Player Matchup

Cernunnos
Cernunnos
Bronze III
Invictus Uchiha
Cernunnos
Bronze III
Level 86
God Stats
3W - 3L
1,452 SR
Queue Stats
35W - 59L
1,499 MMR
Solo
Cabrakan
Cabrakan
Gold IV
JackInauf
Cabrakan
Gold IV
Level 129
God Stats
1W - 2L
1,873 SR
Queue Stats
34W - 35L
1,562 MMR
Solo
Sylvanus
Sylvanus
Bronze III
LILQUA
Sylvanus
Bronze III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,459 MMR
Solo
Bakasura
Bakasura
Gold III
Sholito01
Bakasura
Gold III
Level 147
God Stats
7W - 10L
1,560 SR
Queue Stats
68W - 68L
1,465 MMR
Solo
Hercules
Hercules
Gold IV
Yolox5000xd
Hercules
Gold IV
Level 123
God Stats
1W - 5L
1,489 SR
Queue Stats
236W - 255L
1,506 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,575 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,628 SR
1,487 MMR
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Diligant
Sun Wukong
Silver I
Level 115
God Stats
4W - 3L
1,727 SR
Queue Stats
40W - 39L
1,555 MMR
Solo
Hera
Hera
Gold IV
Toksk
Hera
Gold IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,477 MMR
Party 1
Mercury
Mercury
Gold III
freernmr
Mercury
Gold III
Level 46
God Stats
4W - 1L
1,741 SR
Queue Stats
78W - 60L
1,509 MMR
Party 1
Neith
Neith
Gold V
shotime3x
Neith
Gold V
Level 67
God Stats
4W - 3L
1,672 SR
Queue Stats
60W - 66L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Invictus Uchiha
Cernunnos
7
1 / 4 / 1
4,593
459
2,378
4,954
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
JackInauf
Cabrakan
9
0 / 4 / 0
4,980
498
904
6,096
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
LILQUA
Sylvanus
7
0 / 2 / 1
4,542
454
2,728
5,738
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Sholito01
Bakasura
10
2 / 3 / 1
5,696
570
2,116
7,695
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Hercules
Yolox5000xd
Hercules
9
0 / 3 / 1
5,245
525
4,275
7,854
6,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GilgameshShivaCliodhnaMedusa

VS

Bans
BastetUllrAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 6
5,024
502
1,920
5,167
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Diligant
Sun Wukong
10
1 / 1 / 3
6,156
616
4,846
6,900
3,769
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
Toksk
Hera
11
2 / 0 / 5
6,275
628
3,436
2,511
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
freernmr
Mercury
12
9 / 0 / 3
7,399
740
7,507
4,983
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
shotime3x
Neith
11
3 / 0 / 3
6,179
618
4,715
4,765
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
16
16
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
6
2
W
Sun Wukong
Diligant
Sun Wukong
1
1
3
2.5
L
Cernunnos
Invictus Uchiha
Cernunnos
1
4
1
0.38
L
Cabrakan
JackInauf
Cabrakan
0
4
0
0
L
Sylvanus
LILQUA
Sylvanus
0
2
1
0.25
L
Bakasura
Sholito01
Bakasura
2
3
1
0.83
W
Hera
Toksk
Hera
2
0
5
4.5
L
Hercules
Yolox5000xd
Hercules
0
3
1
0.17
W
Mercury
freernmr
Mercury
9
0
3
10.5
W
Neith
shotime3x
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,401
Damage
22,424
32,337
Taken
24,326
17,289
Mitigated
10,406
7,022
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,920
750
224
942
5,167
3,032
0
670
4,294
11,078
1,723
W
Sun Wukong
Diligant
Sun Wukong
4,846
1,641
0
3,049
6,900
3,769
585
0
6,860
0
28,889
L
Cernunnos
Invictus Uchiha
Cernunnos
2,378
1,173
9
307
4,954
1,210
0
585
4,369
0
15,238
L
Cabrakan
JackInauf
Cabrakan
904
242
0
1,005
6,096
3,497
0
1,877
4,219
24,970
0
L
Sylvanus
LILQUA
Sylvanus
2,728
533
440
1,647
5,738
3,726
189
1,534
4,204
12,445
0
L
Bakasura
Sholito01
Bakasura
2,116
1,792
0
1,405
7,695
2,457
0
981
6,714
0
23,528
W
Hera
Toksk
Hera
3,436
540
0
839
2,511
712
377
1,048
1,387
30,222
0
L
Hercules
Yolox5000xd
Hercules
4,275
957
0
2,209
7,854
6,399
0
210
7,644
0
28,532
W
Mercury
freernmr
Mercury
7,507
4,515
0
890
4,983
1,799
192
706
4,263
0
43,253
W
Neith
shotime3x
Neith
4,715
1,520
0
3,283
4,765
1,094
0
1,118
3,647
0
35,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
31,033
223
Minions Killed
317
0
Camps Cleared
0
921,187
Distance Traveled
1,004,005
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,024
502
29
3
0
187,505
3
W
Sun Wukong
6,156
616
65
7
0
198,153
0
L
Cernunnos
4,593
459
25
3
0
171,624
5
L
Cabrakan
4,980
498
51
5
0
172,094
2
L
Sylvanus
4,542
454
15
2
0
179,946
1
L
Bakasura
5,696
570
73
7
0
224,823
3
W
Hera
6,275
628
71
7
0
187,976
4
L
Hercules
5,245
525
59
6
0
172,700
1
W
Mercury
7,399
740
86
9
0
252,109
2
W
Neith
6,179
618
66
7
0
178,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role