5
0
267,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role