Player Matchup

Baron Samedi
Baron Samedi
CordingAlmond6
Baron Samedi
Level 58
God Stats
9W - 13L
1,462 SR
Queue Stats
26W - 48L
1,316 Elo+
Party 2
Tyr
Tyr
KINGofCUBANS99
Tyr
Level 126
God Stats
1W - 4L
1,266 SR
Queue Stats
32W - 65L
1,323 Elo+
Party 2
Bakasura
Bakasura
Sceptile_77
Bakasura
Level 63
God Stats
6W - 7L
1,367 SR
Queue Stats
26W - 53L
1,359 Elo+
Party 2
Team Averages
Level 82
1,365 SR
1,333 Elo+

VS

Team Averages
Level 84
1,319 SR
1,423 Elo+
Vulcan
Vulcan
Apoztle
Vulcan
Level 122
God Stats
0W - 2L
1,244 SR
Queue Stats
215W - 254L
1,475 Elo+
Party 1
Ymir
Ymir
Apoztolos
Ymir
Level 81
God Stats
2W - 2L
1,281 SR
Queue Stats
112W - 120L
1,441 Elo+
Party 1
Bastet
Bastet
SuperShlimey
Bastet
Level 48
God Stats
4W - 6L
1,432 SR
Queue Stats
38W - 52L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CordingAlmond6
Baron Samedi
20
6 / 1 / 11
14,062
703
18,135
13,394
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 9
13,934
697
14,770
17,237
13,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
Sceptile_77
Bakasura
19
6 / 4 / 7
13,964
698
11,364
16,744
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Apoztle
Vulcan
17
2 / 5 / 2
12,345
617
15,466
10,101
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
0 / 6 / 5
12,183
609
6,654
23,664
29,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
17
4 / 8 / 3
13,153
658
9,371
17,702
6,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
6
7
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Apoztle
Vulcan
2
5
2
0.6
L
Ymir
0
6
5
0.42
W
Baron Samedi
CordingAlmond6
Baron Samedi
6
1
11
11.5
W
7
2
9
5.75
W
Bakasura
Sceptile_77
Bakasura
6
4
7
2.38
L
Bastet
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,269
Damage
31,491
47,375
Taken
51,467
25,924
Mitigated
40,859
20,108
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Apoztle
Vulcan
15,466
7,483
0
1,032
10,101
4,699
0
2,933
7,113
70,883
0
L
Ymir
6,654
700
312
3,405
23,664
29,480
0
9,326
13,492
23,287
0
W
Baron Samedi
CordingAlmond6
Baron Samedi
18,135
1,429
2,328
6,869
13,394
5,948
1,098
5,384
8,010
62,338
0
W
14,770
1,867
0
6,831
17,237
13,232
614
9,318
7,765
0
34,545
W
Bakasura
Sceptile_77
Bakasura
11,364
7,782
24
4,056
16,744
6,744
531
8,578
8,166
0
61,772
L
Bastet
9,371
3,452
0
4,068
17,702
6,680
0
5,876
11,596
0
19,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,960
Gold Earned
37,681
236
Minions Killed
183
14
Camps Cleared
4
1,122,270
Distance Traveled
928,682
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,345
617
123
6
2
318,583
3
L
Ymir
12,183
609
33
2
0
293,227
5
W
Baron Samedi
14,062
703
72
4
1
337,548
0
W
Tyr
13,934
697
48
2
1
380,581
4
W
Bakasura
13,964
698
116
6
12
404,141
2
L
Bastet
13,153
658
27
1
2
316,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role