Player Matchup

Achilles
Achilles
KingMaple2
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
sansthemansmins
Nike
Level 62
God Stats
0W - 1L
1,217 SR
Queue Stats
7W - 8L
1,240 Elo+
Party 2
Yu Huang
Yu Huang
xKILLER-x-ELITEx
Yu Huang
Level 122
God Stats
3W - 5L
1,416 SR
Queue Stats
56W - 53L
1,452 Elo+
Solo
Team Averages
Level 83
1,378 SR
1,397 Elo+

VS

Team Averages
Level 57
1,410 SR
1,441 Elo+
Neith
Neith
BigBaby936
Neith
Level 87
God Stats
7W - 6L
1,223 SR
Queue Stats
14W - 21L
1,217 Elo+
Party 1
Bastet
Bastet
BlontDeMotaPak
Bastet
Level 60
God Stats
40W - 46L
1,506 SR
Queue Stats
107W - 148L
1,401 Elo+
Solo
Bellona
Bellona
GetBeaverCoded
Bellona
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 14L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingMaple2
Achilles
9
0 / 8 / 2
7,454
532
3,923
10,603
5,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 9 / 5
8,147
582
6,343
12,479
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 3 / 0
10,348
739
13,191
9,259
3,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 3 / 9
9,628
688
11,005
9,622
2,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
12 / 2 / 6
11,464
819
10,564
12,992
3,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 10
10,095
721
6,643
7,803
6,419
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
20
20
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
9
2.5
W
12
2
6
7.5
W
5
1
10
10
L
Achilles
KingMaple2
Achilles
0
8
2
0.13
L
0
9
5
0.28
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,457
Damage
28,212
32,341
Taken
30,417
14,370
Mitigated
12,651
1,123
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,005
4,283
0
1,144
9,622
2,808
1,379
3,968
5,654
0
40,560
W
10,564
3,650
157
3,994
12,992
3,424
0
6,867
6,125
0
31,893
W
6,643
750
0
57
7,803
6,419
0
3,222
4,581
0
21,476
L
Achilles
KingMaple2
Achilles
3,923
1,747
32
218
10,603
5,017
0
0
10,603
0
9,913
L
6,343
2,145
0
416
12,479
5,839
0
64
12,415
0
12,649
L
13,191
323
0
457
9,259
3,514
348
0
9,259
52,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
31,187
137
Minions Killed
144
2
Camps Cleared
8
629,731
Distance Traveled
782,067
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,628
688
70
5
2
234,249
4
W
Bastet
11,464
819
37
3
5
278,643
2
W
Bellona
10,095
721
37
3
1
269,175
2
L
Achilles
7,454
532
16
1
0
186,809
0
L
Nike
8,147
582
17
1
0
222,443
3
L
Yu Huang
10,348
739
104
7
2
220,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role