Player Matchup

Athena
Athena
 
Athena
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Christyk4445
Chaac
Level 47
God Stats
6W - 4L
1,379 SR
Queue Stats
92W - 129L
1,456 Elo+
Party 3
Ne Zha
Ne Zha
crankymean0
Ne Zha
Level 106
God Stats
19W - 19L
1,458 SR
Queue Stats
135W - 158L
1,482 Elo+
Party 3
Sol
Sol
iiDoprah
Sol
Level 87
God Stats
10W - 5L
1,500 SR
Queue Stats
245W - 227L
1,552 Elo+
Party 2
Xbalanque
Xbalanque
likwidrabbette
Xbalanque
Level 45
God Stats
2W - 0L
1,738 SR
Queue Stats
264W - 239L
1,544 Elo+
Party 2
Team Averages
Level 73
1,515 SR
1,507 Elo+

VS

Team Averages
Level 80
1,527 SR
1,504 Elo+
Izanami
Izanami
DixieLongated
Izanami
Level 6
God Stats
85W - 68L
1,890 SR
Queue Stats
128W - 101L
1,817 Elo+
Party 1
Apollo
Apollo
Gizmodo90
Apollo
Level 107
God Stats
7W - 12L
1,481 SR
Queue Stats
176W - 176L
1,517 Elo+
Party 1
He Bo
He Bo
GoblinPants
He Bo
Level 119
God Stats
3W - 5L
1,633 SR
Queue Stats
378W - 358L
1,562 Elo+
Party 1
Eset
Eset
chris92hulse
Eset
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 291L
1,384 Elo+
Party 4
Horus
Horus
ratchetlombaxi
Horus
Level 18
God Stats
1W - 4L
1,130 SR
Queue Stats
8W - 17L
1,238 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
6 / 1 / 5
6,669
667
5,977
6,466
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 4
6,073
607
3,486
7,053
4,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
11
3 / 0 / 5
6,481
648
3,733
6,188
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 1
7,302
730
4,083
4,774
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
likwidrabbette
Xbalanque
10
2 / 0 / 3
6,120
612
2,669
4,090
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 4 / 0
5,666
567
4,661
5,310
1,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Gizmodo90
Apollo
9
0 / 3 / 0
5,019
502
651
6,716
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
5,304
530
3,865
4,935
3,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 0
4,859
486
2,271
5,570
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,507
451
2,398
8,989
3,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
16
Kills
1
1
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
1
5
8.5
W
0
0
4
2
L
Izanami
1
4
0
0.25
L
Apollo
Gizmodo90
Apollo
0
3
0
0
L
0
1
0
0
L
0
5
0
0
W
Ne Zha
3
0
5
5.5
W
5
0
1
5.5
W
Xbalanque
likwidrabbette
Xbalanque
2
0
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,948
Damage
13,846
28,571
Taken
31,520
10,654
Mitigated
11,515
11,930
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,977
2,298
0
2,556
6,466
2,527
261
0
6,466
18,108
0
W
3,486
84
0
2,103
7,053
4,141
0
3,865
3,188
0
29,557
L
Izanami
4,661
3,411
0
645
5,310
1,228
818
1,640
3,670
0
34,852
L
Apollo
Gizmodo90
Apollo
651
337
0
435
6,716
1,955
0
1,555
5,161
0
28,453
L
3,865
407
0
2,621
4,935
3,643
0
395
4,540
23,531
0
L
2,271
340
0
664
5,570
1,623
207
2,579
2,991
22,318
0
W
Ne Zha
3,733
1,411
0
3,212
6,188
1,794
0
603
5,527
0
32,320
W
4,083
1,768
0
2,973
4,774
1,253
0
1,342
3,164
44,335
0
W
Xbalanque
likwidrabbette
Xbalanque
2,669
1,670
0
1,086
4,090
939
997
0
4,090
0
33,347
L
2,398
1,399
894
2,549
8,989
3,066
0
3,891
5,098
0
9,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
25,355
313
Minions Killed
270
0
Camps Cleared
0
1,026,466
Distance Traveled
881,881
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,669
667
18
2
0
202,500
0
W
Chaac
6,073
607
70
7
0
209,240
1
L
Izanami
5,666
567
71
7
0
173,255
2
L
Apollo
5,019
502
57
6
0
181,713
2
L
He Bo
5,304
530
63
6
0
171,898
4
L
Eset
4,859
486
64
6
0
167,739
4
W
Ne Zha
6,481
648
73
7
0
214,309
0
W
Sol
7,302
730
75
8
0
195,711
3
W
Xbalanque
6,120
612
77
8
0
204,706
0
L
Horus
4,507
451
15
2
0
187,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role