Player Matchup

Atlas
Atlas
Apanda05
Atlas
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,384 Elo+
Party 2
Merlin
Merlin
PAPI D863
Merlin
Level 103
God Stats
25W - 34L
1,525 SR
Queue Stats
135W - 205L
1,380 Elo+
Solo
Chiron
Chiron
SureShot McPro
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,303 Elo+
Party 2
Team Averages
Level 85
1,508 SR
1,356 Elo+

VS

Team Averages
Level 100
1,498 SR
1,494 Elo+
Sol
Sol
AmazingMATTress
Sol
Level 123
God Stats
4W - 8L
1,415 SR
Queue Stats
292W - 242L
1,466 Elo+
Party 1
Bakasura
Bakasura
BREAD5075
Bakasura
Level 89
God Stats
5W - 6L
1,565 SR
Queue Stats
384W - 379L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Payback--Spanky
Gilgamesh
Level 87
God Stats
11W - 10L
1,513 SR
Queue Stats
224W - 165L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Apanda05
Atlas
12
2 / 6 / 3
8,505
773
6,742
17,339
15,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
PAPI D863
Merlin
10
0 / 6 / 3
7,275
661
2,426
9,153
3,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 7 / 3
8,414
765
6,505
11,693
4,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 11
9,647
877
12,023
8,346
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
BREAD5075
Bakasura
14
7 / 3 / 10
9,688
881
10,229
9,903
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Payback--Spanky
Gilgamesh
14
7 / 2 / 12
9,439
858
12,658
10,549
6,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
19
19
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Atlas
Apanda05
Atlas
2
6
3
0.58
W
Bakasura
BREAD5075
Bakasura
7
3
10
4
L
Merlin
PAPI D863
Merlin
0
6
3
0.25
W
Gilgamesh
Payback--Spanky
Gilgamesh
7
2
12
6.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
34,910
38,185
Taken
28,798
22,815
Mitigated
13,992
5,089
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,023
3,209
0
3,301
8,346
2,512
1,150
2,948
5,398
39,108
0
L
Atlas
Apanda05
Atlas
6,742
1,780
261
1,642
17,339
15,750
0
5,041
10,299
17,400
0
W
Bakasura
BREAD5075
Bakasura
10,229
5,686
0
3,791
9,903
4,481
1,155
3,468
6,435
0
29,997
L
Merlin
PAPI D863
Merlin
2,426
772
0
82
9,153
3,017
0
3,291
5,792
19,301
0
W
Gilgamesh
Payback--Spanky
Gilgamesh
12,658
4,379
0
4,298
10,549
6,999
870
3,332
7,217
0
25,533
L
6,505
2,111
721
2,383
11,693
4,048
0
3,760
7,607
0
20,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,194
Gold Earned
28,774
100
Minions Killed
142
3
Camps Cleared
8
548,265
Distance Traveled
661,446
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,647
877
66
6
1
188,860
1
L
Atlas
8,505
773
24
2
1
186,334
3
W
Bakasura
9,688
881
54
5
6
257,787
0
L
Merlin
7,275
661
39
4
1
156,140
1
W
Gilgamesh
9,439
858
22
2
1
214,799
4
L
Chiron
8,414
765
37
3
1
205,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role