Player Matchup

Aphrodite
Aphrodite
Fredw_4
Aphrodite
Level 125
God Stats
3W - 1L
1,442 SR
Queue Stats
191W - 55L
1,848 Elo+
Party 1
Scylla
Scylla
WiIImen
Scylla
Level 29
God Stats
31W - 4L
2,007 SR
Queue Stats
121W - 22L
1,839 Elo+
Party 1
Bellona
Bellona
blankovaltime101
Bellona
Level 104
God Stats
11W - 0L
2,111 SR
Queue Stats
157W - 40L
1,836 Elo+
Party 1
Team Averages
Level 86
1,853 SR
1,841 Elo+

VS

Team Averages
Level 65
1,629 SR
1,566 Elo+
Artio
Artio
 
Artio
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Qouil
Neith
Level 34
God Stats
6W - 5L
1,617 SR
Queue Stats
101W - 56L
1,556 Elo+
Party 2
Ymir
Ymir
SheLuvDrib
Ymir
Level 24
God Stats
130W - 34L
1,771 SR
Queue Stats
186W - 65L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fredw_4
Aphrodite
13
1 / 1 / 11
8,144
679
9,143
10,234
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
WiIImen
Scylla
14
7 / 0 / 4
9,041
753
15,199
8,540
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 6
8,645
720
10,719
12,805
11,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 5 / 1
8,580
715
8,850
18,717
18,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Qouil
Neith
11
0 / 2 / 3
7,297
608
8,022
7,335
2,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 1
7,999
667
6,382
17,175
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
5
1
0.5
W
Aphrodite
Fredw_4
Aphrodite
1
1
11
6.5
L
Neith
Qouil
Neith
0
2
3
0.75
L
1
6
1
0.25
W
Scylla
WiIImen
Scylla
7
0
4
9
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,061
Damage
23,254
31,579
Taken
43,227
20,724
Mitigated
35,650
17,710
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,850
453
1,028
7,160
18,717
18,254
0
11,386
6,871
22,059
0
W
Aphrodite
Fredw_4
Aphrodite
9,143
1,248
7,430
7,351
10,234
5,965
429
5,277
4,957
26,354
0
L
Neith
Qouil
Neith
8,022
2,885
0
2,300
7,335
2,622
0
2,989
4,310
0
25,539
L
6,382
565
0
3,248
17,175
14,774
0
9,185
7,532
20,392
0
W
Scylla
WiIImen
Scylla
15,199
3,756
0
1,992
8,540
2,944
640
5,348
3,192
37,755
0
W
10,719
3,577
0
937
12,805
11,815
575
4,893
7,912
0
25,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
23,876
141
Minions Killed
93
6
Camps Cleared
4
656,119
Distance Traveled
612,378
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,580
715
21
2
1
210,286
3
W
Aphrodite
8,144
679
38
3
0
220,265
0
L
Neith
7,297
608
48
4
3
202,177
2
L
Ymir
7,999
667
24
2
0
199,915
3
W
Scylla
9,041
753
65
5
2
203,169
2
W
Bellona
8,645
720
38
3
4
232,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role