Player Matchup

King Arthur
King Arthur
Absolry
King Arthur
Level 121
God Stats
11W - 14L
1,318 SR
Queue Stats
472W - 417L
1,578 Elo+
Party 3
Camazotz
Camazotz
BlueSquishy
Camazotz
Level 15
God Stats
4W - 1L
1,699 SR
Queue Stats
26W - 16L
1,572 Elo+
Party 1
Medusa
Medusa
Doressu
Medusa
Level 122
God Stats
3W - 7L
1,441 SR
Queue Stats
170W - 154L
1,566 Elo+
Party 1
Anubis
Anubis
FrostbitePhantom
Anubis
Level 128
God Stats
7W - 3L
1,558 SR
Queue Stats
324W - 313L
1,601 Elo+
Party 3
Xing Tian
Xing Tian
ripparoni
Xing Tian
Level 27
God Stats
32W - 20L
1,651 SR
Queue Stats
46W - 31L
1,609 Elo+
Party 3
Team Averages
Level 83
1,534 SR
1,585 Elo+

VS

Team Averages
Level 75
1,607 SR
1,602 Elo+
Hou Yi
Hou Yi
ItzBrad
Hou Yi
Level 87
God Stats
6W - 4L
1,809 SR
Queue Stats
215W - 214L
1,513 Elo+
Party 4
Sylvanus
Sylvanus
MarsupialFurioso
Sylvanus
Level 108
God Stats
17W - 8L
1,775 SR
Queue Stats
115W - 111L
1,615 Elo+
Party 2
Thoth
Thoth
MrFяоsтч
Thoth
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 66L
1,631 Elo+
Party 4
Bakasura
Bakasura
MrsFяоsтч
Bakasura
Level 104
God Stats
2W - 6L
1,452 SR
Queue Stats
107W - 85L
1,611 Elo+
Party 4
Da Ji
Da Ji
PerritoConCejas
Da Ji
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 48L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Absolry
King Arthur
19
6 / 5 / 3
12,053
634
13,345
20,084
22,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
BlueSquishy
Camazotz
17
5 / 3 / 8
10,953
576
12,739
15,611
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Doressu
Medusa
17
4 / 3 / 8
10,838
570
7,030
10,591
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 1 / 4
12,845
676
18,785
14,745
8,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ripparoni
Xing Tian
13
1 / 4 / 10
8,538
449
3,604
13,701
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ItzBrad
Hou Yi
14
1 / 4 / 4
8,930
470
9,834
13,737
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 7 / 4
9,072
477
8,871
15,893
11,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 2
9,524
501
7,844
8,676
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
MrsFяоsтч
Bakasura
14
1 / 7 / 6
8,776
462
7,205
15,697
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 5 / 3
11,398
600
19,488
19,486
9,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
28
Kills
16
16
Deaths
29
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Absolry
King Arthur
6
5
3
1.5
W
Camazotz
BlueSquishy
Camazotz
5
3
8
3
W
Medusa
Doressu
Medusa
4
3
8
2.67
W
12
1
4
14
L
Hou Yi
ItzBrad
Hou Yi
1
4
4
0.75
L
5
7
4
1
L
2
6
2
0.5
L
Bakasura
MrsFяоsтч
Bakasura
1
7
6
0.57
L
7
5
3
1.7
W
Xing Tian
ripparoni
Xing Tian
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,503
Damage
53,242
74,732
Taken
73,489
51,862
Mitigated
30,962
25,799
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Absolry
King Arthur
13,345
2,270
0
2,742
20,084
22,028
148
743
18,278
0
80,073
W
Camazotz
BlueSquishy
Camazotz
12,739
5,795
0
6,057
15,611
5,591
552
1,962
13,244
0
70,156
W
Medusa
Doressu
Medusa
7,030
3,293
0
4,844
10,591
3,410
1,839
3,607
6,984
0
80,382
W
18,785
783
0
11,029
14,745
8,726
584
5,675
9,070
114,085
0
L
Hou Yi
ItzBrad
Hou Yi
9,834
4,722
0
4,016
13,737
3,541
415
3,786
9,951
0
64,771
L
8,871
2,410
896
2,868
15,893
11,431
210
8,066
7,827
29,543
8,214
L
7,844
503
0
1,813
8,676
1,599
1,175
4,528
4,148
53,961
0
L
Bakasura
MrsFяоsтч
Bakasura
7,205
4,636
0
1,534
15,697
4,699
0
4,320
11,377
0
43,265
L
19,488
5,845
0
6,374
19,486
9,692
0
1,561
17,925
0
83,731
W
Xing Tian
ripparoni
Xing Tian
3,604
818
0
1,127
13,701
12,107
0
3,856
9,845
12,051
3,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,227
Gold Earned
47,700
604
Minions Killed
525
0
Camps Cleared
0
1,813,402
Distance Traveled
1,756,061
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,053
634
162
9
0
340,881
5
W
Camazotz
10,953
576
107
6
0
380,577
1
W
Medusa
10,838
570
129
7
0
357,087
3
W
Anubis
12,845
676
173
9
0
337,872
5
L
Hou Yi
8,930
470
102
5
0
329,698
0
L
Sylvanus
9,072
477
67
4
0
304,274
2
L
Thoth
9,524
501
109
6
0
370,514
4
L
Bakasura
8,776
462
85
4
0
403,089
2
L
Da Ji
11,398
600
162
9
0
348,486
2
W
Xing Tian
8,538
449
33
2
0
396,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role