Player Matchup

Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Bronze V
 
Chiron
Bronze V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Silver III
mixed_news
Tiamat
Silver III
Level 147
God Stats
1W - 4L
1,438 SR
Queue Stats
25W - 22L
1,403 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,479 SR
1,468 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,402 SR
1,288 MMR
Cerberus
Cerberus
Silver I
High Tokyo
Cerberus
Silver I
Level 118
God Stats
1W - 2L
1,101 SR
Queue Stats
31W - 26L
1,301 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
VshtroTinz
Zhong Kui
Silver I
Level 96
God Stats
1W - 0L
1,606 SR
Queue Stats
31W - 28L
1,262 MMR
Party 1
Jing Wei
Jing Wei
Silver I
kjsmoove36
Jing Wei
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 3 / 7
10,615
663
10,762
22,026
22,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
 
Chiron
15
4 / 3 / 5
10,458
654
9,578
12,093
3,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
mixed_news
Tiamat
15
4 / 2 / 4
10,504
657
9,240
12,690
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ah Muzen CabBastetZeusIzanamiSol

VS

Bans
ChaacScyllaHadesKukulkanAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
High Tokyo
Cerberus
15
3 / 2 / 5
11,908
744
11,284
18,876
19,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
VshtroTinz
Zhong Kui
16
3 / 3 / 5
11,457
716
19,099
13,852
9,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
kjsmoove36
Jing Wei
17
2 / 4 / 5
11,173
698
11,326
11,168
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
9
Kills
8
8
Deaths
9
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
7
1.5
L
Chiron
 
Chiron
4
3
5
2.17
W
Cerberus
High Tokyo
Cerberus
3
2
5
2.75
W
Zhong Kui
VshtroTinz
Zhong Kui
3
3
5
1.83
W
Jing Wei
kjsmoove36
Jing Wei
2
4
5
1.13
L
Tiamat
mixed_news
Tiamat
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,580
Damage
41,709
46,809
Taken
43,896
32,444
Mitigated
34,038
17,299
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,762
1,191
398
10,015
22,026
22,598
0
11,298
10,728
27,165
0
L
Chiron
 
Chiron
9,578
4,330
330
3,828
12,093
3,541
0
9,374
2,719
0
29,449
W
Cerberus
High Tokyo
Cerberus
11,284
1,409
0
7,239
18,876
19,194
189
5,411
13,089
34,418
0
W
Zhong Kui
VshtroTinz
Zhong Kui
19,099
2,314
619
7,741
13,852
9,814
1,154
7,439
6,413
55,174
0
W
Jing Wei
kjsmoove36
Jing Wei
11,326
5,991
0
1,451
11,168
5,030
1,557
7,557
3,611
0
55,178
L
Tiamat
mixed_news
Tiamat
9,240
1,582
0
2,728
12,690
6,305
0
9,980
2,710
40,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
34,538
158
Minions Killed
210
5
Camps Cleared
9
873,953
Distance Traveled
888,104
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,615
663
16
1
2
296,496
4
L
Chiron
10,458
654
50
3
0
263,156
2
W
Cerberus
11,908
744
49
3
0
304,728
3
W
Zhong Kui
11,457
716
76
5
5
291,046
2
W
Jing Wei
11,173
698
85
5
4
292,330
0
L
Tiamat
10,504
657
92
6
3
314,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role