Player Matchup

Cupid
Cupid
DarthSnuffy
Cupid
Level 82
God Stats
2W - 0L
1,713 SR
Queue Stats
247W - 216L
1,529 Elo+
Party 3
Scylla
Scylla
Lundy1998
Scylla
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,275 Elo+
Party 2
Sol
Sol
MeawMan
Sol
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,275 Elo+
Party 2
Hachiman
Hachiman
SpunkOnTheCouch
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 2
Athena
Athena
mrbabybob
Athena
Level 25
God Stats
1W - 1L
1,298 SR
Queue Stats
78W - 57L
1,548 Elo+
Party 3
Team Averages
Level 76
1,502 SR
1,425 Elo+

VS

Team Averages
Level 93
1,390 SR
1,369 Elo+
Artio
Artio
Dig345
Artio
Level 19
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Osiris
Osiris
Livelongboss142
Osiris
Level 136
God Stats
1W - 1L
1,307 SR
Queue Stats
37W - 33L
1,561 Elo+
Party 1
Artemis
Artemis
TheIllest0101
Artemis
Level 143
God Stats
10W - 6L
1,405 SR
Queue Stats
496W - 540L
1,383 Elo+
Solo
Nox
Nox
disablingemu10
Nox
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
214W - 148L
1,595 Elo+
Party 1
Cupid
Cupid
gemxcity
Cupid
Level 40
God Stats
0W - 2L
1,505 SR
Queue Stats
1W - 13L
1,029 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 18
11,917
851
14,034
11,704
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Lundy1998
Scylla
17
7 / 6 / 6
10,633
760
8,755
12,392
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
20
11 / 2 / 9
13,053
932
29,702
14,214
5,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
15
1 / 6 / 8
9,395
671
5,950
12,550
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
mrbabybob
Athena
17
1 / 6 / 14
10,957
783
5,757
20,518
24,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dig345
Artio
15
0 / 5 / 12
9,047
646
3,892
21,087
18,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 5 / 6
10,412
744
13,617
19,862
22,526
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
17
4 / 6 / 13
10,625
759
20,902
17,464
7,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 5 / 10
11,509
822
19,941
14,524
6,642
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
gemxcity
Cupid
16
2 / 2 / 9
10,302
736
5,920
9,775
3,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
71
22
Kills
21
21
Deaths
23
55
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
1
18
11
L
Artio
Dig345
Artio
0
5
12
1.2
L
8
5
6
2.2
W
Scylla
Lundy1998
Scylla
7
6
6
1.67
W
Sol
11
2
9
7.75
W
Hachiman
1
6
8
0.83
L
Artemis
4
6
13
1.75
L
7
5
10
2.4
L
Cupid
gemxcity
Cupid
2
2
9
3.25
W
Athena
mrbabybob
Athena
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,198
Damage
64,272
71,378
Taken
82,712
43,288
Mitigated
58,794
32,875
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,034
5,499
9,838
6,601
11,704
5,784
711
2,954
8,750
0
40,860
L
Artio
Dig345
Artio
3,892
425
1,189
3,210
21,087
18,459
313
11,846
9,241
9,946
0
L
13,617
2,726
1,711
2,445
19,862
22,526
0
9,261
10,601
0
23,109
W
Scylla
Lundy1998
Scylla
8,755
0
827
1,046
12,392
3,904
475
5,418
6,974
15,405
0
W
Sol
29,702
10,627
1,500
7,445
14,214
5,025
3,919
3,936
10,278
57,199
0
W
Hachiman
5,950
2,638
340
1,413
12,550
3,967
581
4,326
8,162
0
16,041
L
Artemis
20,902
5,306
1,119
2,954
17,464
7,489
994
8,336
9,128
0
38,317
L
19,941
1,403
844
875
14,524
6,642
2,285
7,822
6,702
37,318
0
L
Cupid
gemxcity
Cupid
5,920
1,971
6,121
2,519
9,775
3,678
1,351
6,949
2,826
0
16,763
W
Athena
mrbabybob
Athena
5,757
1,108
323
3,542
20,518
24,608
137
7,032
13,381
7,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,955
Gold Earned
51,895
153
Minions Killed
136
0
Camps Cleared
0
1,331,499
Distance Traveled
1,366,049
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,917
851
66
5
0
297,370
1
L
Artio
9,047
646
10
1
0
260,307
0
L
Osiris
10,412
744
11
1
0
281,150
0
W
Scylla
10,633
760
13
1
0
241,687
0
W
Sol
13,053
932
53
4
0
263,532
0
W
Hachiman
9,395
671
21
2
0
253,373
0
L
Artemis
10,625
759
39
3
0
232,155
1
L
Nox
11,509
822
56
4
0
245,642
1
L
Cupid
10,302
736
20
1
0
346,795
0
W
Athena
10,957
783
0
0
0
275,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role