Player Matchup

Sun Wukong
Sun Wukong
CrAxKhEaD_gLiTcH
Sun Wukong
Level 16
God Stats
2W - 10L
1,263 SR
Queue Stats
6W - 28L
1,117 Elo+
Party 1
Neith
Neith
CrAxkHeaD_Troll
Neith
Level 25
God Stats
2W - 8L
1,457 SR
Queue Stats
6W - 28L
1,188 Elo+
Party 1
Anubis
Anubis
CraxkHead-_Cap
Anubis
Level 107
God Stats
3W - 8L
1,240 SR
Queue Stats
31W - 64L
1,277 Elo+
Party 1
Zeus
Zeus
El Demoledor234
Zeus
Level 13
God Stats
4W - 10L
1,270 SR
Queue Stats
11W - 28L
1,179 Elo+
Solo
Baron Samedi
Baron Samedi
HomicideHumans
Baron Samedi
Level 5
God Stats
1W - 1L
1,579 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 1
Team Averages
Level 33
1,362 SR
1,229 Elo+

VS

Team Averages
Level 73
1,586 SR
1,359 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Eversal
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,291 Elo+
Party 2
King Arthur
King Arthur
Neuro-dex
King Arthur
Level 80
God Stats
3W - 3L
1,563 SR
Queue Stats
93W - 106L
1,464 Elo+
Party 2
Xbalanque
Xbalanque
TheWhonAndOnly
Xbalanque
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 75L
1,386 Elo+
Party 2
Khepri
Khepri
imacrab16
Khepri
Level 29
God Stats
3W - 1L
1,866 SR
Queue Stats
4W - 5L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrAxKhEaD_gLiTcH
Sun Wukong
16
0 / 3 / 2
9,654
603
9,338
21,390
17,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 1 / 6
10,694
668
7,560
10,965
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 5 / 5
11,117
695
20,054
18,361
9,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 8 / 3
11,115
695
7,508
15,623
5,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
HomicideHumans
Baron Samedi
17
4 / 3 / 3
10,751
672
8,770
13,685
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
1 / 2 / 5
11,073
692
10,643
8,742
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Eversal
Olorun
19
7 / 4 / 3
12,330
771
17,276
12,405
5,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Neuro-dex
King Arthur
18
3 / 3 / 7
11,451
716
10,591
17,739
10,564
Xbalanque
TheWhonAndOnly
Xbalanque
20
8 / 1 / 5
13,588
849
26,548
17,108
7,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
imacrab16
Khepri
17
1 / 4 / 8
11,577
724
3,991
18,027
17,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
14
Kills
20
20
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
2
5
1.75
L
Sun Wukong
CrAxKhEaD_gLiTcH
Sun Wukong
0
3
2
0.33
L
2
1
6
5
L
5
5
5
1.5
L
3
8
3
0.56
W
Olorun
Eversal
Olorun
7
4
3
2.13
L
Baron Samedi
HomicideHumans
Baron Samedi
4
3
3
1.83
W
King Arthur
Neuro-dex
King Arthur
3
3
7
2.17
W
Xbalanque
TheWhonAndOnly
Xbalanque
8
1
5
10.5
W
Khepri
imacrab16
Khepri
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,230
Damage
69,049
80,024
Taken
74,021
44,489
Mitigated
47,039
16,768
Healing
20,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,643
583
0
406
8,742
5,932
1,179
6,000
2,701
36,137
0
L
Sun Wukong
CrAxKhEaD_gLiTcH
Sun Wukong
9,338
1,396
0
2,767
21,390
17,768
0
10,437
10,797
0
25,829
L
7,560
2,324
0
1,908
10,965
4,108
166
2,210
8,665
0
31,931
L
20,054
652
357
6,919
18,361
9,635
0
7,631
10,667
45,213
0
L
7,508
641
242
2,367
15,623
5,641
979
6,326
9,297
46,236
0
W
Olorun
Eversal
Olorun
17,276
8,738
2,057
5,401
12,405
5,102
3,321
7,096
4,911
63,681
0
L
Baron Samedi
HomicideHumans
Baron Samedi
8,770
822
475
1,733
13,685
7,337
0
5,087
8,574
28,615
0
W
King Arthur
Neuro-dex
King Arthur
10,591
790
0
3,407
17,739
10,564
590
6,507
11,040
0
36,086
W
Xbalanque
TheWhonAndOnly
Xbalanque
26,548
18,337
0
8,070
17,108
7,563
3,386
5,485
11,471
0
75,885
W
Khepri
imacrab16
Khepri
3,991
913
0
1,553
18,027
17,878
866
11,244
6,604
12,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,331
Gold Earned
60,019
235
Minions Killed
278
0
Camps Cleared
0
1,407,226
Distance Traveled
1,546,003
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,073
692
47
3
0
306,211
3
L
Sun Wukong
9,654
603
36
2
0
303,758
0
L
Neith
10,694
668
51
3
0
305,099
0
L
Anubis
11,117
695
51
3
0
269,051
0
L
Zeus
11,115
695
67
4
0
237,019
2
W
Olorun
12,330
771
59
4
0
273,938
2
L
Baron Samedi
10,751
672
30
2
0
292,299
0
W
King Arthur
11,451
716
43
3
0
348,868
1
W
Xbalanque
13,588
849
113
7
0
344,124
3
W
Khepri
11,577
724
16
1
0
272,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role