Player Matchup

Vamana
Vamana
Bandz_ThaBarber
Vamana
Level 42
God Stats
11W - 9L
1,379 SR
Queue Stats
69W - 69L
1,283 Elo+
Party 2
Thor
Thor
JayLucid30
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,424 Elo+
Party 2
Sol
Sol
Nidalevir
Sol
Level 40
God Stats
2W - 3L
1,464 SR
Queue Stats
144W - 135L
1,290 Elo+
Party 2
Kuzenbo
Kuzenbo
SPYSEA WATR
Kuzenbo
Level 98
God Stats
2W - 4L
1,666 SR
Queue Stats
40W - 44L
1,340 Elo+
Solo
Cupid
Cupid
gersonisai24
Cupid
Level 113
God Stats
28W - 27L
1,456 SR
Queue Stats
269W - 267L
1,428 Elo+
Solo
Team Averages
Level 64
1,493 SR
1,353 Elo+

VS

Team Averages
Level 82
1,394 SR
1,400 Elo+
Artemis
Artemis
FRESHXWILLIAMS
Artemis
Level 65
God Stats
11W - 12L
1,431 SR
Queue Stats
231W - 237L
1,382 Elo+
Party 1
Bellona
Bellona
Imagine_Wagonxd
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,362 Elo+
Party 1
Jormungandr
Jormungandr
Whitecocoa1994
Jormungandr
Level 159
God Stats
83W - 77L
1,550 SR
Queue Stats
342W - 348L
1,487 Elo+
Party 1
Nemesis
Nemesis
deadman400ttv
Nemesis
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
29W - 40L
1,337 Elo+
Party 1
Hera
Hera
komadri
Hera
Level 128
God Stats
0W - 1L
1,167 SR
Queue Stats
27W - 26L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 10
11,897
541
10,614
20,612
17,821
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
4 / 1 / 13
10,787
490
7,183
15,402
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
13 / 6 / 13
12,214
555
20,452
17,271
5,252
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
SPYSEA WATR
Kuzenbo
15
4 / 4 / 16
10,062
457
11,583
20,267
22,387
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 6 / 12
11,516
523
15,001
19,157
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
9,539
434
11,351
16,586
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 9 / 3
8,719
396
10,126
20,244
17,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Whitecocoa1994
Jormungandr
14
4 / 8 / 5
9,677
440
18,323
25,711
24,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
14
0 / 9 / 5
8,812
401
7,272
17,176
7,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
komadri
Hera
17
9 / 10 / 0
11,787
536
15,247
16,251
6,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
42
Kills
18
18
Deaths
42
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
1
10
16
L
3
6
6
1
L
2
9
3
0.39
W
4
1
13
10.5
W
13
6
13
3.25
W
Kuzenbo
SPYSEA WATR
Kuzenbo
4
4
16
3
L
Jormungandr
Whitecocoa1994
Jormungandr
4
8
5
0.81
L
Nemesis
0
9
5
0.28
W
10
6
12
2.67
L
Hera
komadri
Hera
9
10
0
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,833
Damage
62,319
92,709
Taken
95,968
59,133
Mitigated
63,072
24,687
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,614
3,654
0
5,956
20,612
17,821
655
4,354
15,992
0
51,460
L
11,351
4,570
193
4,037
16,586
5,912
619
5,677
10,909
0
52,193
L
10,126
2,425
0
2,403
20,244
17,642
891
5,399
14,845
0
36,564
W
7,183
1,608
0
3,357
15,402
5,879
2,261
4,494
10,837
0
54,043
W
20,452
7,298
0
5,017
17,271
5,252
2,159
7,285
9,793
67,841
0
W
Kuzenbo
SPYSEA WATR
Kuzenbo
11,583
3,379
385
1,892
20,267
22,387
491
8,447
11,196
36,371
0
L
Jormungandr
Whitecocoa1994
Jormungandr
18,323
2,916
538
3,826
25,711
24,904
510
7,009
18,216
59,857
0
L
Nemesis
7,272
1,674
0
1,592
17,176
7,936
0
4,850
12,326
0
42,989
W
15,001
9,725
614
7,466
19,157
7,794
2,208
7,637
11,117
0
58,045
L
Hera
komadri
Hera
15,247
5,187
0
1,155
16,251
6,678
633
9,100
7,151
68,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,476
Gold Earned
48,534
388
Minions Killed
433
0
Camps Cleared
0
2,090,536
Distance Traveled
1,880,213
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,897
541
90
4
0
432,502
2
L
Artemis
9,539
434
83
4
0
377,461
0
L
Bellona
8,719
396
64
3
0
373,590
0
W
Thor
10,787
490
87
4
0
411,124
0
W
Sol
12,214
555
96
4
0
396,605
3
W
Kuzenbo
10,062
457
43
2
0
433,630
0
L
Jormungandr
9,677
440
87
4
0
349,762
6
L
Nemesis
8,812
401
65
3
0
409,866
0
W
Cupid
11,516
523
72
3
0
416,675
1
L
Hera
11,787
536
134
6
0
369,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role