Player Matchup

Mercury
Mercury
Birky777
Mercury
Level 68
God Stats
8W - 13L
1,169 SR
Queue Stats
207W - 213L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
DRAGOONREBORN49
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
Static9sosa
Gilgamesh
Level 28
God Stats
2W - 2L
1,716 SR
Queue Stats
62W - 72L
1,416 Elo+
Party 2
Atlas
Atlas
SunsetXTM0N3Yx
Atlas
Level 142
God Stats
16W - 18L
1,479 SR
Queue Stats
393W - 418L
1,413 Elo+
Solo
The Morrigan
The Morrigan
kxpee
The Morrigan
Level 85
God Stats
6W - 14L
1,321 SR
Queue Stats
275W - 271L
1,463 Elo+
Party 2
Team Averages
Level 82
1,437 SR
1,428 Elo+

VS

Team Averages
Level 87
1,467 SR
1,400 Elo+
Khepri
Khepri
Connorz419
Khepri
Level 57
God Stats
5W - 8L
1,579 SR
Queue Stats
26W - 42L
1,321 Elo+
Party 3
Raijin
Raijin
Dirttydoguito
Raijin
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 233L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
SadPanque
Nu Wa
Level 109
God Stats
12W - 10L
1,557 SR
Queue Stats
199W - 237L
1,366 Elo+
Party 1
Izanami
Izanami
SuckerPlayOrNot
Izanami
Level 93
God Stats
6W - 7L
1,225 SR
Queue Stats
44W - 48L
1,469 Elo+
Party 3
Mulan
Mulan
lndigowhlte
Mulan
Level 67
God Stats
17W - 19L
1,475 SR
Queue Stats
58W - 58L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Birky777
Mercury
18
3 / 3 / 6
11,789
513
8,250
18,128
6,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
DRAGOONREBORN49
Danzaburou
14
2 / 6 / 7
10,451
454
12,003
15,980
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Static9sosa
Gilgamesh
16
2 / 5 / 4
10,511
457
10,332
18,012
15,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 6 / 6
9,940
432
7,914
20,652
20,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
kxpee
The Morrigan
17
6 / 6 / 3
11,312
492
11,823
14,370
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Connorz419
Khepri
15
1 / 4 / 18
9,902
431
4,251
14,548
14,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 2 / 11
13,188
573
14,130
16,911
11,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
SadPanque
Nu Wa
17
4 / 4 / 14
11,395
495
16,544
13,704
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 4 / 12
11,762
511
14,897
13,624
4,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 1 / 9
12,862
559
16,672
17,097
9,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
14
Kills
26
26
Deaths
15
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Mercury
Birky777
Mercury
3
3
6
2
W
Khepri
Connorz419
Khepri
1
4
18
2.5
L
Danzaburou
DRAGOONREBORN49
Danzaburou
2
6
7
0.92
W
2
2
11
3.75
W
Nu Wa
SadPanque
Nu Wa
4
4
14
2.75
L
Gilgamesh
Static9sosa
Gilgamesh
2
5
4
0.8
W
9
4
12
3.75
L
1
6
6
0.67
L
The Morrigan
kxpee
The Morrigan
6
6
3
1.25
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,322
Damage
66,494
87,142
Taken
75,884
51,378
Mitigated
45,491
13,859
Healing
25,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Birky777
Mercury
8,250
4,007
0
1,085
18,128
6,222
0
3,733
14,395
0
105,866
W
Khepri
Connorz419
Khepri
4,251
429
794
1,434
14,548
14,982
184
3,619
10,929
19,621
0
L
Danzaburou
DRAGOONREBORN49
Danzaburou
12,003
5,071
0
3,998
15,980
4,793
314
6,615
9,365
0
63,034
W
14,130
1,243
62
5,657
16,911
11,443
1,717
2,062
14,849
104,529
0
W
Nu Wa
SadPanque
Nu Wa
16,544
3,011
501
3,070
13,704
4,454
1,679
4,741
8,712
69,688
0
L
Gilgamesh
Static9sosa
Gilgamesh
10,332
2,341
386
2,955
18,012
15,204
502
8,487
9,525
0
52,540
W
14,897
9,184
0
4,051
13,624
4,709
2,585
3,866
9,758
0
48,398
L
7,914
4,146
842
2,972
20,652
20,265
68
9,247
11,405
33,664
0
L
The Morrigan
kxpee
The Morrigan
11,823
2,686
0
1,621
14,370
4,894
0
6,843
7,527
69,685
4,240
W
16,672
791
0
9,645
17,097
9,903
669
2,124
14,466
0
95,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,003
Gold Earned
59,109
499
Minions Killed
515
0
Camps Cleared
0
2,164,689
Distance Traveled
2,233,731
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,789
513
144
6
0
514,028
6
W
Khepri
9,902
431
15
1
0
473,454
1
L
Danzaburou
10,451
454
84
4
0
380,145
3
W
Raijin
13,188
573
205
9
0
373,913
2
W
Nu Wa
11,395
495
94
4
0
427,123
8
L
Gilgamesh
10,511
457
101
4
0
428,605
8
W
Izanami
11,762
511
86
4
0
425,967
0
L
Atlas
9,940
432
45
2
0
421,550
10
L
The Morrigan
11,312
492
125
5
0
420,361
5
W
Mulan
12,862
559
115
5
0
533,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role