Player Matchup

Mercury
Mercury
HARDHELMET13
Mercury
Level 26
God Stats
3W - 1L
1,512 SR
Queue Stats
89W - 173L
1,143 Elo+
Party 1
Skadi
Skadi
Lightning-Jet-
Skadi
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,335 Elo+
Solo
Ymir
Ymir
riptoafriend
Ymir
Level 88
God Stats
9W - 21L
1,269 SR
Queue Stats
126W - 257L
1,202 Elo+
Party 1
Team Averages
Level 55
1,427 SR
1,227 Elo+

VS

Team Averages
Level 73
1,361 SR
1,235 Elo+
Skadi
Skadi
Deadly_Weed666
Skadi
Level 20
God Stats
3W - 6L
1,690 SR
Queue Stats
3W - 10L
1,352 Elo+
Party 2
Hercules
Hercules
Lizardlove13
Hercules
Level 147
God Stats
0W - 2L
1,187 SR
Queue Stats
22W - 44L
1,156 Elo+
Solo
Da Ji
Da Ji
MavisAndZeref
Da Ji
Level 52
God Stats
0W - 2L
1,206 SR
Queue Stats
45W - 70L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HARDHELMET13
Mercury
13
3 / 10 / 11
10,150
725
7,126
12,774
4,380
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 2 / 10
12,565
898
22,482
10,611
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 2 / 10
11,535
824
10,300
12,841
16,608
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 7
9,378
670
6,060
14,687
4,982
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Lizardlove13
Hercules
13
1 / 7 / 11
9,352
668
5,679
17,750
21,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 6 / 2
10,369
741
11,344
15,633
6,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
21
Kills
14
14
Deaths
21
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Mercury
HARDHELMET13
Mercury
3
10
11
0.85
W
10
2
10
7.5
L
Hercules
Lizardlove13
Hercules
1
7
11
0.93
L
10
6
2
1.83
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,908
Damage
23,083
36,226
Taken
48,070
25,730
Mitigated
32,591
7,268
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,060
3,089
0
0
14,687
4,982
255
4,043
10,644
0
24,614
W
Mercury
HARDHELMET13
Mercury
7,126
4,394
0
876
12,774
4,380
313
957
11,668
0
21,015
W
22,482
11,582
0
2,761
10,611
4,742
2,066
0
10,512
0
58,001
L
Hercules
Lizardlove13
Hercules
5,679
1,535
181
6,441
17,750
21,208
436
4,614
13,136
0
28,289
L
11,344
1,223
129
1,573
15,633
6,401
264
2,030
13,603
0
22,719
W
10,300
1,903
477
3,154
12,841
16,608
243
473
12,074
30,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,250
Gold Earned
29,099
132
Minions Killed
100
6
Camps Cleared
5
716,263
Distance Traveled
608,535
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,378
670
34
2
3
184,931
0
W
Mercury
10,150
725
23
2
4
236,935
0
W
Skadi
12,565
898
66
5
1
251,107
2
L
Hercules
9,352
668
39
3
2
184,236
5
L
Da Ji
10,369
741
27
2
0
239,368
0
W
Ymir
11,535
824
43
3
1
228,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role