Player Matchup

Geb
Geb
Aendrel1
Geb
Level 67
God Stats
5W - 3L
1,673 SR
Queue Stats
86W - 65L
1,679 Elo+
Solo
Ne Zha
Ne Zha
JesusNips
Ne Zha
Level 155
God Stats
11W - 8L
1,684 SR
Queue Stats
250W - 242L
1,670 Elo+
Party 2
Vamana
Vamana
KrakenPug
Vamana
Level 150
God Stats
10W - 9L
1,762 SR
Queue Stats
114W - 109L
1,635 Elo+
Party 2
Neith
Neith
Olmless
Neith
Level 138
God Stats
15W - 10L
1,523 SR
Queue Stats
557W - 535L
1,523 Elo+
Solo
Scylla
Scylla
xxRAPIDASHxx
Scylla
Level 156
God Stats
3W - 3L
1,018 SR
Queue Stats
151W - 140L
1,617 Elo+
Party 2
Team Averages
Level 133
1,532 SR
1,625 Elo+

VS

Team Averages
Level 98
1,485 SR
1,547 Elo+
Horus
Horus
DarkPhenom13
Horus
Level 148
God Stats
17W - 16L
1,553 SR
Queue Stats
425W - 413L
1,572 Elo+
Party 1
Chernobog
Chernobog
SoSiinful
Chernobog
Level 81
God Stats
0W - 2L
1,364 SR
Queue Stats
71W - 68L
1,569 Elo+
Party 3
Hel
Hel
WolfFang94
Hel
Level 52
God Stats
1W - 2L
1,509 SR
Queue Stats
79W - 82L
1,541 Elo+
Party 3
Athena
Athena
xDarthxScrotusx
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,494 Elo+
Solo
Ravana
Ravana
xZombi3x5layerx
Ravana
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
419W - 396L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 19
9,583
799
9,060
11,991
12,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
JesusNips
Ne Zha
16
3 / 5 / 18
9,414
785
15,971
13,631
5,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
KrakenPug
Vamana
15
0 / 3 / 20
9,519
793
11,131
18,031
14,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Olmless
Neith
20
8 / 1 / 4
11,364
947
15,686
7,642
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
19
16 / 0 / 6
11,321
943
18,912
7,123
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
8,054
671
6,358
16,235
7,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
SoSiinful
Chernobog
16
4 / 5 / 6
9,309
776
9,480
16,152
6,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 6 / 5
8,671
723
10,126
12,695
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 5 / 5
7,819
652
8,219
20,187
13,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 7 / 4
8,281
690
6,652
13,554
5,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
28
Kills
11
11
Deaths
28
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
2
19
5.25
L
1
5
7
0.9
W
Ne Zha
JesusNips
Ne Zha
3
5
18
2.4
W
Vamana
KrakenPug
Vamana
0
3
20
3.33
W
Neith
Olmless
Neith
8
1
4
10
L
Chernobog
SoSiinful
Chernobog
4
5
6
1.4
L
3
6
5
0.92
L
0
5
5
0.5
L
3
7
4
0.71
W
Scylla
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,760
Damage
40,835
58,418
Taken
78,823
40,917
Mitigated
37,403
14,642
Healing
21,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,060
703
0
1,181
11,991
12,943
249
4,178
7,813
13,092
0
L
6,358
2,645
1,171
1,462
16,235
7,144
0
5,443
10,792
0
16,815
W
Ne Zha
JesusNips
Ne Zha
15,971
2,553
0
2,770
13,631
5,944
376
2,887
10,744
0
38,269
W
Vamana
KrakenPug
Vamana
11,131
5,547
1,499
6,239
18,031
14,678
805
6,269
11,747
0
30,594
W
Neith
Olmless
Neith
15,686
5,626
0
2,836
7,642
4,332
1,425
1,878
5,764
0
67,730
L
Chernobog
SoSiinful
Chernobog
9,480
5,198
0
4,406
16,152
6,076
438
5,660
10,492
0
35,119
L
10,126
172
6,106
4,130
12,695
4,766
0
4,575
8,120
23,524
0
L
8,219
1,567
414
2,234
20,187
13,650
0
8,514
11,673
22,817
0
L
6,652
528
0
1,082
13,554
5,767
0
3,780
9,774
0
21,804
W
Scylla
18,912
2,261
0
117
7,123
3,020
1,836
3,118
4,005
44,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,201
Gold Earned
42,134
256
Minions Killed
196
0
Camps Cleared
0
1,276,347
Distance Traveled
1,121,206
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,583
799
9
1
0
258,615
0
L
Horus
8,054
671
20
2
0
235,134
1
W
Ne Zha
9,414
785
45
4
0
244,556
4
W
Vamana
9,519
793
23
2
0
276,788
0
W
Neith
11,364
947
115
10
0
249,014
7
L
Chernobog
9,309
776
68
6
0
218,265
0
L
Hel
8,671
723
38
3
0
233,752
0
L
Athena
7,819
652
36
3
0
225,994
0
L
Ravana
8,281
690
34
3
0
208,061
1
W
Scylla
11,321
943
64
5
0
247,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role