Player Matchup

Thor
Thor
Brando xFnFx
Thor
Level 160
God Stats
6W - 6L
1,565 SR
Queue Stats
205W - 182L
1,563 Elo+
Party 1
Hera
Hera
HoWwee xFnFx
Hera
Level 120
God Stats
6W - 9L
1,499 SR
Queue Stats
160W - 130L
1,547 Elo+
Party 1
Ymir
Ymir
xT3NxLuck
Ymir
Level 108
God Stats
1W - 1L
1,764 SR
Queue Stats
79W - 104L
1,399 Elo+
Party 1
Team Averages
Level 129
1,609 SR
1,503 Elo+

VS

Team Averages
Level 86
1,939 SR
1,828 Elo+
Nu Wa
Nu Wa
Fredw_4
Nu Wa
Level 125
God Stats
3W - 1L
1,743 SR
Queue Stats
191W - 55L
1,835 Elo+
Party 2
Scylla
Scylla
WiIImen
Scylla
Level 29
God Stats
31W - 4L
1,990 SR
Queue Stats
121W - 22L
1,826 Elo+
Party 2
Bellona
Bellona
blankovaltime101
Bellona
Level 104
God Stats
11W - 0L
2,083 SR
Queue Stats
157W - 40L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,202
620
3,676
9,480
2,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 0
6,266
627
3,867
6,967
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 4 / 0
6,272
627
2,860
11,461
8,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fredw_4
Nu Wa
13
4 / 0 / 7
7,962
796
8,474
5,224
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
WiIImen
Scylla
13
6 / 0 / 5
8,395
840
6,780
3,392
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 7
7,825
783
8,769
7,222
7,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
13
13
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Nu Wa
Fredw_4
Nu Wa
4
0
7
7.5
L
0
6
0
0
W
Scylla
WiIImen
Scylla
6
0
5
8.5
W
3
0
7
6.5
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,403
Damage
24,023
27,908
Taken
15,838
13,372
Mitigated
10,013
1,667
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,676
320
0
987
9,480
2,500
0
6,010
3,136
0
12,346
W
Nu Wa
Fredw_4
Nu Wa
8,474
2,408
88
1,146
5,224
1,747
229
2,740
2,484
25,886
0
L
3,867
1,357
0
500
6,967
1,920
0
3,687
2,948
20,291
0
W
Scylla
WiIImen
Scylla
6,780
1,040
0
1,323
3,392
1,058
213
1,560
1,832
31,114
0
W
8,769
3,412
0
490
7,222
7,208
477
2,823
4,399
0
19,087
L
Ymir
2,860
539
60
120
11,461
8,952
0
4,738
6,248
16,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,740
Gold Earned
24,182
92
Minions Killed
119
2
Camps Cleared
8
511,555
Distance Traveled
601,806
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,202
620
21
2
1
200,055
2
W
Nu Wa
7,962
796
46
5
1
194,100
1
L
Hera
6,266
627
39
4
0
158,315
1
W
Scylla
8,395
840
48
5
4
191,239
1
W
Bellona
7,825
783
25
3
3
216,467
3
L
Ymir
6,272
627
32
3
1
153,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role