Player Matchup

Xing Tian
Xing Tian
GOMEZ_BLACK_333
Xing Tian
Level 59
God Stats
3W - 4L
1,723 SR
Queue Stats
17W - 33L
1,208 Elo+
Party 2
Chaac
Chaac
GlockPrince270
Chaac
Level 37
God Stats
7W - 9L
1,546 SR
Queue Stats
17W - 30L
1,244 Elo+
Party 2
Awilix
Awilix
MechaSharkGundam
Awilix
Level 84
God Stats
1W - 1L
1,261 SR
Queue Stats
19W - 31L
1,244 Elo+
Party 2
Chiron
Chiron
Xman_K_0421
Chiron
Level 8
God Stats
3W - 5L
1,433 SR
Queue Stats
12W - 23L
1,100 Elo+
Party 2
Hades
Hades
qwe923
Hades
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
996 Elo+
Solo
Team Averages
Level 58
1,493 SR
1,158 Elo+

VS

Team Averages
Level 81
1,517 SR
1,422 Elo+
Hercules
Hercules
ChicoNelzon
Hercules
Level 127
God Stats
3W - 4L
1,609 SR
Queue Stats
92W - 103L
1,420 Elo+
Solo
Vulcan
Vulcan
DIGITO2
Vulcan
Level 69
God Stats
33W - 37L
1,461 SR
Queue Stats
157W - 177L
1,391 Elo+
Party 1
Atlas
Atlas
Orignalbeing619
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,404 Elo+
Solo
Neith
Neith
QueenNomsters
Neith
Level 86
God Stats
14W - 17L
1,498 SR
Queue Stats
259W - 251L
1,430 Elo+
Party 1
Eset
Eset
cooldoggaming
Eset
Level 109
God Stats
2W - 2L
1,515 SR
Queue Stats
244W - 248L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GOMEZ_BLACK_333
Xing Tian
17
1 / 2 / 6
10,499
750
5,117
19,230
19,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
4 / 1 / 5
10,898
778
14,133
12,490
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 4 / 5
10,153
725
7,920
11,266
5,127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
16
0 / 0 / 5
9,624
687
4,392
5,425
1,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
qwe923
Hades
18
6 / 4 / 4
10,786
770
19,218
15,897
8,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChicoNelzon
Hercules
17
4 / 2 / 4
10,134
724
8,011
17,952
20,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
DIGITO2
Vulcan
17
3 / 3 / 5
10,143
725
12,276
10,733
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 4
10,177
727
8,642
18,717
22,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 2 / 3
9,844
703
5,913
9,271
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
1 / 3 / 8
9,780
699
9,811
8,773
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
13
Kills
11
11
Deaths
13
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChicoNelzon
Hercules
4
2
4
3
L
Vulcan
DIGITO2
Vulcan
3
3
5
1.83
W
Xing Tian
GOMEZ_BLACK_333
Xing Tian
1
2
6
2
W
4
1
5
6.5
W
2
4
5
1.13
L
2
3
4
1.33
L
1
2
3
1.25
W
Chiron
0
0
5
2.5
L
1
3
8
1.67
W
Hades
qwe923
Hades
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,780
Damage
44,653
64,308
Taken
65,446
45,210
Mitigated
54,027
17,398
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChicoNelzon
Hercules
8,011
2,216
425
8,500
17,952
20,120
214
6,064
11,349
0
25,703
L
Vulcan
DIGITO2
Vulcan
12,276
3,284
0
848
10,733
3,820
0
6,565
3,620
30,001
0
W
Xing Tian
GOMEZ_BLACK_333
Xing Tian
5,117
365
761
2,231
19,230
19,865
584
7,828
11,134
15,616
0
W
14,133
3,259
356
5,705
12,490
9,734
1,323
3,600
8,760
0
50,220
W
7,920
3,067
0
1,014
11,266
5,127
618
4,976
6,172
0
37,420
L
8,642
3,977
163
3,104
18,717
22,704
0
4,909
13,191
27,419
0
L
5,913
2,140
0
2,955
9,271
4,300
1,024
2,413
6,579
0
39,641
W
Chiron
4,392
635
1,014
2,245
5,425
1,825
1,410
3,777
1,548
0
30,741
L
9,811
901
1,125
1,942
8,773
3,083
0
3,206
5,379
33,578
0
W
Hades
qwe923
Hades
19,218
1,628
312
3,760
15,897
8,659
288
9,665
5,965
36,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,960
Gold Earned
50,078
261
Minions Killed
225
0
Camps Cleared
0
1,480,544
Distance Traveled
1,356,535
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,134
724
30
2
0
292,887
1
L
Vulcan
10,143
725
40
3
0
303,858
0
W
Xing Tian
10,499
750
22
2
0
319,937
1
W
Chaac
10,898
778
75
5
0
306,708
1
W
Awilix
10,153
725
46
3
0
334,423
0
L
Atlas
10,177
727
32
2
0
238,487
4
L
Neith
9,844
703
68
5
0
259,288
6
W
Chiron
9,624
687
66
5
0
255,576
2
L
Eset
9,780
699
55
4
0
262,015
1
W
Hades
10,786
770
52
4
0
263,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role