Player Matchup

Eset
Eset
Iamtehnight
Eset
Level 79
God Stats
60W - 45L
1,623 SR
Queue Stats
60W - 45L
1,607 Elo+
Party 3
Erlang Shen
Erlang Shen
Shoebaguette
Erlang Shen
Level 47
God Stats
6W - 2L
1,852 SR
Queue Stats
85W - 70L
1,610 Elo+
Party 3
Atlas
Atlas
atlas1895
Atlas
Level 41
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
theROOK37
Hun Batz
Level 67
God Stats
61W - 45L
1,640 SR
Queue Stats
67W - 55L
1,607 Elo+
Party 3
Heimdallr
Heimdallr
tomdemoo123
Heimdallr
Level 66
God Stats
21W - 9L
1,852 SR
Queue Stats
58W - 42L
1,610 Elo+
Party 3
Team Averages
Level 60
1,693 SR
1,587 Elo+

VS

Team Averages
Level 72
1,558 SR
1,567 Elo+
Yu Huang
Yu Huang
JellyFaucet
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 65L
1,609 Elo+
Party 1
Xbalanque
Xbalanque
KmKzKamiKaze
Xbalanque
Level 52
God Stats
5W - 10L
1,421 SR
Queue Stats
127W - 136L
1,512 Elo+
Party 2
Ymir
Ymir
TTVWAREBAREE
Ymir
Level 118
God Stats
4W - 2L
1,740 SR
Queue Stats
52W - 34L
1,629 Elo+
Party 1
Pele
Pele
Va9abond
Pele
Level 66
God Stats
1W - 1L
1,786 SR
Queue Stats
31W - 30L
1,577 Elo+
Party 1
Shiva
Shiva
nanazaz
Shiva
Level 35
God Stats
4W - 8L
1,344 SR
Queue Stats
108W - 120L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,290
629
4,265
3,785
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Shoebaguette
Erlang Shen
11
2 / 0 / 0
6,204
620
5,400
6,520
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Atlas
atlas1895
Atlas
9
0 / 0 / 0
5,141
514
2,655
5,111
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hun Batz
theROOK37
Hun Batz
12
4 / 0 / 3
6,530
653
5,999
4,855
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
tomdemoo123
Heimdallr
9
1 / 0 / 1
5,056
506
4,469
3,321
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JellyFaucet
Yu Huang
9
0 / 3 / 1
5,235
524
1,154
5,535
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
KmKzKamiKaze
Xbalanque
8
0 / 2 / 0
4,377
438
2,155
5,720
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
4,829
483
3,154
6,904
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
8
1 / 3 / 0
4,782
478
4,085
7,187
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
nanazaz
Shiva
9
0 / 1 / 0
5,232
523
3,046
6,779
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Yu Huang
JellyFaucet
Yu Huang
0
3
1
0.17
L
Xbalanque
KmKzKamiKaze
Xbalanque
0
2
0
0
W
Erlang Shen
Shoebaguette
Erlang Shen
2
0
0
2
L
0
0
0
0
L
Pele
1
3
0
0.33
W
Atlas
atlas1895
Atlas
0
0
0
0
L
Shiva
nanazaz
Shiva
0
1
0
0
W
Hun Batz
theROOK37
Hun Batz
4
0
3
5.5
W
Heimdallr
tomdemoo123
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
13,594
23,592
Taken
32,125
10,338
Mitigated
13,521
12,476
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,265
149
177
1,531
3,785
1,201
0
1,069
2,716
33,962
0
L
Yu Huang
JellyFaucet
Yu Huang
1,154
131
0
750
5,535
1,408
0
3,005
2,530
27,604
0
L
Xbalanque
KmKzKamiKaze
Xbalanque
2,155
1,000
0
685
5,720
1,161
0
604
5,116
0
24,583
W
Erlang Shen
Shoebaguette
Erlang Shen
5,400
3,219
0
4,002
6,520
4,221
0
0
6,520
0
36,729
L
3,154
332
193
1,870
6,904
4,347
0
2,260
4,644
14,803
0
L
Pele
4,085
1,206
0
1,476
7,187
1,839
0
1,051
6,136
0
20,407
W
Atlas
atlas1895
Atlas
2,655
1,179
0
1,983
5,111
2,465
0
1,598
3,513
11,017
0
L
Shiva
nanazaz
Shiva
3,046
964
0
2,119
6,779
4,766
0
0
6,779
0
23,943
W
Hun Batz
theROOK37
Hun Batz
5,999
1,485
0
2,511
4,855
1,512
0
1,157
3,698
0
39,126
W
Heimdallr
tomdemoo123
Heimdallr
4,469
2,095
0
2,272
3,321
939
239
484
2,837
0
28,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
24,455
304
Minions Killed
225
0
Camps Cleared
0
1,002,091
Distance Traveled
969,097
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,290
629
64
6
0
199,745
2
L
Yu Huang
5,235
524
55
6
0
175,202
3
L
Xbalanque
4,377
438
49
5
0
182,751
4
W
Erlang Shen
6,204
620
88
9
0
198,993
4
L
Ymir
4,829
483
23
2
0
203,271
3
L
Pele
4,782
478
34
3
0
215,864
0
W
Atlas
5,141
514
14
1
0
187,534
4
L
Shiva
5,232
523
64
6
0
192,009
6
W
Hun Batz
6,530
653
85
9
0
237,408
3
W
Heimdallr
5,056
506
53
5
0
178,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role