Player Matchup

Medusa
Medusa
BingobsMango
Medusa
Level 88
God Stats
0W - 2L
1,392 SR
Queue Stats
58W - 49L
1,365 Elo+
Party 1
Sol
Sol
Raga_mutton
Sol
Level 52
God Stats
12W - 12L
1,500 SR
Queue Stats
405W - 491L
1,354 Elo+
Party 2
Ymir
Ymir
UrMotherBlowsMee
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Party 1
Hercules
Hercules
enzedbro
Hercules
Level 29
God Stats
7W - 7L
1,819 SR
Queue Stats
377W - 487L
1,305 Elo+
Party 2
Bastet
Bastet
kingpongy
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Party 1
Team Averages
Level 36
1,542 SR
1,455 Elo+

VS

Team Averages
Level 56
1,477 SR
1,452 Elo+
Thanatos
Thanatos
DaddyLazerNips
Thanatos
Level 45
God Stats
5W - 4L
1,504 SR
Queue Stats
85W - 113L
1,324 Elo+
Solo
Chiron
Chiron
Fleezusz
Chiron
Level 65
God Stats
44W - 16L
1,509 SR
Queue Stats
87W - 67L
1,491 Elo+
Party 3
Bellona
Bellona
GoliathDS
Bellona
Level 85
God Stats
5W - 1L
1,527 SR
Queue Stats
88W - 65L
1,438 Elo+
Party 3
Tiamat
Tiamat
chainXuser
Tiamat
Level 65
God Stats
1W - 1L
1,258 SR
Queue Stats
30W - 22L
1,464 Elo+
Solo
Sobek
Sobek
pyyyr3
Sobek
Level 21
God Stats
11W - 4L
1,589 SR
Queue Stats
61W - 34L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 18 / 1
8,231
343
6,673
21,847
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
0 / 8 / 0
10,828
451
11,632
22,382
8,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 10 / 1
8,278
345
3,092
20,514
16,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
enzedbro
Hercules
15
0 / 6 / 0
9,332
389
3,717
22,841
26,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
kingpongy
Bastet
14
1 / 14 / 0
9,387
391
5,706
23,469
6,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
14 / 2 / 13
14,227
593
15,019
18,760
10,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Fleezusz
Chiron
20
29 / 0 / 9
15,619
651
34,418
11,003
5,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
GoliathDS
Bellona
19
6 / 1 / 10
13,445
560
15,648
18,363
22,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
chainXuser
Tiamat
19
1 / 0 / 14
13,041
543
13,224
14,443
9,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
pyyyr3
Sobek
17
6 / 0 / 23
13,212
551
8,814
22,877
32,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
125
1
Kills
56
56
Deaths
3
2
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
18
1
0.03
W
Thanatos
14
2
13
10.25
W
Chiron
Fleezusz
Chiron
29
0
9
33.5
W
Bellona
GoliathDS
Bellona
6
1
10
11
L
0
8
0
0
L
0
10
1
0.05
W
Tiamat
chainXuser
Tiamat
1
0
14
8
L
Hercules
enzedbro
Hercules
0
6
0
0
L
Bastet
kingpongy
Bastet
1
14
0
0.07
W
Sobek
pyyyr3
Sobek
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,820
Damage
87,123
111,053
Taken
85,446
61,639
Mitigated
80,526
16,484
Healing
46,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,673
3,023
0
90
21,847
3,583
870
1,976
19,809
0
34,085
W
Thanatos
15,019
4,298
0
16,024
18,760
10,859
1,299
2,483
16,173
0
108,135
W
Chiron
Fleezusz
Chiron
34,418
13,061
2,530
6,297
11,003
5,249
5,788
1,654
9,349
0
141,966
W
Bellona
GoliathDS
Bellona
15,648
3,440
0
7,802
18,363
22,997
2,033
4,915
12,945
0
73,782
L
11,632
2,631
0
4,754
22,382
8,506
658
7,757
14,115
83,666
8,074
L
3,092
543
0
1,088
20,514
16,787
0
5,478
14,891
20,268
0
W
Tiamat
chainXuser
Tiamat
13,224
613
0
7,018
14,443
9,313
1,573
5,005
9,438
77,505
0
L
Hercules
enzedbro
Hercules
3,717
322
0
6,678
22,841
26,008
532
2,092
20,607
0
40,773
L
Bastet
kingpongy
Bastet
5,706
1,802
0
3,874
23,469
6,755
402
3,380
19,954
0
52,836
W
Sobek
pyyyr3
Sobek
8,814
1,720
0
7,031
22,877
32,108
336
6,033
16,801
28,416
4,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
69,544
399
Minions Killed
576
0
Camps Cleared
0
2,003,347
Distance Traveled
2,416,438
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,231
343
62
3
0
354,393
0
W
Thanatos
14,227
593
133
6
0
510,739
3
W
Chiron
15,619
651
159
7
0
514,346
2
W
Bellona
13,445
560
121
5
0
514,427
6
L
Sol
10,828
451
144
6
0
410,723
5
L
Ymir
8,278
345
33
1
0
387,595
5
W
Tiamat
13,041
543
136
6
0
455,579
4
L
Hercules
9,332
389
78
3
0
437,690
1
L
Bastet
9,387
391
82
3
0
412,946
2
W
Sobek
13,212
551
27
1
0
421,347
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role