Player Matchup

Kukulkan
Kukulkan
BlazeWaney
Kukulkan
Level 63
God Stats
25W - 17L
1,509 SR
Queue Stats
113W - 125L
1,517 Elo+
Party 1
Bacchus
Bacchus
DrewPWeen
Bacchus
Level 34
God Stats
27W - 11L
1,545 SR
Queue Stats
170W - 176L
1,514 Elo+
Party 1
Pele
Pele
s6lars
Pele
Level 39
God Stats
18W - 7L
1,661 SR
Queue Stats
175W - 192L
1,522 Elo+
Party 1
Team Averages
Level 45
1,572 SR
1,518 Elo+

VS

Team Averages
Level 70
1,589 SR
1,405 Elo+
Mulan
Mulan
BALLZxOFxSTEEL
Mulan
Level 47
God Stats
6W - 5L
1,544 SR
Queue Stats
130W - 102L
1,512 Elo+
Party 2
Scylla
Scylla
Elodus
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,283 Elo+
Party 2
Apollo
Apollo
nahoj0
Apollo
Level 146
God Stats
0W - 2L
1,723 SR
Queue Stats
118W - 192L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlazeWaney
Kukulkan
16
6 / 1 / 14
10,708
824
13,063
6,426
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DrewPWeen
Bacchus
15
4 / 0 / 15
10,929
841
8,538
15,245
22,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
s6lars
Pele
16
13 / 2 / 9
11,318
871
16,013
9,720
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
8,217
632
6,225
15,103
10,455
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Elodus
Scylla
13
1 / 8 / 2
8,653
666
4,958
12,642
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
nahoj0
Apollo
11
0 / 10 / 1
7,465
574
5,305
14,724
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
23
Kills
3
3
Deaths
23
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Kukulkan
BlazeWaney
Kukulkan
6
1
14
13
W
Bacchus
DrewPWeen
Bacchus
4
0
15
11.5
L
Scylla
Elodus
Scylla
1
8
2
0.25
L
Apollo
nahoj0
Apollo
0
10
1
0.05
W
Pele
s6lars
Pele
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
16,488
31,391
Taken
42,469
34,404
Mitigated
18,181
7,379
Healing
1,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,225
1,030
0
121
15,103
10,455
0
7,832
6,970
2,198
12,900
W
Kukulkan
BlazeWaney
Kukulkan
13,063
1,151
211
1,037
6,426
3,493
1,708
1,875
4,551
57,161
0
W
Bacchus
DrewPWeen
Bacchus
8,538
987
146
3,006
15,245
22,529
369
2,849
12,396
21,500
0
L
Scylla
Elodus
Scylla
4,958
674
195
708
12,642
3,169
0
7,259
5,089
20,796
0
L
Apollo
nahoj0
Apollo
5,305
1,742
0
250
14,724
4,557
0
6,933
7,576
0
23,260
W
Pele
s6lars
Pele
16,013
4,605
0
2,979
9,720
8,382
47
1,659
8,061
0
39,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
24,335
184
Minions Killed
90
9
Camps Cleared
2
824,389
Distance Traveled
650,402
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,217
632
20
2
0
232,473
1
W
Kukulkan
10,708
824
110
8
6
264,249
3
W
Bacchus
10,929
841
16
1
0
275,315
0
L
Scylla
8,653
666
39
3
1
211,616
0
L
Apollo
7,465
574
31
2
1
206,313
3
W
Pele
11,318
871
58
4
3
284,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role