Player Matchup

Susano
Susano
Fasttube
Susano
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,445 Elo+
Party 3
Medusa
Medusa
LoadedSteak-
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 3
Discordia
Discordia
RawlbaarHp
Discordia
Level 28
God Stats
9W - 12L
1,573 SR
Queue Stats
53W - 52L
1,467 Elo+
Party 2
Shiva
Shiva
chiefmbonu
Shiva
Level 107
God Stats
17W - 16L
1,675 SR
Queue Stats
75W - 65L
1,538 Elo+
Party 2
Athena
Athena
jabx2010
Athena
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,543 Elo+
Party 2
Team Averages
Level 71
1,550 SR
1,450 Elo+

VS

Team Averages
Level 87
1,502 SR
1,481 Elo+
Sol
Sol
Aioros34
Sol
Level 44
God Stats
2W - 1L
1,350 SR
Queue Stats
50W - 64L
1,469 Elo+
Solo
Atlas
Atlas
Conscripted_Red
Atlas
Level 46
God Stats
6W - 7L
1,664 SR
Queue Stats
46W - 65L
1,462 Elo+
Solo
Terra
Terra
Derpy Teammates
Terra
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
309W - 313L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
Oliver900
Jing Wei
Level 28
God Stats
30W - 30L
1,471 SR
Queue Stats
156W - 142L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
Sir Azure5528
Zhong Kui
Level 158
God Stats
5W - 2L
1,526 SR
Queue Stats
150W - 154L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fasttube
Susano
12
0 / 8 / 3
7,247
403
4,093
14,747
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
6 / 6 / 2
8,379
466
17,557
15,839
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
RawlbaarHp
Discordia
13
3 / 3 / 2
8,234
457
8,799
9,838
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
15
3 / 2 / 3
9,023
501
8,378
14,634
14,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
jabx2010
Athena
10
0 / 4 / 2
7,485
416
5,762
19,684
16,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
10,667
593
6,321
11,088
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 7
9,379
521
5,726
15,403
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 3 / 9
9,493
527
7,461
14,564
7,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Oliver900
Jing Wei
17
6 / 3 / 7
10,852
603
12,813
14,384
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zhong Kui
Sir Azure5528
Zhong Kui
17
10 / 0 / 7
11,302
628
23,089
16,112
11,611
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
12
Kills
22
23
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
W
3
2
7
3.25
W
2
3
9
2.17
L
Susano
Fasttube
Susano
0
8
3
0.19
L
Medusa
6
6
2
1.17
W
Jing Wei
Oliver900
Jing Wei
6
3
7
3.17
L
Discordia
RawlbaarHp
Discordia
3
3
2
1.33
W
Zhong Kui
Sir Azure5528
Zhong Kui
10
0
7
13.5
L
Shiva
3
2
3
2.25
L
Athena
jabx2010
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,589
Damage
55,410
74,742
Taken
71,551
44,534
Mitigated
41,065
19,608
Healing
28,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,321
1,886
0
4,800
11,088
4,476
3,238
1,147
9,451
70,140
7,916
W
5,726
2,220
0
3,381
15,403
13,132
371
3,501
11,633
19,246
0
W
7,461
1,119
767
4,933
14,564
7,199
0
2,736
11,531
42,469
8,610
L
Susano
Fasttube
Susano
4,093
589
0
4,235
14,747
5,226
0
5,791
8,956
0
37,442
L
Medusa
17,557
8,757
323
2,822
15,839
5,619
0
8,794
7,045
0
51,477
W
Jing Wei
Oliver900
Jing Wei
12,813
11,250
0
5,342
14,384
4,647
1,705
1,528
12,713
0
73,741
L
Discordia
RawlbaarHp
Discordia
8,799
426
0
1,790
9,838
3,409
0
6,804
3,034
32,513
0
W
Zhong Kui
Sir Azure5528
Zhong Kui
23,089
3,573
0
9,124
16,112
11,611
1,496
4,988
10,497
78,163
0
L
Shiva
8,378
1,424
0
4,278
14,634
14,271
0
7,558
7,076
443
45,459
L
Athena
jabx2010
Athena
5,762
1,212
1,998
4,162
19,684
16,009
0
12,252
7,432
26,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
51,693
334
Minions Killed
477
0
Camps Cleared
0
1,723,474
Distance Traveled
1,741,183
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,667
593
142
8
0
276,275
0
W
Atlas
9,379
521
27
2
0
384,217
2
W
Terra
9,493
527
76
4
0
354,832
2
L
Susano
7,247
403
62
3
0
369,261
0
L
Medusa
8,379
466
75
4
0
328,768
0
W
Jing Wei
10,852
603
120
7
0
359,933
5
L
Discordia
8,234
457
67
4
0
329,937
5
W
Zhong Kui
11,302
628
112
6
0
365,926
2
L
Shiva
9,023
501
87
5
0
331,015
1
L
Athena
7,485
416
43
2
0
364,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role