Player Matchup

Bakasura
Bakasura
Gold III
Stewsome
Bakasura
Gold III
Level 159
God Stats
26W - 17L
1,577 SR
Queue Stats
213W - 209L
1,408 MMR
Solo
Poseidon
Poseidon
Gold III
Tryzal
Poseidon
Gold III
Level 121
God Stats
7W - 5L
1,664 SR
Queue Stats
96W - 80L
1,401 MMR
Solo
Merlin
Merlin
Silver III
Ummwhocares_
Merlin
Silver III
Level 112
God Stats
2W - 6L
1,468 SR
Queue Stats
33W - 37L
1,175 MMR
Party 1
Ullr
Ullr
Gold IV
sammmthemannn
Ullr
Gold IV
Level 150
God Stats
8W - 8L
1,687 SR
Queue Stats
167W - 169L
1,324 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
xv300vx
Kumbhakarna
Silver I
Level 85
God Stats
12W - 9L
1,486 SR
Queue Stats
37W - 37L
1,450 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,576 SR
1,352 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,585 SR
1,350 MMR
Heimdallr
Heimdallr
Silver I
ANDRE TRON 29
Heimdallr
Silver I
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 54L
1,353 MMR
Solo
Horus
Horus
Gold V
Dr BeanGod
Horus
Gold V
Level 81
God Stats
5W - 6L
1,924 SR
Queue Stats
131W - 139L
1,473 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Sylver_Bravewolf
Zhong Kui
Silver I
Level 124
God Stats
9W - 5L
1,485 SR
Queue Stats
262W - 274L
1,273 MMR
Solo
Janus
Janus
Silver I
dimesniffer
Janus
Silver I
Level 99
God Stats
17W - 27L
1,465 SR
Queue Stats
194W - 194L
1,237 MMR
Party 2
Nemesis
Nemesis
Bronze III
laryb
Nemesis
Bronze III
Level 59
God Stats
2W - 7L
1,551 SR
Queue Stats
22W - 31L
1,414 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Stewsome
Bakasura
19
5 / 1 / 4
11,035
552
9,449
18,829
7,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Tryzal
Poseidon
20
17 / 2 / 2
13,306
665
23,473
12,347
4,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
16
3 / 0 / 7
9,946
497
10,968
9,317
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 8
9,027
451
7,097
12,079
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
xv300vx
Kumbhakarna
15
2 / 1 / 13
9,861
493
6,919
21,881
27,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AthenaHou YiArachne

VS

Bans
CliodhnaChironShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ANDRE TRON 29
Heimdallr
13
1 / 5 / 3
8,167
408
9,299
14,664
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
13
1 / 3 / 3
8,641
432
8,015
17,669
19,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
17
2 / 6 / 1
10,403
520
10,464
19,473
15,981
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 8 / 1
8,525
426
5,084
13,688
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
laryb
Nemesis
13
2 / 7 / 2
8,474
424
4,184
13,416
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
29
Kills
6
6
Deaths
29
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ANDRE TRON 29
Heimdallr
1
5
3
0.5
L
Horus
1
3
3
0.83
W
Bakasura
Stewsome
Bakasura
5
1
4
7
L
Zhong Kui
2
6
1
0.42
W
Poseidon
Tryzal
Poseidon
17
2
2
9
W
Merlin
3
0
7
6.5
L
0
8
1
0.06
L
Nemesis
laryb
Nemesis
2
7
2
0.43
W
2
2
8
3
W
Kumbhakarna
xv300vx
Kumbhakarna
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,906
Damage
37,046
74,453
Taken
78,910
46,974
Mitigated
48,999
21,537
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ANDRE TRON 29
Heimdallr
9,299
2,270
0
2,645
14,664
4,315
0
6,046
8,103
0
48,791
L
Horus
8,015
3,374
1,441
4,433
17,669
19,104
0
10,592
6,777
0
33,834
W
Bakasura
Stewsome
Bakasura
9,449
7,063
0
7,160
18,829
7,491
1,710
2,694
16,091
0
100,490
L
Zhong Kui
10,464
633
0
6,990
19,473
15,981
936
9,692
9,394
77,046
0
W
Poseidon
Tryzal
Poseidon
23,473
4,559
0
7,224
12,347
4,945
1,383
5,250
7,097
112,717
0
W
Merlin
10,968
755
100
2,078
9,317
3,441
205
2,779
6,372
68,697
0
L
5,084
91
0
2,700
13,688
4,332
0
8,219
5,239
56,432
0
L
Nemesis
laryb
Nemesis
4,184
1,147
0
2,904
13,416
5,267
0
6,811
6,131
0
51,558
W
7,097
1,256
0
2,802
12,079
3,413
976
1,944
10,053
0
56,447
W
Kumbhakarna
xv300vx
Kumbhakarna
6,919
1,183
0
2,173
21,881
27,684
67
2,385
19,292
28,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,175
Gold Earned
44,210
583
Minions Killed
524
0
Camps Cleared
0
1,996,981
Distance Traveled
1,749,404
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,167
408
87
4
0
334,281
2
L
Horus
8,641
432
54
3
0
359,698
7
W
Bakasura
11,035
552
153
8
0
435,011
2
L
Zhong Kui
10,403
520
162
8
0
326,645
2
W
Poseidon
13,306
665
185
9
0
377,492
2
W
Merlin
9,946
497
131
7
0
425,455
5
L
Janus
8,525
426
125
6
0
337,449
1
L
Nemesis
8,474
424
96
5
0
391,331
8
W
Ullr
9,027
451
83
4
0
367,415
4
W
Kumbhakarna
9,861
493
31
2
0
391,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role