Player Matchup

Bellona
Bellona
K00lAidMan
Bellona
Level 108
God Stats
12W - 10L
1,588 SR
Queue Stats
56W - 50L
1,506 Elo+
Party 1
Sol
Sol
OpTicStarfish74
Sol
Level 104
God Stats
11W - 4L
1,671 SR
Queue Stats
42W - 34L
1,546 Elo+
Party 1
Hun Batz
Hun Batz
cscholl24
Hun Batz
Level 109
God Stats
4W - 2L
1,666 SR
Queue Stats
64W - 66L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
lil bucher32
Cthulhu
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 49L
1,499 Elo+
Party 1
Cupid
Cupid
proballer77777
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,491 Elo+
Party 1
Team Averages
Level 84
1,585 SR
1,503 Elo+

VS

Team Averages
Level 67
1,530 SR
1,495 Elo+
Tyr
Tyr
IvanDrago_99
Tyr
Level 46
God Stats
1W - 3L
1,519 SR
Queue Stats
67W - 105L
1,416 Elo+
Solo
Medusa
Medusa
JoesPadlocks
Medusa
Level 141
God Stats
26W - 19L
1,600 SR
Queue Stats
179W - 155L
1,646 Elo+
Party 2
Anubis
Anubis
Lets RIIIDE7809
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,568 Elo+
Party 2
Bakasura
Bakasura
SlimReaper1k
Bakasura
Level 96
God Stats
7W - 9L
1,267 SR
Queue Stats
319W - 301L
1,519 Elo+
Party 2
Ares
Ares
isaac3342
Ares
Level 36
God Stats
3W - 3L
1,762 SR
Queue Stats
104W - 162L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
K00lAidMan
Bellona
15
3 / 1 / 2
9,524
560
9,396
11,980
10,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 1 / 7
10,226
602
13,283
10,485
3,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
cscholl24
Hun Batz
16
9 / 3 / 4
10,246
603
9,076
11,157
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cthulhu
lil bucher32
Cthulhu
14
4 / 1 / 7
8,173
481
7,357
11,037
9,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 2 / 5
8,093
476
4,668
9,113
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,284
487
5,856
15,427
7,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
13
1 / 3 / 1
7,560
445
5,982
8,295
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 3
8,370
492
9,667
10,518
4,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SlimReaper1k
Bakasura
15
4 / 6 / 2
8,624
507
6,428
14,280
5,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
12
1 / 3 / 2
7,587
446
5,934
12,950
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
8
8
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Medusa
1
3
1
0.5
W
Bellona
K00lAidMan
Bellona
3
1
2
4
L
1
5
3
0.5
W
6
1
7
9.5
L
Bakasura
SlimReaper1k
Bakasura
4
6
2
0.83
W
Hun Batz
cscholl24
Hun Batz
9
3
4
3.67
L
Ares
1
3
2
0.67
W
Cthulhu
lil bucher32
Cthulhu
4
1
7
7.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,780
Damage
33,867
53,772
Taken
61,470
29,473
Mitigated
33,455
18,256
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,856
365
0
2,857
15,427
7,388
0
2,632
12,795
0
52,761
L
Medusa
5,982
2,278
0
1,715
8,295
3,784
780
3,224
5,071
0
59,200
W
Bellona
K00lAidMan
Bellona
9,396
3,289
0
4,644
11,980
10,167
614
3,101
8,814
0
62,495
L
9,667
206
0
3,905
10,518
4,964
0
5,080
5,438
53,548
0
W
13,283
4,259
0
3,829
10,485
3,457
923
3,114
7,009
72,819
2,349
L
Bakasura
SlimReaper1k
Bakasura
6,428
4,096
0
1,797
14,280
5,422
34
4,197
10,083
0
51,051
W
Hun Batz
cscholl24
Hun Batz
9,076
3,666
0
2,748
11,157
3,472
0
3,474
7,529
0
62,922
L
Ares
5,934
260
213
3,480
12,950
11,897
180
5,286
7,664
18,007
0
W
Cthulhu
lil bucher32
Cthulhu
7,357
666
1,048
2,419
11,037
9,206
0
3,592
7,025
30,034
0
W
4,668
2,496
257
3,311
9,113
3,171
0
2,320
6,633
0
45,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
40,425
498
Minions Killed
451
0
Camps Cleared
0
1,676,343
Distance Traveled
1,608,189
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,284
487
109
6
0
299,524
2
L
Medusa
7,560
445
109
6
0
326,818
4
W
Bellona
9,524
560
132
8
0
349,286
3
L
Anubis
8,370
492
101
6
0
287,784
2
W
Sol
10,226
602
122
7
0
321,000
5
L
Bakasura
8,624
507
98
6
0
373,022
2
W
Hun Batz
10,246
603
110
6
0
367,003
1
L
Ares
7,587
446
34
2
0
321,041
0
W
Cthulhu
8,173
481
35
2
0
337,797
0
W
Cupid
8,093
476
99
6
0
301,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role