Player Matchup

Athena
Athena
Gold IV
BathSalts42069
Athena
Gold IV
Level 86
God Stats
8W - 8L
1,445 SR
Queue Stats
33W - 24L
1,519 MMR
Party 1
Chaac
Chaac
Gold IV
PRIBS
Chaac
Gold IV
Level 129
God Stats
13W - 10L
1,465 SR
Queue Stats
33W - 24L
1,547 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
x Zg o R s K i
Baron Samedi
Gold IV
Level 127
God Stats
1W - 4L
1,412 SR
Queue Stats
33W - 23L
1,547 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,441 SR
1,538 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,554 SR
1,500 MMR
Danzaburou
Danzaburou
Bronze III
B1G_E_79
Danzaburou
Bronze III
Level 61
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
DustinScarb
Cerberus
Bronze III
Level 60
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze III
reddawg2427
Poseidon
Bronze III
Level 47
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 14
9,412
784
5,124
15,942
17,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
PRIBS
Chaac
14
10 / 1 / 6
10,274
856
20,150
12,286
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
x Zg o R s K i
Baron Samedi
15
6 / 0 / 10
9,982
832
13,240
8,167
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaAtlasShivaMerlinGilgamesh

VS

Bans
AnubisHorusAh Muzen CabAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1G_E_79
Danzaburou
12
0 / 4 / 1
7,527
627
5,101
11,872
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DustinScarb
Cerberus
11
0 / 4 / 1
7,999
667
4,556
21,300
23,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
reddawg2427
Poseidon
11
1 / 8 / 0
7,652
638
6,017
11,467
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
B1G_E_79
Danzaburou
0
4
1
0.13
W
0
0
14
7
L
Cerberus
DustinScarb
Cerberus
0
4
1
0.13
W
Chaac
PRIBS
Chaac
10
1
6
13
L
Poseidon
reddawg2427
Poseidon
1
8
0
0.13
W
Baron Samedi
x Zg o R s K i
Baron Samedi
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,514
Damage
15,674
36,395
Taken
44,639
34,559
Mitigated
31,576
19,269
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
B1G_E_79
Danzaburou
5,101
893
0
1,112
11,872
4,409
0
3,883
7,744
0
25,836
W
5,124
1,413
0
5,612
15,942
17,273
544
4,178
11,466
14,641
0
L
Cerberus
DustinScarb
Cerberus
4,556
266
0
6,998
21,300
23,735
0
10,817
10,020
17,924
0
W
Chaac
PRIBS
Chaac
20,150
1,899
0
4,854
12,286
12,452
727
3,351
8,703
0
38,484
L
Poseidon
reddawg2427
Poseidon
6,017
813
0
2,141
11,467
3,432
0
4,224
6,927
26,252
0
W
Baron Samedi
x Zg o R s K i
Baron Samedi
13,240
582
3,954
4,849
8,167
4,834
1,196
2,743
5,351
46,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,668
Gold Earned
23,178
134
Minions Killed
107
5
Camps Cleared
4
728,604
Distance Traveled
616,508
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,527
627
38
3
1
203,982
1
W
Athena
9,412
784
14
1
0
249,320
5
L
Cerberus
7,999
667
24
2
0
224,689
4
W
Chaac
10,274
856
42
4
3
246,405
1
L
Poseidon
7,652
638
45
4
3
187,837
3
W
Baron Samedi
9,982
832
78
7
2
232,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role