Player Matchup

Discordia
Discordia
 
Discordia
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Cypherian
Horus
Level 153
God Stats
0W - 2L
1,607 SR
Queue Stats
8W - 8L
1,587 Elo+
Party 1
Cupid
Cupid
Macadelic952137
Cupid
Level 160
God Stats
0W - 3L
1,576 SR
Queue Stats
3W - 5L
1,529 Elo+
Party 1
Team Averages
Level 150
1,561 SR
1,539 Elo+

VS

Team Averages
Level 103
1,504 SR
1,543 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Andromeda
Nemesis
Level 150
God Stats
1W - 0L
1,525 SR
Queue Stats
29W - 11L
1,564 Elo+
Party 2
Tiamat
Tiamat
Draegoness
Tiamat
Level 11
God Stats
5W - 5L
1,488 SR
Queue Stats
18W - 7L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 4 / 2
6,758
614
7,892
9,114
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Cypherian
Horus
10
1 / 6 / 1
6,887
626
7,627
11,815
9,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 2
7,119
647
6,309
8,326
2,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
9 / 0 / 4
8,856
805
10,195
11,446
10,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Andromeda
Nemesis
13
3 / 0 / 8
8,226
748
10,042
12,147
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Draegoness
Tiamat
12
1 / 3 / 8
7,386
671
3,745
4,568
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
2
0.5
W
Achilles
 
Achilles
9
0
4
11
W
Nemesis
Andromeda
Nemesis
3
0
8
7
L
Horus
Cypherian
Horus
1
6
1
0.25
W
Tiamat
Draegoness
Tiamat
1
3
8
1.67
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,828
Damage
23,982
29,255
Taken
28,161
14,991
Mitigated
15,454
9,065
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,892
808
0
2,845
9,114
2,502
340
1,066
8,048
26,029
0
W
Achilles
 
Achilles
10,195
1,995
0
2,042
11,446
10,022
88
2,209
9,237
3,584
21,524
W
Nemesis
Andromeda
Nemesis
10,042
4,484
0
5,505
12,147
3,957
0
4,257
7,890
0
30,107
L
Horus
Cypherian
Horus
7,627
3,324
1,765
3,003
11,815
9,645
23
2,360
9,455
0
12,088
W
Tiamat
Draegoness
Tiamat
3,745
382
0
1,245
4,568
1,475
205
1,621
2,947
17,802
0
L
6,309
3,657
316
1,136
8,326
2,844
279
1,841
6,485
0
25,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,764
Gold Earned
24,468
95
Minions Killed
111
5
Camps Cleared
5
556,520
Distance Traveled
653,781
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,758
614
37
3
4
182,165
3
W
Achilles
8,856
805
27
2
1
226,337
3
W
Nemesis
8,226
748
49
4
3
238,770
3
L
Horus
6,887
626
8
1
0
184,519
1
W
Tiamat
7,386
671
35
3
1
188,674
0
L
Cupid
7,119
647
50
5
1
189,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role