Player Matchup

Medusa
Medusa
Junithers
Medusa
Level 22
God Stats
1W - 0L
1,684 SR
Queue Stats
19W - 5L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
KuriousºKat
Nu Wa
Level 160
God Stats
5W - 1L
1,430 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
VietxReaper
Hercules
Level 30
God Stats
1W - 2L
1,736 SR
Queue Stats
5W - 7L
1,203 Elo+
Party 1
Team Averages
Level 71
1,617 SR
1,412 Elo+

VS

Team Averages
Level 81
1,613 SR
1,489 Elo+
Chaac
Chaac
CraaZyJoKes
Chaac
Level 108
God Stats
4W - 1L
1,838 SR
Queue Stats
15W - 19L
1,471 Elo+
Party 2
Bellona
Bellona
lHitsugayal
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,439 Elo+
Party 2
Tyr
Tyr
lKaizal
Tyr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Junithers
Medusa
19
7 / 4 / 3
14,083
704
21,762
18,652
10,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 4 / 6
12,704
635
20,442
7,429
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
VietxReaper
Hercules
18
2 / 4 / 9
13,276
664
15,356
21,289
30,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
12,654
633
13,434
21,515
17,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
lHitsugayal
Bellona
17
3 / 4 / 8
12,404
620
9,550
19,640
19,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
18
7 / 3 / 5
14,056
703
17,607
23,763
24,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
11
Kills
12
12
Deaths
11
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Medusa
Junithers
Medusa
7
4
3
2.13
W
2
4
6
1.25
W
Hercules
VietxReaper
Hercules
2
4
9
1.63
L
Bellona
lHitsugayal
Bellona
3
4
8
1.75
L
Tyr
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,560
Damage
40,591
47,370
Taken
64,918
44,623
Mitigated
61,700
11,365
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,434
3,033
537
7,958
21,515
17,465
0
5,737
15,222
0
67,086
W
Medusa
Junithers
Medusa
21,762
11,192
0
4,244
18,652
10,086
1,274
117
18,535
0
81,591
W
20,442
5,646
0
256
7,429
3,774
842
387
7,042
64,652
0
W
Hercules
VietxReaper
Hercules
15,356
5,251
0
6,865
21,289
30,763
1,044
0
21,289
0
29,141
L
Bellona
lHitsugayal
Bellona
9,550
2,147
0
676
19,640
19,763
0
6,828
11,924
0
31,466
L
Tyr
17,607
3,060
0
7,192
23,763
24,472
90
6,715
16,546
0
61,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
39,114
211
Minions Killed
247
10
Camps Cleared
7
1,058,314
Distance Traveled
1,165,070
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,654
633
121
6
2
391,405
1
W
Medusa
14,083
704
97
5
6
360,451
4
W
Nu Wa
12,704
635
85
4
3
341,669
4
W
Hercules
13,276
664
29
1
1
356,194
1
L
Bellona
12,404
620
39
2
1
360,792
1
L
Tyr
14,056
703
87
4
4
412,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role