Player Matchup

Zhong Kui
Zhong Kui
BasicDevil
Zhong Kui
Level 139
God Stats
1W - 0L
1,713 SR
Queue Stats
3W - 1L
1,515 Elo+
Party 1
Sol
Sol
MH-Zinogre
Sol
Level 123
God Stats
5W - 3L
1,624 SR
Queue Stats
77W - 54L
1,558 Elo+
Party 1
Atlas
Atlas
T-I-GUH
Atlas
Level 159
God Stats
6W - 6L
1,605 SR
Queue Stats
198W - 208L
1,596 Elo+
Party 1
Shiva
Shiva
Tobirama87
Shiva
Level 58
God Stats
5W - 4L
1,588 SR
Queue Stats
259W - 245L
1,523 Elo+
Party 1
Artemis
Artemis
futton1234
Artemis
Level 147
God Stats
2W - 1L
1,222 SR
Queue Stats
37W - 35L
1,468 Elo+
Party 1
Team Averages
Level 125
1,550 SR
1,532 Elo+

VS

Team Averages
Level 124
1,645 SR
1,488 Elo+
King Arthur
King Arthur
BL7u7Gera
King Arthur
Level 120
God Stats
0W - 2L
1,477 SR
Queue Stats
100W - 133L
1,417 Elo+
Solo
Sol
Sol
Dragon_0_
Sol
Level 126
God Stats
6W - 4L
1,778 SR
Queue Stats
149W - 163L
1,525 Elo+
Solo
Bakasura
Bakasura
Lord Celibi
Bakasura
Level 128
God Stats
0W - 1L
1,689 SR
Queue Stats
30W - 34L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
Spaikk
Baron Samedi
Level 126
God Stats
1W - 3L
1,501 SR
Queue Stats
137W - 161L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
darkzid666
Ah Muzen Cab
Level 122
God Stats
0W - 1L
1,778 SR
Queue Stats
23W - 19L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BasicDevil
Zhong Kui
20
9 / 3 / 9
12,709
847
16,701
16,154
11,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
6 / 4 / 10
12,766
851
14,476
14,872
6,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
T-I-GUH
Atlas
19
5 / 2 / 18
12,819
855
16,788
17,741
18,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
17
7 / 4 / 6
11,616
774
11,700
20,737
19,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
futton1234
Artemis
19
6 / 2 / 11
12,298
820
13,800
7,736
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BL7u7Gera
King Arthur
18
2 / 5 / 8
10,736
716
10,846
22,101
22,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 8 / 5
10,682
712
14,878
15,468
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
Lord Celibi
Bakasura
17
2 / 9 / 4
10,661
711
11,935
20,460
9,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Spaikk
Baron Samedi
19
3 / 3 / 7
11,196
746
10,243
13,917
6,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
darkzid666
Ah Muzen Cab
17
3 / 8 / 3
10,578
705
6,840
13,981
5,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
33
Kills
14
15
Deaths
33
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BL7u7Gera
King Arthur
2
5
8
1.2
W
Zhong Kui
BasicDevil
Zhong Kui
9
3
9
4.5
L
4
8
5
0.81
L
Bakasura
Lord Celibi
Bakasura
2
9
4
0.44
W
6
4
10
2.75
L
Baron Samedi
Spaikk
Baron Samedi
3
3
7
2.17
W
Atlas
T-I-GUH
Atlas
5
2
18
7
W
Shiva
7
4
6
2.5
L
Ah Muzen Cab
darkzid666
Ah Muzen Cab
3
8
3
0.56
W
Artemis
futton1234
Artemis
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,465
Damage
54,742
77,240
Taken
85,927
59,008
Mitigated
50,078
27,875
Healing
21,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BL7u7Gera
King Arthur
10,846
797
457
5,999
22,101
22,606
0
10,066
12,035
0
28,019
W
Zhong Kui
BasicDevil
Zhong Kui
16,701
786
0
5,953
16,154
11,150
2,497
4,464
10,719
48,243
0
L
14,878
5,445
105
2,844
15,468
6,617
35
9,143
6,325
32,324
3,121
L
Bakasura
Lord Celibi
Bakasura
11,935
6,614
0
3,409
20,460
9,453
621
12,344
8,116
0
24,580
W
14,476
5,651
0
5,487
14,872
6,292
6,637
3,680
10,854
59,687
0
L
Baron Samedi
Spaikk
Baron Samedi
10,243
513
4,568
2,170
13,917
6,050
0
7,373
6,544
52,284
0
W
Atlas
T-I-GUH
Atlas
16,788
5,495
870
4,402
17,741
18,353
189
6,274
10,942
33,805
0
W
Shiva
11,700
2,199
2,524
6,021
20,737
19,810
222
5,936
13,940
0
35,595
L
Ah Muzen Cab
darkzid666
Ah Muzen Cab
6,840
3,062
140
2,155
13,981
5,352
530
9,039
4,942
0
20,085
W
Artemis
futton1234
Artemis
13,800
6,263
0
2,618
7,736
3,403
2,974
3,373
4,328
0
49,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,208
Gold Earned
53,853
373
Minions Killed
240
0
Camps Cleared
0
1,424,529
Distance Traveled
1,410,076
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,736
716
31
2
0
291,263
0
W
Zhong Kui
12,709
847
77
5
0
279,249
1
L
Sol
10,682
712
50
3
0
254,807
1
L
Bakasura
10,661
711
50
3
0
296,989
0
W
Sol
12,766
851
111
7
0
296,105
1
L
Baron Samedi
11,196
746
82
5
0
293,655
4
W
Atlas
12,819
855
28
2
0
309,806
2
W
Shiva
11,616
774
59
4
0
277,884
0
L
Ah Muzen Cab
10,578
705
27
2
0
273,362
0
W
Artemis
12,298
820
98
7
0
261,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role